Giant Bomb #25 | A Fun Time with Friends

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RE7 demo is really fucking promising, man. Most promise that series has shown in years. Seems like they're taking big cues from things like Outlast, Slender, and PT, but it's really good. Doesn't hurt that it seems like they're putting out a quality PC version.
 
I read a feature on the making of the second Wipeout game in Retro Gamer magazine, and they said it was called Wipeout XL in the US because someone at Pysgnosis didn't think Americans would recognize 2097 as a year, and they would wonder if there were 2,096 previous Wipeout games.

And it wasn't just called Wipeout 2 because originally it was thought of as an expansion, rather than a true sequel.

https://www.imagineshop.co.uk/bookazines/retro-gamer-annual-volume-3.html
 
RE7 demo is really fucking promising, man. Most promise that series has shown in years. Seems like they're taking big cues from things like Outlast, Slender, and PT, but it's really good. Doesn't hurt that it seems like they're putting out a quality PC version.

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I'll be fair though that I'm looking forward to the game and I'd take a horror RE game rather than an action RE game anyday of the week. However, I can't help but be abit disappointed based on what I saw(which is not much so I'm being too quick to judge). To me RE has always been about exploration, solving puzzles and growing as a player within the environment you're in. In the sense that you know your way around the map efficiently, to the point of going wherever you want, in the quickest way possible by planning your routes and saving as much resources as you can.

One might say, it's an adventure game of sorts. Of course the story is total cheeseballs for the most part but the characters are memorable and the cherry on top for me has always been the soundtrack. The soundtrack in RE games are amazing, you'll be able to know what part of the game this is based on the track alone. Now, I don't know if the new one will have all that but I'm willing to wait and see, I'm excited to get it but it seems that Capcom is still willing to experiment with RE and I guess that's a good thing in the end. Now Capcom has to start worrying about FPS fans after RE7 is out lol.

What I'm mostly excited for though is REmake 2. If they have the same work ethic as Mikami did(I doubt it but pls prove me wrong Capcom), we're in for a treat.
 
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I'll be fair though that I'm looking forward to the game and I'd take a horror RE game rather than an action RE game anyday of the week. However, I can't help but be abit disappointed based on what I saw(which is not much so I'm being too quick to judge). To me RE has always been about exploration, solving puzzles and growing as a player within the environment you're in. In the sense that you know your way around the map efficiently, to the point of going wherever you want, in the quickest way possible by planning your routes and saving as much resources as you can.

One might say, it's an adventure game of sorts. Of course the story is total cheeseballs for the most part but the characters are memorable and the cherry on top for me has always been the soundtrack. The soundtrack in RE games are amazing, you'll be able to know what part of the game this is based on the track alone. Now, I don't know if the new one will have all that but I'm willing to wait and see, I'm excited to get it but it seems that Capcom is still willing to experiment with RE and I guess that's a good thing in the end. Now Capcom has to start worrying about FPS fans after RE7 is out lol.

What I'm mostly excited for though is REmake 2. If they have the same work ethic as Mikami did(I doubt it but pls prove me wrong Capcom), we're in for a treat.

If the demo is anything to go on, it's definitely the most adventure game-y the series has been since the old ones. It feels like exactly what you're saying: learning the environment and how to effectively navigate it to solve puzzles. As for the bolded games, I meant more that they're taking inspiration from them with things like the first person perspective and the found footage gimmick, which I am definitely a fan of. And there seems to be a large PT-esque puzzle in the demo to get a good ending to unlock something in the larger game.
 
RE7 looks like it's got that Last house on the left, Martyrs, torture porn vibe going, i'm kinda into it. Then again the only Res Evil I like is 4 and that's partially because it's a silly super agent story.

For what it's worth RE7 is nothing if not an adventure game from what we've seen, the focus on combat looks much diminished. Got a whole Penumbra deal going on. Doesn't look particularly scary but none of the RE games are so whatev.
 
If the demo is anything to go on, it's definitely the most adventure game-y the series has been since the old ones. It feels like exactly what you're saying: learning the environment and how to effectively navigate it to solve puzzles. As for the bolded games, I meant more that they're taking inspiration from them with things like the first person perspective and the found footage gimmick, which I am definitely a fan of. And there seems to be a large PT-esque puzzle in the demo to get a good ending to unlock something in the larger game.

As I said, I'm definitely being judgemental as I haven't seen much. As long as they don't focus on making the player hide from the enemy too much and all, then that's great. What I have always loved about RE is being forced into retreating because of your own decisions, not because the game is forcing you to retreat or hide.
 
As I said, I'm definitely being judgemental as I haven't seen much. As long as they don't focus on making the player hide from the enemy too much and all, then that's great. What I have always loved about RE is being forced into retreating because of your own decisions, not because the game is forcing you to retreat or hide.

From what we've seen there will be a decent amount of "sketch out and hide!" style gameplay, I think they're going for more constant regenerator style threats? Take a ton of punishment and get back up type. I might be wrong but that's the impression I got. .
 
I don't know, it already got a little old seeing Keanu Reeves flip people over and shoot them in the face halfway through the first film, but this one has Ruby Rose so hnngnngnng I'll watch it I guess
 
Super Hot seems really cool.

Living out your favorite action movies.

But still isnt sold on VR.

I don't know how many more standing around shooting at things VR games I can take. The.onger VR is out the more itjust seems like a bummer.

It's just one of those things you gotta experience to really get into. Watching videos of others doesn't do it justice, Superhot VR is fucking legit.

Aside from that, it's mainly flight/space sims and racing sims that make VR worth it for me, though having good wheel and HOTAS setups really helps. Can't go back to triple monitor setups for those.
 
The first John Wick is pretty fantastic but I wasn't exactly salivating over the prospect of a sequel. It's got Common though so it's probably going to be dope.
 
The first film did a surprisingly good job of low-key world building between the action. Hope we get more of that.

Also, if there isn't a secret Carrie-Anne Moss cameo during the Keanu/Fishburne rooftop scene (in the first trailer), someone done fucked up.
 

This movie is not needed, at all.
First one was great tho.

This guy gets it.

The world around him made the first movie more interesting to be honest and it seems they are gonna go more into that aspect (along with him still murdering fools like a boss) so i'm game.

The world building the first movie only worked because it was a means to an end. John Wick as a character had two traits in the first movie A) Being a badass and B)
Being hopelessly in love
. Unless they retcon the first movie or make a prequel the B) isn't coming back and after seeing the trailer he only seems to have trait A and everything is more, more, more. John Wick story was finished.

I hope I'm wrong but John Wick 2 has all the markings of being a terrible movie. But hey, so did the first one so what do I know.
 
The first John Wick is pretty fantastic but I wasn't exactly salivating over the prospect of a sequel. It's got Common though so it's probably going to be dope.

The world around him made the first movie more interesting to be honest and it seems they are gonna go more into that aspect (along with him still murdering fools like a boss) so i'm game.
 
It's just one of those things you gotta experience to really get into. Watching videos of others doesn't do it justice, Superhot VR is fucking legit.

Aside from that, it's mainly flight/space sims and racing sims that make VR worth it for me, though having good wheel and HOTAS setups really helps. Can't go back to triple monitor setups for those.

I have tried VR, but it's still all the same concepts over and over again. It's not especially creative or interesting.
 
I do agree that VR stuff needs to get more diverse, but it doesn't help that GB chooses very samey games for the VRodeo. There is so much interesting stuff that they've ignored in favor of more arcade wave shooting games.
 
So, which video is the one where Vinny bashes his hands while playing a VR game?

Also, have they announced when their GOTY podcasts will start going up?
 
So, which video is the one where Vinny bashes his hands while playing a VR game?

Also, have they announced when their GOTY podcasts will start going up?

That was UPF from like three weeks ago.

As always GOTY stuff happens between Christmas and the new year.
 
I do agree that VR stuff needs to get more diverse, but it doesn't help that GB chooses very samey games for the VRodeo. There is so much interesting stuff that they've ignored in favor of more arcade wave shooting games.

Are they choosing samey games or is this simply a lack of things to choose from?

I do wish they'd back off on the VR coverage, it's starting to feel kind of forced the same way the Kinect stuff did once the novelty wore off.
 
Are they choosing samey games or is this simply a lack of things to choose from?

I do wish they'd back off on the VR coverage, it's starting to feel kind of forced the same way the Kinect stuff did once the novelty wore off.

This is only the second VRodeo since the psvr launch bruv..

But if less content is what you want, GB will be happy to oblige.
 
I just loaded up the Bombcast for the first time in months. Can someone link me to the podcast where Dan talks about this legal trouble issue? Or quickly summarize it? I'd heard he was moving to NYC, but I feel so lost on the rest of this.
 
I don't think it's just that though. What were the big two announcements during the last Oculus event? Right two of those games with Robo Recall and that game from 4A Games.

Yeah I do think we need to move beyond arcade wave-based shooters in VR. Shooting is a super obvious (and fun) thing in VR, but it can be so much more than it is now. I think Raw Data pretty much nailed that style game early, and otehr games are still catching up.
 
Yeah I do think we need to move beyond arcade wave-based shooters in VR. Shooting is a super obvious (and fun) thing in VR, but it can be so much more than it is now. I think Raw Data pretty much nailed that style game early, and otehr games are still catching up.

Aside from those types of games and cockpit sims, the only real big thing I can see in the near future from VR is content creation stuff like from Medium, TiltBrush, Quill, etc.

We're still in that experimental phase where people are trying to figure out the best way to take advantage of it. Despite Sony jumping in at this stage, we're still very much in the early adoption stages for VR.
 
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