• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.

Giant Bomb #22 | Drew, F*** This Tank

Status
Not open for further replies.
End credits of Homefront.

CixB7MJUgAA82U5.jpg:large

That's a bummer.
 

Zaph

Member
End credits of Homefront.

[IMG ]https://pbs.twimg.com/media/CixB7MJUgAA82U5.jpg:large[/IMG]

What's cool about this is the director managing to include people who left the project in the special thanks. One of the (numerous) fucked things about the game industry is devs who leave a project before completion often have their name left out out completely, regardless of how long they worked on it, effectively trapping them in bad situations just to get that credit for their career.
 

ArjanN

Member
Organizing E3 appointments, making sure they have the space to do their livestream--getting the equipment ready for a trek. The month or so leading up to E3 is always a drought of content because they have a shitload of work to do.

This, although let's be honest, given their output, outside of event stuff like PAX and E3 and such, I don't see how they have to work more than a couple of days a week anyway.
 

Myggen

Member
This, although let's be honest, given their output, outside of event stuff like PAX and E3 and such, I don't see how they have to work more than a couple of days a week anyway.

Stuff like this sounds an awful lot like the lazy dev comments people hate and it`s a bummer. It`s especially disrespectful since we know how hard Jeff and the others have worked to get the site to where it is today.

No wonder members of the staff rarely post here anymore.
 

Antiwhippy

the holder of the trombone
Homefront's gameplay looks slightly more interesting than uncharted 4's, honestly. Also the story and setting looks like it's worth a laugh at least.
 

Fantastapotamus

Wrong about commas, wrong about everything
Homefront's gameplay looks slightly more interesting than uncharted 4's, honestly. Also the story and setting looks like it's worth a laugh at least.

That's what I thought but apparently the story is not even "so dumb it's bad", it's just boring. It seems like a good "Turn head off, put some podcast on and collect shit" game, which I sometimes enjoy.
 

Antiwhippy

the holder of the trombone
Actually having played both, you are on crazy.

I've always found uncharted super boring to play, so eh, probably not the best judge for that decision. Homefront at least has the freedom launcher, plus the idea of having to dodge blimps sounds pretty cool.
 

kiguel182

Member
I would actually love to know the day to day operations of Giantbomb. I love the snippets we get when they talk about the meetings and stuff.

That whole side of the website is super fascinating.
 
I would actually love to know the day to day operations of Giantbomb. I love the snippets we get when they talk about the meetings and stuff.

That whole side of the website is super fascinating.

This is like a year old but it gives a good idea.
No worries, some good questions.

I'll speak to my role, since, you know... it's mine. I'm head of video for Giant Bomb. Where Jeff is head of editorial, I'm head of video. We both report into the same boss. That means for my part in CBS Interactive, I'm responsible for all our video production. That's costs, technology, archiving, how we're spending man hours, etc. Luckily, I have fantastic producers like Drew and Jason that make my job a lot easier. Being in content is not actually my main responsibility. Making sure there is video content on the site is. I think that's important to remember.

What is my week like? Currently, a lot of it is navigating this studio build and laying the foundation for more content here. Currently we have a lot of issues, from actual studio space, budget, and getting network access. All of these things need solutions. From putting holes in a wall to asking IT to allow access to Xbox Live, everything requires meetings and time. We're still working on getting air conditioning in the studio. The lights went up yesterday.

So Monday, I come in and go through data and emails. If I can I'll usually start playing a game to QL I will. Let's take an actual week. So I'm playing Castle in the Darkness prepping for a QL. Then I jump into Lisa. At about 1:30 there's a meeting with my boss to go over video and whatnot. At 2:00 there's a meeting with Drew and Jason to go over the week in production. I'll play some more to prep. That week happened to be the week our quarterly budget was due, so I probably spent more time working on that.

Tuesday we recorded Castle in the Darkness, Grow Home, and Lisa. Had a meeting from 4-5, probably did more studio crap after that.

Wednesday start prepping Supreme and Darkness Assault. Spent a long time trying to find where Darkness Assault saves, I remember that. Couldn't find it so I had to replay some stuff in the studio. Had a Wednesday meeting 1-2pm. Then I meet with Drew every Wednesday to see how he's doing over there. Not sure where the rest of the day went, but making those quarterly budgets eat up a lot of time.

Thursday we recorded Supreme, there's a weekly meeting with the whole team, and I think I spent a bunch of time trying to figure out why the colorspace on our videos was mismatching. I think I also tried to rig a better baffling solution that week in the studio. Got a new capture device as well. Figure out why one of our capture machines wouldn't record 4 channels of audio (kind of...).

Friday we recorded Darkness Assault and Sunless Sea. Did some other stuff. Can't remember, I actually have to run. Giant Bomb East is not an island. So let me move on.

If corporate is concerned with where their money is spent, I have never heard it. Actually, you're maybe the first person to question my work ethic in my 15 years of doing this. Not offended by it. I can see how a lot of what happens doesn't make it to the public.

We don't have the money to hire someone else to build the studio. That's the short answer and actual one. Who is going to build it? Same reason we don't have someone else to record and post the videos. Or clean the studio. Or fix the 135 problems we run into a day that go into doing content. Everything costs money and we need to stay profitable.

Ok, really have to run! Hopefully, this answers some of your questions! If not, let me know. Happy to share.

--Vinny
 

Megasoum

Banned
Quote from Jeff in the forum thread on GB about the background color not sticking. lol


Was told that people are aware of this and it should be taken care of soon. I agree, this white background stuff kinda makes the site unusable!
 
Also I feel like we have the same discussion wherever e3 approaches.

For years now really.
We have it when there's a couple of days of no new video, even if the weeks prior have featured more new content than is practical for one person to watch.

It's all about, ''what have you done for me lately?'
 
We have it when there's a couple of days of no new video, even if the weeks prior have featured more new content than is practical for one person to watch.

It's all about, ''what have you done for me lately?'

Yeah, this talk is particularly insane given the glut of content last week or earlier. I'm still catching up.
 

FStop7

Banned
As they've been saying when it was happening and since, a big fault of that was the map they chose.

I'm pretty sure I recall seeing the same random button mashy mini games jammed in between a bunch of dice rolls in in the other 5 Mario Parties.

The first couple were fun. The fifth one was fun because of the audience. BTW this isn't a complaint about a lack of content. It's pre-E3, that's normal. I just think MPP has run its course.


End credits of Homefront.

CixB7MJUgAA82U5.jpg:large

The game director couldn't even be bothered to properly capitalize the title of his own game.

Sums it up perfectly.
 

Antiwhippy

the holder of the trombone
We have it when there's a couple of days of no new video, even if the weeks prior have featured more new content than is practical for one person to watch.

It's all about, ''what have you done for me lately?'

No, e3 is specific, because content usually does drop off a cliff in preparation.

Only this time there's beast coast to make up for it. But people made it into a competition for some reason.

Also holy fuck the new Google keyboard is terrible when it comes to predicting swype.
 
Status
Not open for further replies.
Top Bottom