tryagainlater
Member
Drew vs Gray Fox was something alright. It's hard to top MGScanlon 1 because it really did feel like Drew was overcoming the game rather than just experiencing it, not that the later games didn't have those moments too.
well we can't old FNV's feet to the buggy fire when we're talking about the possible issues that a new Bethesda game might have and not do the same to them.
Fallout 3 GOTY on the PS3 remains the buggiest, most broken piece of shit i've ever played in my whole life. no hyperbole, it was utter garbage
I still think that FO4's worst enemy isn't MGSV or TW3, it was Fallout New Vegas. The game really opened up the fallout 3 open world in such a way that anything less from FO4 would be a hell of a disappointment.
Knowing what they're doing with their dialogue system already, I'm not going to be shocked if the reception for FO4 isn't as hot as some expect.
I bet you a thousand spacebucks that Destiny: TKK gets the number 10 minimum spot barring any technical catastrophes.
because I expect Brad will try anyway
If the argument is that expansions/overhauls don't count then wouldn't that have disqualified Diablo III: Ultimate Evil Edition from any GOTY awards?
Imma sayin', y'all better get ready because Brad's gonna feel himself this year when TKK gets some critical praise. He's gonna push.
The oft overlooked aspect of Brad Filibusters is that he is always right. Does anyone remember a minute of Lair of the Shadow Broker aside from the cool monster at the end?
In retrospect, is Mass Effect 2 anything more than a well-structured series of side stories that unravels the more you try to place in its larger context?
Wasn't Saints Row 3 funny in the moment, but utterly lacking in any long term value?
In contrast, the closing 20 minutes of Minerva's Den remain as moving as ever,
Red Dead is the most commonly cited game of the generation,
Skyrim is the most influential game of the past five years (for good or ill).
And, hell, Destiny just felt good.
In conclusion, Brad is the best.
I thought they did disqualify Diablo 3 Ultimate Edition last year?
The oft overlooked aspect of Brad Filibusters is that he is always right.
In conclusion, Brad is the best.
Man, I miss the days of good Metal Gear Solid games.
The oft overlooked aspect of Brad Filibusters is that he is always right. Does anyone remember a minute of Lair of the Shadow Broker aside from the cool monster at the end? In retrospect, is Mass Effect 2 anything more than a well-structured series of side stories that unravels the more you try to place in its larger context? Wasn't Saints Row 3 funny in the moment, but utterly lacking in any long term value? In contrast, the closing 20 minutes of Minerva's Den remain as moving as ever, Red Dead is the most commonly cited game of the generation, and Skyrim is the most influential game of the past five years (for good or ill). And, hell, Destiny just felt good.
In conclusion, Brad is the best.
MGS5 literally just came out.
I see Fallout 4 mostly just being more of the same as Fallout 3 but with crafting and a probably undercooked village building element that doesn't add anything to the overall game. I hope I'm wrong because I loved FO3/NV but I don't want just more of that with the same type of setting etc. In that light I cannot see it beating out MGS 5, or even Witcher 3 probably. But hearing everyone talk about MGS 5, and even Jeff of all people loving it, I don't see any game taking GOTY from it.
Dark horse contender tho: Just Cause 3.
The oft overlooked aspect of Brad Filibusters is that he is always right. Does anyone remember a minute of Lair of the Shadow Broker aside from the cool monster at the end? In retrospect, is Mass Effect 2 anything more than a well-structured series of side stories that unravels the more you try to place in its larger context? Wasn't Saints Row 3 funny in the moment, but utterly lacking in any long term value? In contrast, the closing 20 minutes of Minerva's Den remain as moving as ever, Red Dead is the most commonly cited game of the generation, and Skyrim is the most influential game of the past five years (for good or ill). And, hell, Destiny just felt good.
In conclusion, Brad is the best.
I'm listening to a bombcast from early 2011 and they're discussing Bungie's Project Destiny rumors for the first time.
Brad's first reaction, breaking a pregnant pause after Ryan brings it up: "The could be pretty cool I guess"
I'm interested to hear more Nintendo discussion this week on the bombcast.
The oft overlooked aspect of Brad Filibusters is that he is always right. Does anyone remember a minute of Lair of the Shadow Broker aside from the cool monster at the end? In retrospect, is Mass Effect 2 anything more than a well-structured series of side stories that unravels the more you try to place in its larger context? Wasn't Saints Row 3 funny in the moment, but utterly lacking in any long term value? In contrast, the closing 20 minutes of Minerva's Den remain as moving as ever, Red Dead is the most commonly cited game of the generation, and Skyrim is the most influential game of the past five years (for good or ill). And, hell, Destiny just felt good.
In conclusion, Brad is the best.
Fallout 4 is shaping up to be Fallout 3/NV with actual good gameplay.
Which is like, exactly what MGSV is in comparison to the rest of the franchise. Or, rather, what it was purported to be.
Or, in my view, it is shaping up to be like Fallout NV without the interesting writing and gameplay that feels derivative of Skyrim with mods. I want nothing to do with any more Bethseda's style of open world.
All those games suck, so probably.
Brad's true nature was revealed during the BLLSL 2015.If Brad is so great why is his name an anagram for R Bad? Brad are bad.
Fallout 4 is shaping up to be Fallout 3/NV with actual good gameplay.
Which is like, exactly what MGSV is in comparison to the rest of the franchise. Or, rather, what it was purported to be.
I just worry Fallout 4 is going to be a Bethesda open world game with nothing all that new and twice the bugs you usually encounter.
2014
Brad: Destiny, 10. place.
Jeff: Call of Duty: Advance Warfare, 4. place.
Brad and Jeff single handedly getting games into the top 10 is almost a tradition at this point.
I just worry Fallout 4 is going to be a Bethesda open world game with nothing all that new and twice the bugs you usually encounter.
I still think that FO4's worst enemy isn't MGSV or TW3, it was Fallout New Vegas. The game really opened up the fallout 3 open world in such a way that anything less from FO4 would be a hell of a disappointment.
Knowing what they're doing with their dialogue system already, I'm not going to be shocked if the reception for FO4 isn't as hot as some expect.
is Twitter down for anyone else?
jefff uploaded some more mario maker levels
played one of his called 'block party', was aight
I'm one of those weirdos who like Bethesda games so much that a Fallout 4 with not much new sounds like a GOTY contender for me. I could do with less bugs, but I fully expect it to be semi broken at launch. But with how long they've spent on it I expect it to be much more than Fallout 3.5.
destiny in 10th is on jeff, not on brad
brad made the suggestion, everyone was against it, then jeff made it happen
I will never understand this perspective. If shit is broken that makes for a lesser experience, doesn't it? Sometimes it's completely game ruining! I remember doing something with Nuketown and the Tower in 3 that broke progression for me.
GOTY talk is gonna be so good this year regardless of how it turns out. So many games to talk about.
I will never understand this perspective. If shit is broken that makes for a lesser experience, doesn't it? Sometimes it's completely game ruining! I remember doing something with Nuketown and the Tower in 3 that broke progression for me.
how on earth could you possibly know that yet
If we're talking about GB, the GB staff generally doesn't give a fuck about NV.
I just worry Fallout 4 is going to be a Bethesda open world game with nothing all that new and twice the bugs you usually encounter.
I was speaking in general, though it does seem that the genius of FNV's structure and writing seems to have been overlooked by many major outlets, GB or not.
Let's talk about that engine. New Vegas runs on the same basic framework that powered Fallout 3 and The Elder Scrolls IV: Oblivion, and it brings a lot of technical weirdness up from those games. Less than an hour in, I was staring at a guard, pacing back and forth to guard his post... 20 feet off the ground. Enemies clip into the ground with an alarming frequency, often making them impossible to shoot. The game--a retail disc running on a new-model Xbox 360--crashed on me about a dozen times over the 33 hours I spent playing, often taking a significant amount of progress with it. The load times and frame rate seemed to get randomly worse as I continued to play the game, with some simple scene transitions taking 20 seconds or more. The technical hurdles you'll have to make to stay interested in New Vegas are meaner and more frustrating than any Deathclaw or Nightkin you'll face in the game. If you're the type of person who likes to watch for a patch or two before settling into a game, know this now: you probably don't want to play Fallout: New Vegas right away.
I think how fundamentally broken that game was on all(?) platforms at launch (more so than Skyrim and Fallout 3) probably soured a lot of reviewers on the experience.
how on earth could you possibly know that yet