Hot Coldman
Banned
To be fair, Ian is playing on another level to the other Canadians.
I only skimmed it, but is the last half really only BF4? Jeeze... I hope they at least talk about different stuff.
Curious what Brad thinks of DR3.
Did you skim past the start LOL
Will watch the whole thing later, of course, just wanted a quick glance at the stuff in the video.
Wow, Dead Rising actually looks completely playable now. Will it be coming to PC?
Yeah, absolutely. They're both good guys, but the difference is Rorie's has experience on-camera and producing entertainment - he's explicitly said multiple times he won't follow all the strict rules because he's trying to keep it fun and fast.I'm glad Matt stands his ground with Ian at times. Before that minor kerfuffle in the stream last night, Ian had like minutes before been adamant he was correct about some other thing before realising he was wrong. So I wasn't surprised when he realised he was wrong again, only it was too late as he had already perceived that he was being slighted and acted like an angsty teenager, sarcastic attitude and all. Another reason Matt is strict with Ian is probably because Ian brings up something about the rules from his tome of fun every other turn when Matt should really be trusted to control the game unless he asks for assistance. This is Matt's show right? I remember Ian having a weird attitude from the off in the first video in the series, saying something to the effect of "this game will be boring" when he realised Matt wanted them to choose from a small selection of classes (I went back and checked around the start of the first video, it's from around 21 mins to 22 mins. His reaction when Dave confirms the available classes is just rude and unnecessary and really stood out at the time). It's just an odd way to act when you're clearly not at the helm. He just needs to chill out.
I'm glad Matt stands his ground with Ian at times. Before that minor kerfuffle in the stream last night, Ian had like minutes before been adamant he was correct about some other thing before realising he was wrong. So I wasn't surprised when he realised he was wrong again, only it was too late as he had already perceived that he was being slighted and acted like an angsty teenager, sarcastic attitude and all. Another reason Matt is strict with Ian is probably because Ian brings up something about the rules from his tome of fun every other turn when Matt should really be trusted to control the game unless he asks for assistance. This is Matt's show right? I remember Ian having a weird attitude from the off in the first video in the series, saying something to the effect of "this game will be boring" when he realised Matt wanted them to choose from a small selection of classes (I went back and checked around the start of the first video, it's from around 21 mins to 22 mins. His reaction when Dave confirms the available classes is just rude and unnecessary and really stood out at the time). It's just an odd way to act when you're clearly not at the helm. He just needs to chill out.
What does brad expect for launch games? Dead rising three could easily be a 360 game if it wasn't for the xbone coming out
Ryse, DR3, Crimson Dragon were all 360 games at one point.
and it showsRyse, DR3, Crimson Dragon were all 360 games at one point.
I thought it was weird that he singled out DR3 as being "ambitious" for a launch game though. DR1 was a launch title and 2 was already very open. 3 looks like more of the same plus the minimum you'd expect beyond that with the benefit of stronger hardware.What does brad expect for launch games? Dead rising three could easily be a 360 game if it wasn't for the xbone coming out
I thought it was weird that he singled out DR3 as being "ambitious" for a launch game though. DR1 was a launch title and 2 was already very open. 3 looks like more of the same plus the minimum you'd expect beyond that with the benefit of stronger hardware.
Glad to see that the craziness remains but I'm not really feeling much from it overall. I think I'm just tired of zombies and DR2 hit the spot already.
I thought it was weird that he singled out DR3 as being "ambitious" for a launch game though. DR1 was a launch title and 2 was already very open. 3 looks like more of the same plus the minimum you'd expect beyond that with the benefit of stronger hardware.
Glad to see that the craziness remains but I'm not really feeling much from it overall. I think I'm just tired of zombies and DR2 hit the spot already.
I have no idea what the dual meaning is lol, please enlighten me. I just thought all their talk about Windjammers reminds me of the time they kept talking about Jungler in 2010.Full Credit for the dual meaning, if that is indeed what you were going for.
I have no idea what the dual meaning is lol, please enlighten me. I just thought all their talk about Windjammers reminds me of the time they kept talking about Jungler in 2010.
Dead Rising 3 almost was a canceled 360 game. Ms is the reason that game actually exists.
Bombin' getting some guests in on Mondays. Good stuff.
Man, seeing DR3 running well just made me sad that it has such an awful colour palate and the interesting restrictions have been taken out. The way that the car was modified didn't look dumb to me, it looked stupid.
They are not taken out, just moved to a seperate difficulty. And there is daytime, not only night time.
Ian is like the Internet's official representative in the Giant Bomb office.
Ian is the reason I don't play Role Playing Games. Every group has a grognard rule-guy like him. I kinda figure the whole point of games like that is the rules give you a structure to enable the other stuff. Shouldn't get in the way of having a good time / making a good story together.
Ian is the reason I don't play Role Playing Games. Every group has a grognard rule-guy like him. I kinda figure the whole point of games like that is the rules give you a structure to enable the other stuff. Shouldn't get in the way of having a good time / making a good story together.
Ian is the reason I don't play Role Playing Games. Every group has a grognard rule-guy like him. I kinda figure the whole point of games like that is the rules give you a structure to enable the other stuff. Shouldn't get in the way of having a good time / making a good story together.
Hey, they made a video of that Xbox One event: http://www.giantbomb.com/videos/xbox-one-man-i-saw-that/2300-8194/
Wonder why they didn't do one for the PS4 thing.
I've mentioned it already but since it's relevant to this discussion, I watched a Wizards of the Coast D&D livestream they did for Extra Life. The GM was a designer at WotC. Like Rorie, he often made changes or exceptions. He knew the letter of the rules but he also frequently modified them in order to keep the game fun for the players and prevent it from becoming bogged down in technicalities. Based on what I observed while listening to that super-experienced DM run his game I'd say that Rorie did really well.
Hey, they made a video of that Xbox One event: http://www.giantbomb.com/videos/xbox-one-man-i-saw-that/2300-8194/
Wonder why they didn't do one for the PS4 thing.
Edit: Damn, 42 minutes. Like a mini-bombcast