I wonder how many games are going to be fucked this fall. If the rumours on AC: Sydnicate are true, it's gonna be funny.
That said, I think a weird trend in its early days is mechanically- and/or narratively-unfinished games getting polished up to not be "broken" by respected studios. And yes, I would absolutely lump MGSV into this category, along with the original release of Destiny, where it feels like parts were excised to not have anything unpolished in the final package. I expect Uncharted 4 would have fallen into this had it not been pushed back, too.
There's a lot of studios and publishers that don't want busted games under their belt given the last couple of years (and maybe the advent of Steam refunds), but I'd honestly prefer occasionally fucked ambitious games over mirror-sheened safe ones.
EDIT: I wanted to make some sort of metaphor about sanding down the corners and edges of a cube to make a smooth sphere but the sphere is uninteresting and looks the same at every angle unlike a misshapen cube or something like that. I couldn't make that metaphor work. Instead I'm going to go to bed.