And we all die eventually, to be forgotten by a universe that doesn't care.
but you dont alwyas get new and better weapons. just because you like it doesn't mean its not tedious.
Anime doesn't actually do anything.
The only good thing about the Mako was that you could go fucking fast. Yeah, let's turn that thing into a tractor...I seriously don't understand the person at Bioware who went 'you know, we should make the all-terrain switch in the nomad require a button press'
I'm guessing it's actually to make sure you don't have a whole lot of speed going up hills so you can't go out of bounds, but still.....just why?
but you dont alwyas get new and better weapons. just because you like it doesn't mean its not tedious.
Are you asking for a better weapon with every fight? That's ridiculous.
I don't know why everybody is being so negative. This game looks hilarious
I don't know why everybody is being so negative. This game looks hilarious
You don't even need good weapons to deal with enemies in Zelda.
"oh no my 20 damage sword broke!"
well just grab any of the other 20 damage items dropped by most of the enemies in the game.
The weapons don't matter. You don't need better weapons to do anything in that game.
I actually hate most of the higher damage 2 handers because i can't use my shield.
Ill take down a Lynel with anything
This blue lady character introduction was so bad, holy shit. That was one of the best parts of the whole franchsie. Mass Effect 2 is basically that several times over.
you literally said the loop of fighting is getting newer and better weapons. when i said the combat is meaningless. the combat IS meaningless because its almost always a zero sum game. you rarely get new and better weapons outside of very specific fights and even then, a lot of those fights arent worh having
Hence combat's meaningless. Heck, you're able to take a Lynel down with anything because they're so easy to dodge/parry.
The MP seems fine. Gotta keep moving.
Why's everyone so shifty-eyed? They keep looking side to side and it's tripping me out.
Also you kind of don't need the best weapons for zelda? I'm sitting on like multiple elemental weapons and lynel weapons but haven't used them much.
I find the combat really fun. I don't always need a crazy awesome reward at the end of it. There is a possibility for that sure, but it doesn't need to happen all the time.
This idea of rewarding the player with some item or XP or whatever is how we've gotten into this trash design uniformity of every game having XP or some bullshit skill tree progression. Why can't fun, surprising combat be it's own reward?
what is this