funkystudent
Member
Huh. This like like the 5th ~2:30 bombcast in a row.
Assume thats a new target runtime for this stuff now that they are doing video.
Huh. This like like the 5th ~2:30 bombcast in a row.
Assume thats a new target runtime for this stuff now that they are doing video.
will we ever see a 3 hour bombcast again
That doesn't make much sense, no reason why they should reduce the runtime for video. It's more likely that this is just how long they've gone lately and we'll see longer episodes when they have more to talk about, as always.
Anyways, looking forward to the Bombcast tomorrow!
Where can we see the video podcasts?
okay now I need a "Brad plays through Quake on Nightmare" feature
Holy shit E3 is in two weeks! That means 5-day weekend+best Giant Bomb content of the year. It's seriously like Christmas for me, and I love Christmas.
Giant Bomb #23 | Are They Hiding Mario Party In There?
Alright fess up, who is MonsterDunk on Discord.
Alright fess up, who is MonsterDunk on Discord.
what discord
Devil Dagger story cool
It was an early name for Wolfenstein.what about devil daggers???
Holy shit E3 is in two weeks! That means 5-day weekend+best Giant Bomb content of the year. It's seriously like Christmas for me, and I love Christmas.
Let's take a stroll through the Witcher's latest De La Croix together.
I would watch vinny attending those witcher schools in poland.
I highly doubt Overwatch is cheating behind the scenes for Drama as Jeff suggested. If they did that, they'd kill their chance to be the big e-sport they want it to be.
Maps are designed to encourage that, though. Especially Payload maps. The last point is typically far easier to defend than the others, allowing for those swings.
I highly doubt Overwatch is cheating behind the scenes for Drama as Jeff suggested. If they did that, they'd kill their chance to be the big e-sport they want it to be.
Maps are designed to encourage that, though. Especially Payload maps. The last point is typically far easier to defend than the others, allowing for those swings.
Yeah. Not only that but the spawnpoints are 5 feet away for both teams usually.
That's good game design from Blizzard.
Here's my only real Overwatch criticism,
you can't listen to music or podcasts while you play it because you need to hear everything