Yes.I'm on the season pass page right now
Is this true
Yes.I'm on the season pass page right now
Is this true
I also hope the "New Map Feature" isn't just enemies and a simple structure added to an otherwise barren part of the map.
Wouldn't it be awesome if they just straight up added a traditional Zelda dungeon?
"New map feature" is vague, so I assumed it'd be something much simpler. Maybe a way to reveal collectibles or encounters on the map.
I also hope the "New Map Feature" isn't just enemies and a simple structure added to an otherwise barren part of the map.
Wouldn't it be awesome if they just straight up added a traditional Zelda dungeon?
Ah yeah, I was thinking a geographical feature on the map, but I suppose it's probably a feature of the map like you said. Lame."New map feature" is vague, so I assumed it'd be something much simpler. Maybe a way to reveal collectibles or encounters on the map.
That'd be a bit of a bummer, though. The one thing I hope developers take away from the game is, hey, maybe leave a little bit of mystery to your open world again.
Yeah that's what I was thinking of.The 2nd DLC has a new dungeon but we'll see what it is
Other than the weird ass New Donk City, I don't think they've shown anything that looks like a radical departure for 3D Mario.
Wouldn't it be awesome if they just straight up added a traditional Zelda dungeon?
Other than the weird ass New Donk City, I don't think they've shown anything that looks like a radical departure for 3D Mario.
Any rumors or ideas on who the next hire might be? As much as I live jeff and brad its starting to feel a little empty.
so his appearance was an audition? That was the first time I've watched, or heard him, and I'm down. He seemed chill.Mike Mahardy's audition went well.
Any rumors or ideas on who the next hire might be? As much as I live jeff and brad its starting to feel a little empty.
Apparently David is really impressed with Colin Moriarty's Patreon numbers, take that as you will
I assumed it meant they'll add some new stamps because the current selection is so limited you have to invent your own meaning for half of them (in my game chests are shrines, swords are combat shrines, shields are tough enemies, stars are unsolved secrets and crystals were towers until I get the map, then I used them to mark rare ore... it's a mess)."New map feature" is vague, so I assumed it'd be something much simpler. Maybe a way to reveal collectibles or encounters on the map.
Quick Look: Everything
https://youtu.be/W5GUiZUnA1A
Oh, I love the stamp system, there's just not enough of them and there's lots of varied stuff you might want to mark.I kind of dig that you have to assign your own meaning to the stamps. Pretty much all aspects of the pseudo cartography in Zelda has been great to me.
so his appearance was an audition? That was the first time I've watched, or heard him, and I'm down. He seemed chill.
After finishing Horizon, I'm thinking Audio Logs are a strong contender for this year's Please Stop.
The entire back half of the narrative is basically all stuffed in Audio Logs and Holograms.
Danny bringing up SWAT 4 and Brad saying he should play it is a very good thing.
After finishing Horizon, I'm thinking Audio Logs are a strong contender for this year's Please Stop.
The entire back half of the narrative is basically all stuffed in Audio Logs and Holograms.
One of my gripes with the game. They were poorly implemented to boot.. I was afraid to move forward while listening to one due to fear of prompting other dialogue that would overlap with it.
One of my gripes with the game. They were poorly implemented to boot.. I was afraid to move forward while listening to one due to fear of prompting other dialogue that would overlap with it.
Someone really has to figure out a better way to tell video game stories than audio logs and diaries containing three increasingly ominous entries.
Holy shit GAF I got a Switch! Waited this morning at a small gamestop near my work and was one of 5 lucky people! Got Zelda and BoI! Hype!
Holy shit GAF I got a Switch! Waited this morning at a small gamestop near my work and was one of 5 lucky people! Got Zelda and BoI! Hype!
Someone really has to figure out a better way to tell video game stories than audio logs and diaries containing three increasingly ominous entries.
I liked the way that The Division handled some of their logs. They've got these windows into the past called Echoes. While the audio log is playing, you can see what was happening at the moment.
They also had standard audio logs in the form of cell phone calls and messages.
Mass Effect: Andromeda did something similar in one of the early missions.
Heck yeah! I've been playing the hell out of Isaac this week.
After finishing Horizon, I'm thinking Audio Logs are a strong contender for this year's Please Stop.
The entire back half of the narrative is basically all stuffed in Audio Logs and Holograms.
Aren't all instruction manuals technically "retro style" now?
Aren't all instruction manuals technically "retro style" now?
🙃
Danny bringing up SWAT 4 and Brad saying he should play it is a very good thing.
Danny bringing up SWAT 4 and Brad saying he should play it is a very good thing.
I stopped liking audiologs when they stopped the action in DOOM 3. They became a real annoyance in the Bioshock games.