Kind of a bummer that Drew said he wasn't planning on watching trailers before they sat down and watched all of them.
rest assured drew will barely even remember what a big boss is when he starts playing
Kind of a bummer that Drew said he wasn't planning on watching trailers before they sat down and watched all of them.
I'm a little ways into MGSV (11ish missions, 10ish side ops) and man, I wish I hadn't watched any trailers. Practically every single cutscene I've encountered so far has already been shown to an extent, even a couple "surprise" ones (thinking specifically of the medical platform thing). Trailers for previous games would give away some stuff, but not everything (well, except GZ, which did literally show everything ahead of time). Hopefully there's a lot of insanity later on in the game.
Kind of a bummer that Drew said he wasn't planning on watching trailers before they sat down and watched all of them.
I'm a little ways into MGSV (11ish missions, 10ish side ops) and man, I wish I hadn't watched any trailers. Practically every single cutscene I've encountered so far has already been shown to an extent, even a couple "surprise" ones (thinking specifically of the medical platform thing). Trailers for previous games would give away some stuff, but not everything (well, except GZ, which did literally show everything ahead of time). Hopefully there's a lot of insanity later on in the game.
Kind of a bummer that Drew said he wasn't planning on watching trailers before they sat down and watched all of them.
Wait, since when was Aayla Secura French? That's new to me.
Getting the true ending really isn't that much of a hassle, took me maybe 3 hours after getting the original ending and only an hour of that was repeating old quests. The second to last mission is a massive pain in the ass difficulty wise though.
Well it's not really much of an open world game, there's nothing in-between camps. I played the entire game and never wandered around without purpose, I just took my chopper where I needed to go. The true ending isn't really that difficult to unlock, all it takes is doing a few extra missions.MGSV is great but I see Drew having a frustrating time. Doesn't help that he hates open world games. Doubt he'll be arsed getting the true ending.
oh for fuck's sake there's been fast travel points on mother base this entire time
Wait what! Son of a...oh for fuck's sake there's been fast travel points on mother base this entire time
Well it's not really much of an open world game, there's nothing in-between camps. I played the entire game and never wandered around without purpose, I just took my chopper where I needed to go. The true ending isn't really that difficult to unlock, all it takes is doing a few extra missions.
oh for fuck's sake there's been fast travel points on mother base this entire time
oh for fuck's sake there's been fast travel points on mother base this entire time
If traveling on a chopper for 5 minutes to move between platforms counts as fast.This game has fast travel?
Traveling between them on the chopper still takes forever. You're better off going back to the ACC and then landing from there.
If traveling on a chopper for 5 minutes to move between platforms counts as fast.
Naw son, delivery points! No chopper necessary.
It's a good place to listen to cassettes at least. I just wish loading screens didn't end them and force you to restart.Well, at least I enjoyed the scenery from my helicopter each time.
Ah. Maybe I should have used those more. You need to collect invoices to use them right?
Fortunately not the delivery points on Mother Base.
Speaking of which, that's the only thing like that right? Theres not a similar thing with the person at r&d, for example?I wish I had known this. Oh well, it'd have only matted for one sidequest that requires you to go to the medical platform a lot.
was just doing some folder spring cleaning and stumbled upon this, my original pitch to ren for a bombcast thread design:
i like how we went from a template for all future threads to forty different designs
Looks like we found the OP for this week's Bombcast thread.
Looks like we found the OP for this week's Bombcast thread.
paint time will return someday, i'm sure
apparently just pausing and choosing return to acc will skip the wait and departure on the chopper, but you'll still have the cost of re-deploying so I haven't done it yet
usually i do some clean up/more fultoning after a mission, and i don't want to lose that. I can never tell if i hit return to ACC if it will cancel out any of the stuff i did after "completing" the mission
Oh my god I got D-Dog killed on a mission I'm such a piece of shit
Oh my god I got D-Dog killed on a mission I'm such a piece of shit
I just replayed a mission to acquire a specialist solely so (buddy spoiler)DD could knife a motherfucker
I mean I can't see myself playing a better game this year.
I just replayed a mission to acquire a specialist solely so (buddy spoiler)DD could knife a motherfucker
I mean I can't see myself playing a better game this year.
But what about 10 other games...?
Oh my god I got D-Dog killed on a mission I'm such a piece of shit
Want to know what pure disappointment feels like? Well...
a) Take one of the coolest NeoGAF (or any forum) usernames
b) Maybe the poster is okay, but the username is fucking epic and the avatar is funny too
c) Time passes on and you see the username a bunch, making it a common sight comforting you and making you smile
d) You watch Peace Walker cinematics on Giant Bomb and find out the username is actually just a character from a 5 year old game.
That's what disappointment feels like. Now I bet next I'm gonna find out Übermatik isn't an actual raccoon...