Nobody is doing or has ever done that.
I would argue that Patrick was close to that kind of over the top reaction every time the game was brought up. I think it's a pretty terrible scene, obviously, but it didn't overshadow everything else about GZ for me.
Maybe, but I didn't remember the GB guys reacting on that level. It's pretty easy to see what the problem with the scenario is though. When you're presenting such serious concepts and events, the details and subtleties is what makes an impact. So when Kojima tries to push it a step further with the bomb, it feels hollow and tacky. That detail doesn't actually add anything to the scenario and it was clear that it was something he thought of that would be shocking. I think that lack of restraint will likely hurt the narrative as it continues into TPP as well.obviously we weren't following the same people at the same time then because oh man, yes they were.
The problem wasn't just that scene, but the combination of her abuse that happened during captivity.
But then your problem isn't with people being dismissive about stuff, but with them not doing it in a way that's funny enough? Because make no mistake, Jeff going off on Yoshi and similar is just as much about getting a reaction from those listening as anything else. You only need to read comments under those clips on YT to see that some people really react angrily to that stuff, to the point that it's all he's known for by some people (see Trihex's reaction to his name during one of the GDQs).
Maybe, but I didn't remember the GB guys reacting on that level. It's pretty easy to see what the problem with the scenario is though. When you're presenting such serious concepts and events, the details and subtleties is what makes an impact. So when Kojima tries to push it a step further with the bomb, it feels hollow and tacky. That detail doesn't actually add anything to the scenario and it was clear that it was something he thought of that would be shocking. I think that lack of restraint will likely hurt the narrative as it continues into TPP as well.
Maybe, but I didn't remember the GB guys reacting on that level. It's pretty easy to see what the problem with the scenario is though. When you're presenting such serious concepts and events, the details and subtleties is what makes an impact. So when Kojima tries to push it a step further with the bomb, it feels hollow and tacky. That detail doesn't actually add anything to the scenario and it was clear that it was something he thought of that would be shocking. I think that lack of restraint will likely hurt the narrative as it continues into TPP as well.
Yeah, I get that that whole storyline was problematic.
Maybe, but I didn't remember the GB guys reacting on that level. It's pretty easy to see what the problem with the scenario is though. When you're presenting such serious concepts and events, the details and subtleties is what makes an impact. So when Kojima tries to push it a step further with the bomb, it feels hollow and tacky. That detail doesn't actually add anything to the scenario and it was clear that it was something he thought of that would be shocking. I think that lack of restraint will likely hurt the narrative as it continues into TPP as well.
I'm talking aboutIsn't the bomb what causes Big Boss' nine year coma?
But there is a difference.
Jeff: doesn't like a thing and explains why. Does it in a uniquely funny way. People get mad that he doesn't like what they like and that's dumb.
Dan: literally admits he dismisses numerous things for no other reason than he doesn't understand them. Getting mad at this is also dumb, but getting bored/tired of it seems pretty reasonable. He's shown that he's a more interesting person to listen to when he gives something the time of day and forms an actual opinion on it, positive or negative.
I'm talking aboutthe bomb being planted in her vagina specifically.
But there is a difference.
Jeff: doesn't like a thing and explains why. Does it in a uniquely funny way. People get mad that he doesn't like what they like and that's dumb.
Patrick could write some really interesting stuff when he cared enough about a topic, but he was still a news guy first and foremost. That's one of the things I like about Austin, he seems more eager to dip into the editorial side.You're not wrong. In fact, what you just said there is far more insightful than anything Patrick had to say ("It's problematic ostensibly!") on the topic.
Ok that's kind of a cheap shot.
Have they said what phantom pain unlocks come from having a ground zeros save? How much of ground zeros do I need to go back and do if I want to unlock everything? (I only ever did the main mission)
if you just have the save of GZ you will get a "bonus"
but they confirmed if you rescued some prisoners across the main mission and side ops you can use them for motherbase in TPP
I wouldn't say that Jeff's rants about stuff like Nights and Yoshi are very well explained.
Let's just all stop arguing and admit that Jeff and Dan are the worst parts about Giant Bomb. Sound fair?
Also Drew is really doing well on Ground Zeroes, clicked with him way quicker than MGS4 did.
hah, I saved them all. the most fun I had in that game was piling them all into a jeep and driving to freedom.
I failed so many times before pulling it off
While there's some logic to it, I'm sure Kojima could have come up with a similar scenario that didn't sound so absurd when spoken aloud.Devil's advocate: Wouldn't they catch it if it was planted anywhere else surgically, thanks to the scarring and all that?
Jeff sucks.
Devil's advocate: Wouldn't they catch it if it was planted anywhere else surgically, thanks to the scarring and all that?
Nah, I love Jeff despite him hating a lot of the things I love.
I can see why people can get really aggravated by Dan, but considering the reasons why they find him annoying are inherent in giantbomb already I just find it sort of irrational? Not that there's anything wrong with it. Humans are irrational creatures after all. Also of course tone does actually matter.
It's kind of absurd that one of the main collectables in the game is recordings of war atrocities, it's an odd disconnectI was kinda thinking about that.
That Kojima stuck the whole thing in a tape instead of putting it directly into the cutscene demonstrates either vague restraint or an editor or someone in oversight who told him "We're not going to put the word '' in any of our cutscenes".vagina
I haven't listened to the tapes yet though so I don't want to comment too in-depth.
Dan really seems to get under people's skin.
which is pretty much what he wants to do.
so stop being a mark
this is debatable.Paz gets raped (again) but this time by Chico (who was forced to do so)
They're certainly confronting though I'd also say some of the performances feel overly wordy after what the characters have been through.
I wouldn't say that Jeff's rants about stuff like Nights and Yoshi are very well explained. It's mostly boils down to it being dumb and not something he likes, said in a very hyperbolic manner. And I agree with you that it's pretty reasonable to get tired of it if Dan is just dismissive of shit he hasn't played, I'm more talking about the reaction to their Half-Life Unfinished and stuff like that.
As a person who first got exposed to giantbomb with the blazblue quick look trust me.
He didn't come across any different than Dan did.
Anyways, Quick Look: Volume. Looks cool, but maybe a bit shallow? I dunno.
The Editor kind of makes up for that. Someone recreated the dock from MGS 1
This game does otherwise feel like it's moving away from that slightly, perhaps only due to Kiefer but it was still a tad distracting to hear such a wordy conversation between two character when otherwise it had mostly been tips from Kaz. It was no Big Mama cutscene at least.It's a Metal Gear Solid game, so of course they do. Half of the conversations between two characters that are already aware of what's going on still go out of their way to explain shit to the player.
Anyways, Quick Look: Volume. Looks cool, but maybe a bit shallow? I dunno.
I don't think that's a fair thing to say, most people view the bomb thing as an overall representation of the abuse the character goes through in GZ and that's worthy of criticism.Stump spitting truth. The bomb thing was just easy to latch onto by the people who already decided against the game.
Yeah the reaction to their half life thing was bewildering.
Yeah early gb jeff was often no different, but he's changed a lot in that regard and become more open to different games/opinions over the years. Even if something isn't for him he doesn't (always) label it "for crazy people" anymore. I remember being mildly offended when he said that about fans of the Witcher 1 back then
The Editor kind of makes up for that. Someone recreated the dock from MGS 1
why did they take a picture that way. couldnt bother getting up or zooming in?
Did anyone ever find the button call that useful? Maybe I did in my first run but I don't think I ever used it outside of that. I guess in an open world with a larger variety of situations it might be more useful.I've come around on the codec-being-radio-hit-a-button thing since it allows for slightly more contextual calls. But I wonder if that means the goofy random calls will be excised completely (somehow I doubt it), or how they're going to do them just in tapes... and I really miss Snake talking back to mission control. Silent snake is just... unnerving.
Maybe intentional, but still.
Anyone's got a good picture of Austin that isn't just the standard 3-4 pictures of him? Making the new thread I realized that there's way too few pictures of the guy, GBEast needs to start doing Mailbags or something!
Anyone's got a good picture of Austin that isn't just the standard 3-4 pictures of him? Making the new thread I realized that there's way too few pictures of the guy, GBEast needs to start doing Mailbags or something!
GIFing opportunities have been weak too. I refuse to acknowledge his GB status until I've got something to work with.
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