Brolic Gaoler
formerly Alienshogun
Great newsso glad they are actually using this a beta and not a demo, im having a blast.
Biggest issue they need to fix is the lag and the array of bugs Future soldier has, the gameplay and the pace is spot on and the modes are quite alot of fun when played in a team.
Silencer on Rifleman Class needs to be punished more by reducing the range alot, this will make it a choice between having it silenced or not. as it stand you still get the best of both worlds with great range and also not showing up on the radar, i really dont want this to be like previous installments when its overrun by silenced weapons only.
Having two engineers on one team constantly lobbing 2 sensor grenades at spawns and objectives can bring a halt to the gameplay, the emp grenades counter it but more often than teams ignore it or run away when detected. needs to be looked into, especially if you have more than 2 engineers going, than your done.
Rifleman class is the most effective and im happy with the balance each class can give, surprisingly the scout class is balanced well and not as annoying as i thought it would be pre beta (still needs testing as i have yet to unlock some vital things)
the stealth attacks have problems registering at close radius and finding the sweet spot to get it activate can be frustrating, but this is probably due to the lag and it taking a long time to register.
just tipping more cents into the jari hope they take this feedback into consideration.
The detection from the sensor grenade is VERY short though. It's almost not even worth using.