Yeah, I gotta stop clicking in everything Undertale and just play it.
edit: oh, hello new page
https://my.mixtape.moe/kgyadt.webm
edit: oh, hello new page
https://my.mixtape.moe/kgyadt.webm
After playing both Danganronpa 1 & 2 recently I've realised that it's criminal that a character from either game didn't end up in the top 3 for best character last year.
b-baka whippy
I played it for, like, 2 days, but the constant reminders of "hey, you can buy this! and this! and this!" shrouded in its cutesy way annoyed me
giant bomb has TWO pages on wikipedia. TWO
apparently jeff's 2 minute segment on GMA is historical
https://en.wikipedia.org/wiki/Jeff_Gerstmann#Appearance_on_Good_Morning_America_.281999.29
Danny boy talking about The Point, its production side, how is the reception from the viewers and the industry, and other cool stuff.
I love how open he is to discuss these topics with the public.
WARNING: i'm getting super weekend up in here
How old is Danny? he has an alarming amount of grey hair. i always thought of him as late 20s early 30s.
even then, i guess grey/white hair is way better than balding, which is what i got.
WARNING: i'm getting super weekend up in here
How old is Danny? he has an alarming amount of grey hair. i always thought of him as late 20s early 30s.
even then, i guess grey/white hair is way better than balding, which is what i got.
This is great (via Twitter)
This is great (via Twitter)
How do you eat potato chips while wearing a helmet though?
The questions of our generation.
The whole thing is great but Brad's expression is particularly amazing
Do we think Brad could have argued KSP into the top 10?
Brad?
apparently jeff's 2 minute segment on GMA is historical
https://en.wikipedia.org/wiki/Jeff_Gerstmann#Appearance_on_Good_Morning_America_.281999.29
yakuza 5 looks rad as hell
it remains a mystery why i haven't played these games, yet
Bit off topic, but I like and vaguely trust this community: anyone want to do a play-by-post rpg? I'm thinking of running a Dungeon World game (it's like DnD but with less number bullshit)
Bit off topic, but I like and vaguely trust this community: anyone want to do a play-by-post rpg? I'm thinking of running a Dungeon World game (it's like DnD but with less number bullshit)
For me it's because it's so hard to get started...I really want to start the series from the beginning, but Yakuza 2 is super freaking rare, and it seems like recently Yakuza 3 is getting hard to find also.
I really wish they would've brought over the HD remasters of 1 and 2 and put 3 on PSN.
jeff openly exposed that they emulate old games that aren't available easily and commercially ON STREAM.
my advice? just do it. the resources are out there. the yakuze games are only what shenmue 3 could dream of,.
I'm having flashbacks to the time Brad tried to shut down Francis York Morgan as best new character.
Sounds interesting, how does it work?
He's probably one of the few who can rip the roms himself.
The very very basics of dungeon world if you drill down to the core are this:
a) The fiction is paramount (so if you attack a dude, the GM will ask: "Great, how?". If you can't do it in the fiction (your hands are tied, you're lying on the ground, you're unconscious whatever), you can't do it. So basically, most of what the players are doing is describing what they want to do and determining what mechanics it triggers. So less "I move 3 squares up and hit him with my Blinding Blow" and more "I run up to him and try and cut his throat before he can scream"
b) At that point I get you to make a roll. Basic rolling is 2D6 + (relevant stat) + (other modifiers). If it's 2-6 you fail. 7-9 = "you succeed, but...". 10+ "you succeed".
There's obviously a few more complex mechanics but that's the real basics of it and I like it a lot more than pathfinder/DnD.
As for how to run a play-by-post, that I need to sort out. Gonna look at a few threads on other places (including our own various pathfinder threads)
The very very basics of dungeon world if you drill down to the core are this:
a) The fiction is paramount (so if you attack a dude, the GM will ask: "Great, how?". If you can't do it in the fiction (your hands are tied, you're lying on the ground, you're unconscious whatever), you can't do it. So basically, most of what the players are doing is describing what they want to do and determining what mechanics it triggers. So less "I move 3 squares up and hit him with my Blinding Blow" and more "I run up to him and try and cut his throat before he can scream"
b) At that point I get you to make a roll. Basic rolling is 2D6 + (relevant stat) + (other modifiers). If it's 2-6 you fail. 7-9 = "you succeed, but...". 10+ "you succeed".
There's obviously a few more complex mechanics but that's the real basics of it and I like it a lot more than pathfinder/DnD.
As for how to run a play-by-post, that I need to sort out. Gonna look at a few threads on other places (including our own various pathfinder threads)