Are you puting a greenlight page up soon?
My information is that greenlight precludes us from getting on steam in any way BUT greenlight. We intend to get on in another way.
Any idea how soon a playable demo would be available? Is that probably going to be a Beta thing?
It doesn't look to me like you'll have this problem, but I was on the fence with Legend of Iya until I played its demo and couldn't appreciate the game control.
I think you might get some additional pledges if you released the flash version you already have, not as a demo, but as a proof of concept. Then again, maybe the Super Metroid influence is all the PoC we need?
Anyway, good luck with this campaign!
The control is basically the opposite of Iya. It's very precise and responsive. No long waits to change directions or jump or land, etc. That said, I do like Iya. But I did feel as well that it was a bit too sluggish in its current form.
Anyway, it'd take a lot of work to cobble together a publically presentable demo of the game, and when you consider that the current build of the game is not going to be continued -- it's going to be REBUILT in unity -- It feels strange to spend a bunch of time working on the old game to make a nice presentable demo with perhaps little or nothing to gain from it. If I released the game "as is", as you say, it would, I fear, do us no good, because it's got large holes in it and it's missing things and it's somewhat askew -- It's mid-development, that's how that goes. Imagine a car where you have a LOT of the pieces to it, but a lot of them are on the floor of the garage. Average person won't know what to do with it.
That said, I'm gonna show some new stuff from the game that I hope people will find very exciting midway through the campaign in an effort to keep interest and conversation going.