The third person game idea is just fucking stupid. I can see some application in affecting the player's interpretation of what was going on screen like at the very end of that insomiac game, but I would put money down on that being more annoying than innovating.
Uhhh I wouldn't get your hopes up. The kind of games that the PS4 will be able to push at sufficient framerates will be very rudimentary, at least visually.
It might not be as good as the top end PC stuff but I think you're selling it a bit short there.
Oh my god this Rift thing is amazing. Is there any crowd? Are they just not mic'd at all?
Oh my god this Rift thing is amazing. Is there any crowd? Are they just not mic'd at all?
Neh I've heard them a few times, I just think they're pausing too much for assumed applause.
Uhhh I wouldn't get your hopes up. The kind of games that the PS4 will be able to push at sufficient framerates will be very rudimentary, at least visually.
Palmer Luckey
Close Friend and Colleague
God damn shitty internet at work around lunch time. I can't even watch the stream on "Mobile" quality on twitch.
oh, i don't expect anything that isn't just slightly above ps3 quality from the morpheus given the specs they're working with. They're gonna try to basically use some tech to fake +60 framerates on more intense games is what ive read.
I just trust sony as a developer to make decent looking and decent playing games more than i trust an unknown quantity like Oculus
doesn't seem to support finger-blasting your anime girlfriend
about 50% of the projected sales gone
60 hz is insufficient. Frame interpolation adds latency that is not acceptable in VR. It wouldn't work, they have a MASSIVE technical hurdle that Oculus doesn't have.
I am very, very skeptical of Morpheus for these reasons.
I'm not able to watch this at the immediate moment, but the Gaming thread seemed to suggest motion controls for this thing?
It's going to be disorienting enough to not be able to see the controller in my hand, and they want to do motion controls!?
I'm not able to watch this at the immediate moment, but the Gaming thread seemed to suggest motion controls for this thing?
It's going to be disorienting enough to not be able to see the controller in my hand, and they want to do motion controls!?
This is not Science Fiction guys.
Motion controls would actually be the most natural way to do it though, because the point is immersion.
Dude, you're missing the entire point. You can see your "hands" in virtual space. This input method reduces disorientation, not increases it
I think it's Twitch, it's doing terrible for me too
i hope that the oculus touch supports one handed mode because otherwise I really can't see how hentai games will be viable on this platform.
...
Right, I need to stop equating "motion controls" with "wiimote." Still, it's going to have to be 1:1 perfect all the time to not be aggravating.
It's still going to be super disorienting to have you hands positioned holding something, and your virtual hands doing something else. This is likely an "experience it" thing like Jeff has been talking about.
Think of it like this:
Your hand feels you're holding a "thing". You look at your hand, and you're holding a gun. That's not disorienting, that's immersive. It might be weird if your virtual hands are doing something more complex, but I don't think many devs will have the player doing odd things.
Fuck. Dusty Rhodes passed away.
so i'd japan like 5?10?
I give japan 10 years before it becomes tokyo jungle
That's kinda what I'm worried about. Not every game can have you holding a thing all the time... Well, i guess they can, but then isn't that limiting the market?
That's kinda what I'm worried about. Not every game can have you holding a thing all the time... Well, i guess they can, but then isn't that limiting the market?