1 mary
2 danny
3 peter brown
4 nathan drake
No, but I remember this: https://www.youtube.com/watch?v=rIgMFxXDFP4
At the bottom of the suck bucket.Brett's a real sack of shit.
why did you post the title for a Patrick article yet you didn't link to it?
No, but I remember this: https://www.youtube.com/watch?v=rIgMFxXDFP4
destiny hype 7 mins to go!
aw shucks I'll be driving, guess I'm gonna miss this hot content
"There's 5 new missions!"
Oh Destiny.
Watch Dogs was very, very disappointing, yes, but Watch Dogs didn't come from a team known for their high quality third person action adventure games.
Destiny was a bungie joint, the expectations were much higher and all they did was create a game lacking a narrative that a regular, good human being could comprehend and that crappy narrative was the flimsy glue that tied a series of defend-the-point-from-waves-of-enemies gameplay that, if the game didn't look so damn good and the gunplay didn't feel so well done it would've been the Daikatana of 2014
All Dan's tweets about Letterman make me feel like I missed something in not watching him at all. I'm more of a Conan guy. That being said, Letterman came to my college to speak once when a building was named after him. Plus he's one of the few people of note to come out of my home state.
Destiny might not have been the game most people expected it to be but that doesn't mean it didn't have other really strong qualities. Think we need to differentiate between "hyped game turned out to be bad" and "hyped game turned out to be different". From what i have seen the reactions for the new DLC has been pretty good.
From the sounds of this Black Mesa quick look, I'm gonna have to go ahead and break my policy of never reading youtube comments. Wish me luck.
Looking at the Black Mesa comments this morning was like waking up on Christmas. When I told Drew that I wanted to do this, I told him "if just ONE person is oblivious to what we're doing, I'll consider this to be a success."
I love the internet.
Hope they get their third GBeast guy on board soon. 3-man podcast is best podcast.
Everyone played the beta, no one expected destiny to be different. They just expected it to at least be better than "what if Apple designed Borderlands?" and to not be lacking in content
"Better" is such a weird term to use though, a huge active community proves that the game did something right. People in general just seemed to expect a totally different game.
People expected a game that wasn't lacking in content and poorly designed. Like other Bungie games.
What are the expectations people had that you seem to strongly disagree with?
"Better" is such a weird term to use though, a huge active community proves that the game did something right. People in general just seemed to expect a totally different game.
What do you think people were expecting? There were certainly people who expected it to be an MMO but I think the majority expected Destiny to be what it actually is, they just expected there to be more.
:lol :lol :lol
Chris Watters isn't even the third best Chris Watters.
Compared to borderlands, it's extremely lacking in content and variety.I don't really understand what people were expecting, that's what im trying to understand.
My favorite thing about the Witcher so far is that it treats me like a complete idiot. Thankfully Geralt is there every step of the way to narrate his every single moment and thought so I won't get confused. Thanks, Witcher.
Compared to borderlands, it's extremely lacking in content and variety.
Compared to other bungie shooters, it lacks a decent narrative to back its solid gameplay.
And compared to just about any decent shooter, it lacks in diverse mission design.
So it's a solid yet lacking game that's slim on content but executed well in regards to visual design and how its shooting is handled. Sound about right?
I'm not arguing about your opinions, it's just that forming critique in this way is super problematic. Project CARS (just an example) has weak design compared to Forza, lacks content compared to Gran Turismo and plays bad compared to iRacing. All in all, this says absolutely nothing about the actual game.
We're talking about a team that should know how to make a good shooter, that impressively failed to deliver on a quality game that was so hyped up, that was supposed to be a solid win.
Compared to borderlands, it's extremely lacking in content and variety.
Compared to other bungie shooters, it lacks a decent narrative to back its solid gameplay.
And compared to just about any decent shooter, it lacks in diverse mission design.
So it's a solid yet lacking game that's slim on content but executed well in regards to visual design and how its shooting is handled. Sound about right?
Destiny both represents and precipitates a slow death of the heart. Ostensibly presented, as is every video game, as a refuge from our work and obligations, it instead re-packages that work and those obligations, rejoicing in them, blissfully conflating "doing stuff" with "fun." It doesn't want to say anything, nor does it want you to express yourself or see your handiwork or fingerprints in anything. It is a profoundly shitty video game better suited for the idle subroutines of a dreaming, hibernating console than any human being.
Since you, the player, are in this dream, you must make sense to the soulless automaton having this dream, and so you are assigned Roomba-like objectives: get a better gun! Get a better better gun! Get a scarf that stops bullets (?)!
We don't hear much from stamp collectors anymore, and as it turns out, this is where they went. They are all playing Destiny, heaping the dead livestock of time upon the pyre in tribute to The Collection Of Things.
This is funny given how many complaints I've seen that the game doesn't tell you enough.
I don't know of any other Bungie shooter that has a decent narrative.Compared to other bungie shooters, it lacks a decent narrative to back its solid gameplay.