Quiet has failed me too many times missing a dude here and there.
#Team D-Dog
maxed bond? she hits everyone she aims at for me.
Quiet has failed me too many times missing a dude here and there.
#Team D-Dog
How far in do I have to be to research D-Dog translator?
Oh right yeah that was the final straw wasn't it. And he was all incredulous Snake had to put them down. There were so many things that guy did I forgot.
But I never knew why so it all sort of blurred together.
maxed bond? she hits everyone she aims at for me.
In that group of assholes Huey is by far the biggest asshole
SOMA looks incredible, I need to get that game ASAP.
In terms of marking enemies.
Though even with a maxed bond she has this weird habit of switching her target at the last moment when I order her to fire which vexes me so. D Dog always attacks whoever I tell him too and will deal with any adds.
haven't watched ep 2 and 3 yet. is Dan starting to creep into telling Drew what to do again? gotta bug Dan on Twitter not to do that.
It's sooo gooood. Like, I expect it to come up in multiple categories for GOTY. I think I'm approaching the end of it and am really curious to see how it wraps up.
I disagree with the notion that dan shouldnt tell drew hints. Unlike previous MGS games, I feel drew would try and skip alotta important things not because he doesnt want to do them, but he wouldnt want to spend time in the menus. Drew would say to the effect that its boring and apologize to the audience despiteit being kinda important. So having Dan steer him towards that is good
How much of a pure horror game is it? It seems to have a much bigger focus on its story than Amnesia which is a big plus for me.
Everytime someone tells Dan about this he says at the start of the episode he won't do it anymore, only to go straight back to telling Drew everything again.
It's nice he reads the reaction to the videos though.
How much of a pure horror game is it? It seems to have a much bigger focus on its story than Amnesia which is a big plus for me.
it retains an atmosphere of high tension, thanks to your knowledge of its pedigree, but in terms of actual horror and monster evasion like Amnesia it's significantly less. I'm on my toes constantly playing it, but there are significantly less, "Hide, you dipshit!" type moments than Amnesia, and it does a good job telegraphing them.
Not much, there are moments that are just based around hiding from creatures but those are dotted between various puzzles and story sequences. The narrative is the main focus of the game for sure.How much of a pure horror game is it? It seems to have a much bigger focus on its story than Amnesia which is a big plus for me.
Well first you have to complete every side op and every mission, and for missions you need to complete all objectives and get an S rank. Then you max out your bond with D-Dog, customize him exactly 151 times, and you'll find it under a truck at the supply depot in Afghanistan.
Would you agree that those hiding sections, while less frequent, are also better than Amnesia? I've found the audio cues and music to be much more intense and convey urgency appropriately.
Yeah and I really felt there was supposed to be more there in his story. Same with Eli. They sort of disappear and the rest of Diamond Dogs just shrugs and says what are you gonna do.
But then again given the organisation is apparently an elaborate distraction that inadvertently takes down all the enemies real Big Boss is hiding from I guess the story has some back end issues.
I don't necessarily know if the hiding is better. In Amnesia you had cabinets and cupboards and tables assist your hiding, as well as shutting doors and blocking them with random clutter. Here, you just have to kinda crouchwalk, especially because usually hiding sections are when you really need to get somewhere.
The monsters are more interesting though than Amnesia's gaping vaginas with legs. The sound design is absolutely top notch and really lends to the atmosphere superbly.There's also the way lighting changes when enemies are around though, so you know you're never really in danger unless the lights are red.
SOMA is fantastic, though. Need to power through it next few nights, I've been playing largely in like 2 hour chunks.
My gripes with d-dog
1. Standing in my lof when I'm prone sniping or something, although he only really did this thrice
2. Standing over a body I want to kick awake
3. Fulton problems
- a. Literally standing next to a fultonable dude and doing his "looking around" animation when I tell him to fulton him, like he thinks there's no one within range
- b. Abandoning his current fulton order because I bumped into him
- c. Abandoning his current fulton order because I was just far enough away from him and dropped him outside of my FOV so that he does a creepy watson teleport to my side
Otherwise he's great
tried the [Wait] command?
I don't know why you'd bother with Fulton Dog when you can put a Fulton Gun on D-Walker and oh god I haven't even used it yet but I'm so excited to go home and try it.
D-Walker Best Character 2015.
Why would I want to use Huey's robot spawn as a buddy?
I'm guessing Drew forgot he can aim in first person. He's been nailing those headshots either way though.
I'm guessing Drew forgot he can aim in first person. He's been nailing those headshots either way though.
I don't know why you'd bother with Fulton Dog when you can put a Fulton Gun on D-Walker and oh god I haven't even used it yet but I'm so excited to go home and try it.
D-Walker Best Character 2015.
Wait, there's a Fulton gun?!
I mean I had wormhole so I was pretty well set for fultoning but still.
he's fucking great for just tearing up shit. I happened to use it in one mission against the Skulls. easy S rank.
It is an easy S rank with Quiet.
Having different enemies with different properties really helps make the moments where you are under threat less tedious. I really love messing with the monsters to figure out their properties.Would you agree that those hiding sections, while less frequent, are also better than Amnesia? I've found the audio cues and music to be much more intense and convey urgency appropriately.
Cool, thanks for the answers. While I loved Amnesia I thought it relied too much on the run and hide horror stuff, so seeing that SOMA has a bigger focus on story and world building is good news.
he's fucking great for just tearing up shit. I happened to use it in one mission against the Skulls. easy S rank.
yeah, i couldn't get through that bullshitskulls mission and dropped d-walker in and laid waste to them. Killed the last skull by blowing up d-walker as he stood next to it.truck
not for this mission.
I've probably got about 3-4 hours left but I think he's fine so far.Also Soma's protagonist gets real insufferable in a lot of circumstances, especially at the end.
And how come Ocelot isn't a buddy?