Lord Error
Insane For Sony
Well, now you know onei dont know a single person that uses headphones.

Well, now you know onei dont know a single person that uses headphones.
sp0rsk said:i dont know a single person that uses headphones.
Go Go Ackman! said:Gee, are they GBA SP owners?
Anyways, has DS power consumption been addressed? Two screens, stronger processor...
Go Go Ackman! said:Well I'm glad your circle of friends accurately represents the entire population of handheld users. Maybe they'd use them more often if CD quality soundtracks were available on GBA... why the fuck am I even draggin on this argument?
sp0rsk said:Yes, and previously as non sp owners they never wore headphones either.
And yeah they say 10 hours with the ds.
sp0rsk said:Yes, and previously as non sp owners they never wore headphones either.
And yeah they say 10 hours with the ds.
Panajev2001a said:Again, that is peak... add in WiFi, microphone, touch-screen (we have two "back-lit" screens), high-quality music playing (stressing the double clocked [33 MHz] ARM7 GBA CPU) and high-quality (for NDS standards) 3D graphics stressing the ARM9 CPU and the GPU.
You are not hit as hard as the screens of the NDS will likely be of lower quality compared to the PSP screen and that there is no optical-disc to spin.
Panajev2001a said:Again, that is peak... add in WiFi, microphone, touch-screen (we have two "back-lit" screens), high-quality music playing (stressing the double clocked [33 MHz] ARM7 GBA CPU) and high-quality (for NDS standards) 3D graphics stressing the ARM9 CPU and the GPU.
You are not hit as hard as the screens of the NDS will likely be of lower quality compared to the PSP screen and that there is no optical-disc to spin.
mrklaw said:Please name more than battery and price as flaws for PSP? And both of these have not been announced yet, so it'd just be speculative flaws at best.
The Faceless Master said:the damage control is strong in this thread...
it's funny that people are saying sony is looking out for us!
escpecially when for months now, they were all saying how the battery doesn't need to last more than 2 hours anyway since you would either be at work or at home by then with an outlet somewhere ready to recharge...
whatever happened to that explanation?
This level of battery performance due to pushing portable tech of the time towards the "cutting edge" is hardly unprecedented or unusual among portable devices. I'm sure Sony's been well aware of the tightrope they walk in this situation since they themselves have done it before with plenty of other portable devices.xsarien said:And thus, Sony learns why you can't shove this much modern hardware into such a small space without making some sacrifices.
Do you consider PS2 and GBA obselete?![]()
Go Go Ackman! said:The irrational distrust of sony is strong in this thread.
Go Go Ackman! said:The irrational distrust of sony is strong in this thread. Oh shit, someone is trying to introduce a high-quality product into market and people expect 100% perfection with it. People cried about PS2's texture quality, xbox's original controller, Gamecube's 3rd party support, GBA's dim screen, GBA's lack of sound hardware, GBA SP not having a headphone port... the list is as endless as kirby's appetite.
All you crybabies make sony out to be some sort of evil dictatorship that takes delight in subjugating our wonderful developers. You're making this news item out to be more than it is, laughing at Sony's ineptitude. It's funny how people on one hand say "pff who wants to watch movies on a handheld" and on the other say "omfg 2 hour battery life when watching movies lolz sony sucks." Sony can't win either way because you have your minds made up already. I, on the other hand, see an honest effort to expand and enrich the handheld market.
Chittagong said:This is actually an excellent post.
Go Go Ackman! said:The irrational distrust of sony is strong in this thread. Oh shit, someone is trying to introduce a high-quality product into market and people expect 100% perfection with it. People cried about PS2's texture quality, xbox's original controller, Gamecube's 3rd party support, GBA's dim screen, GBA's lack of sound hardware, GBA SP not having a headphone port... the list is as endless as kirby's appetite.
All you crybabies make sony out to be some sort of evil dictatorship that takes delight in subjugating our wonderful developers. You're making this news item out to be more than it is, laughing at Sony's ineptitude. It's funny how people on one hand say "pff who wants to watch movies on a handheld" and on the other say "omfg 2 hour battery life when watching movies lolz sony sucks." Sony can't win either way because you have your minds made up already. I, on the other hand, see an honest effort to expand and enrich the handheld market.
Firest0rm said:Peak? Wtf? I'm sorry are you working on a NDS right now? We were told to expect that length of a game, but we were not told this is the peak. I'm sure GC's 10-15 million polys was peak!This is Nintendo, not your precious Sony were talking about. The most convservative company in this industry, in every term of their operations.
sohka88 said:no.
The DS is IMO worthless HW. I am not getting a PSP either, but I would get it before getting yet another underpowered nintendo platform with multiple re-re-re-releases of Old mario games and the likes.
sp0rsk said:The only way to really expand the handheld market is by making it more practical. Not by making it unpractical.
That's very misleading thinking, IMO. Many very mass market devices, like cellphones or photo cameras, or music players, can't achieve ten hours of active use.And yes, anything less than 10 hours will make the mass market bitch.
P90 said:There is quite a history of Sony overpromising and underdelivering... Once bitten, twice shy. I don't see that as "irrational".
Marconelly said:That's very misleading thinking, IMO. Many very mass market devices, like cellphones or photo cameras, or music players, can't achieve ten hours of active use.
sohka88 said:no.
The DS is IMO worthless HW.
sp0rsk said:The only way to really expand the handheld market is by making it more practical. Not by making it unpractical.
There is quite a history of Sony overpromising and underdelivering... Once bitten, twice shy.
sp0rsk said:Well its not only my friends. I've worked in the mall for like 3-4 years and ive always seen kids with gbas gbs gbasps and so on, never with headphones.
There's actually much more history around people misunderstanding what Sony is promising and then jumping to conclusions, establishing expectations out of synch with what they have offered. Not unlike what we're seeing occur throughout this thread. Look as too many people rush to fill in the blanks based on personal bias rather than objective observation.P90 said:There is quite a history of Sony overpromising and underdelivering... Once bitten, twice shy.
Panajev2001a said:Hahhaha....
The peak of Flipper in terms of polygon-count is ~33 MVertices/s, not too far from those promised 15 MVertices (care to list me those GCN gams which push 15 MPolygons/s ?).
Second, even they said about 6-to-10 hours for the DS.
You are trying to make me believe that, since Nintendo is this awesomly conservative company who would chivarly refuse to hype things in even the slightest misleading way, when they say 6-10 hours for the NDS really mean 12-15 hours ?
Sure, but if you let me I'd put this under the category "you do not know, the Dreamcast could have pushed 34 Gazillion polygons per second, SEGA was just WAY too conservative".
I still remember the time in which SEGA and Nintendo fought each other with a bunch of bullet-point crap under the name of "exclusive features" and people seems to have forgotten those times and heralded SEGA and Nintendo as champions of conservativism.
kaching said:There's actually much more history around people misunderstanding what Sony is promising and then jumping to conclusions, establishing expectations out of synch with what they have offered. Not unlike what we're seeing occur throughout this thread. Look as too many people rush to fill in the blanks based on personal bias rather than objective observation.
kaching said:There's actually much more history around people misunderstanding what Sony is promising and then jumping to conclusions, establishing expectations out of synch with what they have offered. Not unlike what we're seeing occur throughout this thread. Look as too many people rush to fill in the blanks based on personal bias rather than objective observation.
According to many people here, an iPod-like device is used "All the time" (thus it's perceived value being greater because of that). Gaming handheld is apparently not used "all the time". However, an iPod itself, a device "used all the time", has a battery life that is less than 10 hours. How many people complain about that again? I know noone who does.This is a gaming machine we are talking about. Not a handheld toaster.
Marconelly said:According to many people here, an iPod-like device is used "All the time" (thus it's perceived value being greater because of that). Gaming handheld is apparently not used "all the time". However, an iPod itself, a device "used all the time", has a battery life that is less than 10 hours. How many people complain about that again? I know noone who does.
Yes... so let's wait until tomorrow.Infernodash said:Technology is ever changing, what is unpractical today, is practical tomorrow.
JoshuaJSlone said:Yes... so let's wait until tomorrow.
Infernodash said:Technology is ever changing, what is unpractical today, is practical tomorrow.
Milhouse31 said:When i buy a $250/300 piece of hardware I expect it to be practical today, not tomorrow![]()
Infernodash said:Ipod's inferior audio capabilities, and lackluster battery life is accepted because of the media/advertisement hype, and because of its "cool" design.
How many cellphone users (again, a device used 'all the time') are there compared to GBA owners, and how many of those cellphones allows for more than ten hours of active use? How many laptos are there, and what battery life do they have?And how many ipod users are there in total compared to GBA owners?
The only way to tell a console hardware is a failure is if it continuously makes it's manufacture losses, and if it makes no money to it's developers. Will that happen with PSP I don't know.If PSP sells what Ipod does it will be regarded as a failiure. There are more Dc's around than ipods.
Milhouse31 said:When i buy a $250/300 piece of hardware I expect it to be practical today, not tomorrow![]()
Where did I say anything about them downplaying, Deg?Deg said:Yeah true. Sony have been downplaying PSP since day one
Not.
Infernodash said:If you can afford to buy it, then it should be practical for you. Many of the people that bought the first portable dvd players were paying $999+, which was practical for them, others who could not afford it viewed it as impractical. Now that the technology is cheaper, it is even more widely practical. Impractical today, practical tomorrow.
Infernodash
Through the miracle of the Internet, I can make ludicrous claims and be unable to prove anything!
Infernodash said:If you can afford to buy it, then it should be practical for you. Many of the people that bought the first portable dvd players were paying $999+, which was practical for them, others who could not afford it viewed it as impractical. Now that the technology is cheaper, it is even more widely practical. Impractical today, practical tomorrow.
How many cellphone users (again, a device used 'all the time') are there compared to GBA owners, and how many of those cellphones allows for more than ten hours of active use? How many laptos are there, and what battery life do they have?
If it's (evidently) acceptable to have someting used all the time have a rather weak battery life, why should a gaming device, not used all the time, be held to a higher standard than those? Just because there's another gaming device, targeted at a completely different crowd, and with vastly inferior technical specs? (talking about GBA, of course)
The only way to tell a console hardware is a failure is if it continuously makes it's manufacture losses, and if it makes no money to it's developers. Will that happen with PSP I don't know.
kaching said:Where did I say anything about them downplaying, Deg?
Another problem you guys struggle with daily - everything's always one extreme or another, no inbetween. If I said that Sony doesn't overpromise, I must have meant they downplay. Couldn't possibly mean anything else... *rolleyes*