It was a light-hearted jab friend. Anyway I'd say that the clothes in 3 looked better, the weapons were more fun to use and the sidemissions as a whole were more fun to play and you had to go through less of them to progress in the story (though Guardian Angel was shit.) On top of that SR3 had better shooting, driving, melee combat and story. SR2 had more features, but they were largely so small or so crap to play that I didn't miss them.
Also Crackdown 2 was the best crackdown due to wingsuits and the mag grenades even though the rest of the game was ass.
The clothes look better, as does the rest of the game, but you have so little choice compared to 2. Most of the characters I made in 2 weren't possible in the Third, or were really watered down versions.
Also, to be honest, I think SR2's handling of activities is better simply because you have a whole lot more choice in the matter. You can just do the activities you want to do and avoid the booty ones, whereas the Third forces you to do every one (even pure
garbage like Snatch which they made no improvements to in the course of
three games) at least once to pad out the story. What's more, completing those activities would give you meaningful stuff like infinite sprint and great weapons instead of paltry cash and respect rewards. You'd
want to play the activities because even if it was a lousy one, you'd at least get something decent out of completing all of its levels.
Crackdown 2 was good, but only because I played like like 7 years after playing the first one. I'd probably be pissed if I played it at launch.
Are we really starting up the Retroactive Hipster Backlash Machine and aiming it toward Saints Row 3? Come on.
For what it's worth, I think SRTT is fantastic, but not for the reasons I absolutely adore 2.