Death Metalist
Member
I liked it, but not as much as the THQ games.
What did you think about WWE Raw 2? Many hours were lost in 4 player local co-op seasons mode. It's a shame most people didn't play it since it was an Xbox exclusive.
I liked it, but not as much as the THQ games.
Nice, hope you enjoy it.Alright, decided to start playing Yakuza 4 again and I'm back in.
Wow, he made a Sherlock Holmes: CD - a like for his Table top show and he hadn't even played the game yet. I was super impressed by that (more so than his already incredible GMing) holiday special. Wishing for one of those for this season
Why look at itch.io when you can look at all the indie visual novels on steam?
there are people who play every single new vn that releases (since they're not that many of them out coming out). even the cheapest, most generic art and zero-point-zero-effort writing are enough to net you a purchase from that group of people
some people truly feel compelled by the power of anime, i suppose (and aren't aware that there are other forms of art that combine image and text in similar fashion?)
Ya know, I've been meaning to make a visual novel...
if i had to put a game out on steam, i know damn well what i'd go for
also look at kickstarters of vns, they reach fucking crazy numbers
Like, new VNs though? The only big ones I'm aware of are already very established VNs with an established fanbase.
i mean, a lot of them are localisations of known quantities, granted
but for all intents and purposes, these are new games to the people that play the localisation
point is, there's a very dedicated vn community out there and they willingly take a looooot of the bad with the good
I don't see how Austin put so much time into Invisible, Inc. That game is just straight up stressful. Like, I'm about 10 hours in and probably within a few hours of finishing my first run on beginner, but every mission I feel like I just get by through the skin of my teeth and I can't play anymore in that sitting. It's an incredible game and somehow makes turn based stealth seem like the most obvious thing in the world, but everything feels so high stakes.
If I see somebody use the acronym 'vn' one more time..
Initialism, not acronym
Amount of reviews is my guess. Maybe compare it with Anjin's review stats.Hmm, I wonder what's causing them to lose out on uniques (left is rank in the world according to alexa.com):
I realize page views with ad calls and premium membership are more important, still interested though.
http://i.imgur.com/jWajUeH.png[IMG]
[IMG]http://i.imgur.com/eZnON5K.png[IMG][/QUOTE]
i'm ready
Brad back on that DOTA huh.
Will it be his personal GOTY third year running?
for people not versed in dota: an arcana item costs 35 dollars
And it's totally worth it
I really like the look of the arcana items, but jeeze 35 dollars.I bought the PA one
I only bought the techies one. After the nerfs I feel like a god damn fool. I really want the zeus one but I also might cave and buy the terror blade arcana aswell
As someone who knows jack shit about Dota 2, are these cosmetic items?
As someone who knows jack shit about Dota 2, are these cosmetic items?
I want to make a VN so bad, i swear to god
Actually an interesting concept I always liked was a game called Embric at Wulfhammer Castle, which was basically a VN but instead of just moving from screen to screen it was more like the FF/Zelda top-down view, but you were never fighting things as such and, I eventually worked out, you were just playing a VN. Surprisingly good writing for an RPGMaker project.
Yes and they are the most expensive ones valve sells on the store. They all cost 35 USD
He could have leveled up a destiny character with that amount of money.