AnEternalEnigma said:
The existence of the SOS really goes to show you that after 5 years and 3 games, Epic still doesn't understand their goddamn fanbase at all.
At the end of the day, Epic knows that the dedicated fans will buy their stuff anyway. They have our money, so at this point, nothing really matters. Sure, some will drop off, but most will stick around, in hopes that, eventually, their suggestions will be addressed and put into effect. Some folks are pissed now, but let them simmer down, and once Epic announces their next game in a few years, watch those people jump back on board. People forget things quickly, especially when you put something shiny in front of them. I'm surprised Gears 3 sold as well as it did, after the train wreck that was Gears 2. Then again, the beta won back a lot of good will, and rightfully so. Gears actually works now. That alone makes the game worth buying. Aside from a few balancing issues, Gears 3 is a fantastic game.
They can ignore (to an extent) the "hardcore" players, knowing that most will put up with the game. There is no such guarantee with new/ casual players. Thats why things like the SOS, the Retro, progression bars, medals, ribbons and special events exist. It's to keep those who really aren't into Gears to stay hooked and not play (read: buy) something else. Epic knows that vets of the series will stay, because no other game offers the core mechanics that Gears has. Those players are content with the bread and butter close quarters combat that the series is known for. All the other accouterments are for everyone else, or those who want a little more bang for their buck.
Heavy's Sandvich said:
The more I play this the more I want to frisbee this out of my window.
Gears ain't Gears unless it pisses you off. Part of the fun is raging your ass off, and laughing about it later.