Giant Bomb #16 | DO... DONK...

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I've never felt so alive.
Watching the PAX Panel... They missed a great opportunity to say that the Fisting Simulator coming soon was a stretch goal....
That sounds like a joke Ryan would make, which is why it was missing. :(
Just broke up with my girlfriend so now I'm going to watch Mario Party Party 5 because I just want to feel something other than sadness and disappointment.
Sorry bud. We should grab a drink soon.
 
You guys are nuts vinnyvania is almost unwatchable at times. Why do you want to see vinny suffer you sickos

I need to see that man torn down from above where he stands.

Only through proving that he is merely mortal can I gain comfort. That he, like us, are merely specks of meaningless cosmic dust in this vast and meaningless universe.
 
I hate that ASMR has sort of become phone sex on youtube. Stereo haircuts were my first exposure and are still my favorite type.

Edit: Man, Palmer is really grabbing every photo opportunity now.
 
it was always about sexual gratification

Really not. I've always had a tingly feeling in reaction to certain sounds since I was a kid, so it was surprising to find out there was an actual term for it through ASMR several years back. Some of those videos get pretty creepy, but others that have certain objects rubbing together and such really work.
 
Cool beans, because I suck at stealth and kept getting caught so I'm deciding to just say fuck it and use this mortal to kill everyone.
 
yeah my strategy has just devolved into "sneak until you fail, and then mass murder"

I like going around bases planting c4 on everything, and then when I inevitably get discovered, just blow it all up at once

or, set a bunch of claymores around the generators and turn them off
 
I've gotten pretty good at "oh shit" non-lethal neutralization. My favourite is diving into the enemy to knock them down then pointing a gun at them to "stick them up".
 
MGSV feels like the first game where holding up is actually a worthwhile mechanic. Especially since aim and shoot are on different buttons. You can get intel, guard locations, item locations, and targets laying down is the best way to guarantee they don't get up. Even though that part doesn't make much sense.

Question for the thread: D-Dog or Quiet?
 
MGSV feels like the first game where holding up is actually a worthwhile mechanic. Especially since aim and shoot are on different buttons. You can get intel, guard locations, item locations, and targets laying down is the best way to guarantee they don't get up. Even though that part doesn't make much sense.

Question for the thread: D-Dog or Quiet?

DD is so friggin good as an active radar but once I figured out how to use Quiet correctly I think she's better overall. and I don't even have a silenced gun for her yet.
 
MGSV feels like the first game where holding up is actually a worthwhile mechanic. Especially since aim and shoot are on different buttons. You can get intel, guard locations, item locations, and targets laying down is the best way to guarantee they don't get up. Even though that part doesn't make much sense.

Question for the thread: D-Dog or Quiet?

Quiet is super OP. Just send her in, let her cover you and get S-Ranks.
 
MGSV feels like the first game where holding up is actually a worthwhile mechanic. Especially since aim and shoot are on different buttons. You can get intel, guard locations, item locations, and targets laying down is the best way to guarantee they don't get up. Even though that part doesn't make much sense.

Question for the thread: D-Dog or Quiet?

It took me a while to realize you can make the guards talk while holding them up, same as if you grabbed them. You can tell them to lay down, too, and they'll stay there as long as another guard doesn't find them.
 
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