Freedom = $1.05
Banned
jeeves i think you just don't like good things
I loved it
All the Bioshock games are great.
I agree with this.
Oh, we're talking about Bioshock Infinite again? The best game of the last generation? Awesome!
XCOM as an experience is cheapened for me knowing its now canon that humans lost. That's bullshit. Everything I did was for nothing?
Would love for MGSV to win GB GOTY and Biggest Disappointment.
I fucking love Dropsy and I can't explain why.
Would love for MGSV to win GB GOTY and Biggest Disappointment.
I got to the the point where I was annoyed what I always playing was locked up inside a FPS. I like a whole lot about the game, but none of it was to do with the style of gameplay.
If that story could be somehow be funneled to me though a Adventure game mould I would be much happier.
I fucking love Dropsy and I can't explain why.
Baffled that some particular people prefer Ground Zeros to the entirety of TPP. Those people can fuck of my rollerskating robot.
Danny needs to sit down and play some fucking Football with the Giant Bomb people.
I need Jeff to laugh at Stoke again
There's definitely a tighter "feel" to GZ I can respect. I also miss the rain ponchos and worry for my men on Mother Base. What if they get hypothermia?! My R&D team level might go down, damnit!
Baffled that some particular people prefer Ground Zeros to the entirety of TPP. Those people can fuck of my rollerskating robot.
I believe Jeff isn't capable of the inner emotional turmoil people are experiencing from MGSV, because he is a motherfucking professional who judges videogames and doesn't give a fuck about peoples fanfics that aren't fulfilled anymore.
They prefer the more complex and involved base design from GZ.
There's definitely a tighter "feel" to GZ I can respect. I also miss the rain ponchos and worry for my men on Mother Base. What if they get hypothermia?! My R&D team level might go down, damnit!
It was an ok base? Nothing really special about it that made it stand out.
It was large. With multiple regions and patrols. The constrained nature of the affair from tools to layout meant that one couldn't trivialize infiltration.
On MGSV, most bases are a collection of shacks that you can just waltz in at your leisure. That is part of the gift and curse in the map layout of the game. Your equipment can completely demolish bases too, you can go into missions with heavy weaponry as you like, resources really aren't a barrier in that aspect.
Ground Zeroes actually has more mission variety than MGSV. Listening to a tape for a clue to a location? Not in MGSV. Overhearing a conversation between two guards for a vital piece of intel? Not in MGSV. There's so much to do in MGSV but there's so little you actually do.
Ground Zeroes actually has more mission variety than MGSV. Listening to a tape for a clue to a location? Not in MGSV. Overhearing a conversation between two guards for a vital piece of intel? Not in MGSV. There's so much to do in MGSV but there's so little you actually do.
Ground Zeroes actually has more mission variety than MGSV. Listening to a tape for a clue to a location? Not in MGSV. Overhearing a conversation between two guards for a vital piece of intel? Not in MGSV. There's so much to do in MGSV but there's so little you actually do.
At least Infinite was a fun shooter. Bioshock wasn't even that. It was watered down System Shock 2 with hardly any RPG mechanics and a mildly interesting setting. It just didn't do anything for me.
I just want a mod that makes helicopter arrive instantly at the spot and leave instantly. That's all I want. That shit takes SO fucking long and you have to do it so fucking often.
I think it's part of the strategy of a mission, timing the helicopter just so that you can make the escape you want to.
I just want a mod that makes helicopter arrive instantly at the spot and leave instantly. That's all I want. That shit takes SO fucking long and you have to do it so fucking often.
I think it's part of the strategy of a mission, timing the helicopter just so that you can make the escape you want to.
There is something about running towards a chopper that slowly descending.
Not in MGSV. Overhearing a conversation between two guards for a vital piece of intel?
Bioshock wasn't even that. It was watered down System Shock 2 with hardly any RPG mechanics and a mildly interesting setting. It just didn't do anything for me.
and when your chopper gets some armor and weapon upgrades it's actually a decent strategy to call it into a LZ that is a fucking hot mess both to pick you up and to rain hell on the enemy. more than once Pequod saved my ass using this strategy
just dont do it if your chopper isn't at least a big leveled up because losing one of them early one costs you a small fortune.
the story isn't very good in MGSV so if youre one of those people then MGSV was a total bummer.
As someone who just likes good games and learned to shrug off Kojima's lunacy long, long ago i found it to be fucking amazing until i tried to finish it and then the weird structure of chapter 2 left me scratching my head. But it's still my goty, no question.
I think it's part of the strategy of a mission, timing the helicopter just so that you can make the escape you want to.
At least Infinite was a fun shooter. Bioshock wasn't even that. It was watered down System Shock 2 with hardly any RPG mechanics and a mildly interesting setting. It just didn't do anything for me.
The first Bioshock game is indeed watered downcalling infinite a fun shooter while also calling the first game watered down
you people are fucking insane
not as insane as the people who think 2 is the best, but still