DirtInUrEye
Member
I'm not a fan of the boring open Ubiworld of these games, but there's no denying the visuals are quite stunning in this sequel and a clear upgrade over the original. Check the John Linneman vid on DF, which is a proper showcase.
Seems that this is the case and I'm here for it. The graphics in Tsushima were already great and even if they aren't a generation better, I couldn't give a fuck. I just want a better game."What did Sucker Punch work on for 5 years?"
They worked on a better game.
Stop making excuses for liking dick, It ok to like dicks.Megan fox with a dick or hulk hogan with a pussy?
Stop making excuses for liking dick, It ok to like dicks.
I think the man on the left has better graphics than the man on the right.
Now compare the resolution and framerate that each one of these games is releasing with.As I said in the other thread, it looks better, no doubt, but we're comparing PS4 vs PS5 which kinda makes Yotei look underwhelming in the sense that this is not a generational leap you would've hoped. I do love the grass getting cut, that shit looks nice.
Now compare the resolution and framerate that each one of these games is releasing with.
This gen was the gen that brought back 60fps. I feel like we don't talk about that nearly enough.
Not only is Yotei releasing at 60fps, the assets are much better as well.
It has ray tracing as well.I guess sure, but again, 30 fps vs 60 fps. If Yotei was a 120 FPS game I would've been more impressed.
Compare R&C 2016 to Rift Apart. The difference is much bigger and Rift Apart also has a 60fps mode.Now compare the resolution and framerate that each one of these games is releasing with.
This gen was the gen that brought back 60fps. I feel like we don't talk about that nearly enough.
Not only is Yotei releasing at 60fps, the assets are much better as well.
Now compare the resolution and framerate that each one of these games is releasing with.
This gen was the gen that brought back 60fps. I feel like we don't talk about that nearly enough.
Not only is Yotei releasing at 60fps, the assets are much better as well.
It has ray tracing as well.
You keep posting still shots taken in motion. Why not gifs from the video to show the difference?2x framerate jump for a console with 5x better GPU, 4-5x better CPU, 2x more RAM, 2.5x faster RAM and dozens of times faster storage. Impressive?
GoT on PS5 was 1920x2160 so also 2x resolution of PS5 version of Yotei, so they are trading 50% of resolution for moderately better graphics?
DS1 to DS2 jump in graphics was moderate as well (some people say big but they are wrong) and we still got 30 -> 60fps jump and 1080p -> 1440p increase. What is so heavy about GoY engine that still producer below PS4 graphics in some aspects?
2025 PS5 "triumphant" game:
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2015 Arkham PS4 game running on UE3:
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Performance mode on PS5 is 1080p with no RT.
You keep posting still shots taken in motion. Why not gifs from the video to show the difference?
Still shots are higher quality than most gifs. And water in motion also is PS3+ quality:
Proceeds to zoom in on GOY screenshot whilst presenting Arkham in high quality GIFS.2x framerate jump for a console with 5x better GPU, 4-5x better CPU, 2x more RAM, 2.5x faster RAM and dozens of times faster storage. Impressive?
GoT on PS5 was 1920x2160 so also 2x resolution of PS5 version of Yotei, so they are trading 50% of resolution for moderately better graphics?
DS1 to DS2 jump in graphics was moderate as well (some people say big but they are wrong) and we still got 30 -> 60fps jump and 1080p -> 1440p increase. What is so heavy about GoY engine that still producer below PS4 graphics in some aspects?
2025 PS5 "triumphant" game:
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2015 Arkham PS4 game running on UE3:
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Performance mode on PS5 is 1080p with no RT.
Nice try but if you have to put them side by side and zoom on a tree to prove your point, this ain't it.
Most of these "improvements" are simply due to the fact the game runs on superior hardware.
The lazy asses did absolutely the minimum work they could do for their paycheck.
I am sure that if you reverse the video's titles and protagonists, most people wouldn't know which is the PS4 game and which is the Ps5 one.
Proceeds to zoom in on GOY screenshot whilst presenting Arkham in high quality GIFS.
Just out of interest, can Batman go swimming?
Because of YoutubeHow is it still possible in 2025 to compare graphics using compressed images in SDR, which basically lowers to minimun common denominator any pixel information?
Probably because people wanted to complete the Mongolian invasion story with jin (2 invasions happened years apart). Instead of jumping hundreds of years later.The hatred for this game makes 0 sense and I continue to be baffled by the ridiculous takes people are making when it comes to this game.
It's just window dressing in Arkham that serves no real purpose other than to look nice. I'm sure that's not out of Suckerpunch's capabilities.Bats don't swim
You can post high quality pictures or gifs to compare them and I doubt Batman would lose. Many games this gen have good or very good looking water with interaction, reflections and proper shaders. And water is just part of it, game also has mediocre textures and models.
I was surprised they didn't make such a sequel. I thought the best thing about Tsushima was the historical settings.Probably because people wanted to complete the Mongolian invasion story with jin (2 invasions happened years apart). Instead of jumping hundreds of years later.
I also heard the voice actress is also a gay liberal antifa member. Another reason why people hate the game.
I personally wanted GOT2 with Jin.
So this is the power of the PS5.![]()
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Major upgrades over Tsushima came from physics and animations; sadly, graphical upgrades are underwhelming, especially when comparing to other PS5 titles in this gen.
More like-for-like comparison would be:I guess sure, but again, 30 fps vs 60 fps. If Yotei was a 120 FPS game I would've been more impressed.
I don't understand why you mention the 2x FPS jump, 5x better GPU, 4-5X better CPU, 2x more RAM, 2.5 faster RAM and faster storage but then compare GoT on PS5 and Yotei?2x framerate jump for a console with 5x better GPU, 4-5x better CPU, 2x more RAM, 2.5x faster RAM and dozens of times faster storage. Impressive?
GoT on PS5 was 1920x2160 so also 2x resolution of PS5 version of Yotei, so they are trading 50% of resolution for moderately better graphics?
DS1 to DS2 jump in graphics was moderate as well (some people say big but they are wrong) and we still got 30 -> 60fps jump and 1080p -> 1440p increase. What is so heavy about GoY engine that still producer below PS4 graphics in some aspects?
Performance mode on PS5 is 1080p with no RT.
All the little improvements you mention, plus four times the resolution, mind you.I'm no graphics whore, i play mostly indies but IMO, Not a generational leap by a long shot. Just little improvements.
Yeah, I agree GoY could have better water tech for sure, but that kind of hyper realistic approach wouldn't fit Ghost's paintery visual style that well. I've seen a lot of people critisizing low res textures too, but have people thought it might just be on purpose? Photo realistic cliff textures just wouldn't fit the general look the studio was after. I'm sure they could have had different, more detailed rocks of whatnot if they wanted.2x framerate jump for a console with 5x better GPU, 4-5x better CPU, 2x more RAM, 2.5x faster RAM and dozens of times faster storage. Impressive?
GoT on PS5 was 1920x2160 so also 2x resolution of PS5 version of Yotei, so they are trading 50% of resolution for moderately better graphics?
DS1 to DS2 jump in graphics was moderate as well (some people say big but they are wrong) and we still got 30 -> 60fps jump and 1080p -> 1440p increase. What is so heavy about GoY engine that still producer below PS4 graphics in some aspects?
2025 PS5 "triumphant" game:
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2015 Arkham PS4 game running on UE3:
![]()
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Performance mode on PS5 is 1080p with no RT.
I don't understand why you mention the 2x FPS jump, 5x better GPU, 4-5X better CPU, 2x more RAM, 2.5 faster RAM and faster storage but then compare GoT on PS5 and Yotei?
If you are gonna mention the jump in hardware between ps4 and ps5 then compare GoT on PS4 and Yotei. If you are gonna compare GoT on PS5 then don't mention de hardware.
Should of went to Specsavers.yeeeesh, deffo looks like a PS4 game but they have supposedly made a better game with less repetition so I'm looking forward to playing this week.
All the little improvements you mention, plus four times the resolution, mind you.
Speaking of which, GoY does have significantly more robust physics simulation, reactive environments, volumetric clouds, ray traced global illumination, more detailed assets, a lot more realistic world scale with amazing view distance and LOD etc. I'm not quite sure what more people expect for the game to fulfill this "look of a generational leap"?Well, it's not my fault that developers are investing in resolution instead of even better graphics, simulations, ray tracing, or AI.
7:25 - the way the foliage and plants (and everything) get cut by the swords in Yotei which it didn't hapen in Tsushima, the lighting section starting at around 18:40, the dynamic weather that starts around 3:30, the huge texture quality jump at 4:18, the snow physics that start at 5:20 makes Ghost of Tshushima look bad in comparison, Ghost of Tsushima had basically no fire interaction (6:35).
Well...so much for "looking like a DLC".
I was surprised they didn't make such a sequel. I thought the best thing about Tsushima was the historical settings.
But apparently making a whole game around that voice actress and her physical appearance was more important for them. Maybe it'll work out for them, we'll see.
Eh... I don't know. The man looks uglier. Someone scribbled all over his bald porcelain face with a sharpie and called it facial hair and eye lashesman that girl uglee
C'mon man. granted, the game looks good and it uses the ps5 tech, (SSD, better draw distance, RTGI for a few bounces, grass and leaves blowing, etc). When i think of a generational leap i think for example in TLOU (ps3) vs TLOU part 2 (Ps4) when ps3 has pre rendered cut scenes and ps4 has real time, or Gow 2 vs Gow 3 ( all great goodlooking games by the time of release by the way), or you know, the use of physically based rendering and materials was huge last gen. I was expecting a lot more of RT use by this time in the generation. For me, (at this date and with a few exceptions Demon's Soul's, cough cough) PS5 Sony exclusives all are better looking PS4 games in my eyes, (there is nothing wrong with that, has you said we got better resolution and better framerates alonside)Speaking of which, GoY does have significantly more robust physics simulation, reactive environments, volumetric clouds, ray traced global illumination, more detailed assets, a lot more realistic world scale with amazing view distance and LOD etc. I'm not quite sure what more people expect for the game to fulfill this "look of a generational leap"?