Danger Zone is a critical title for Three Fields, which relies on game sales to keep the lights on. It's fair to say Dangerous Golf and Lethal VR failed to set tills on fire, so the studio's future is dependent on Danger Zone being a relative success.
"Everything" is riding on this, Ward said. "We got together and pooled our life savings. We've put everything we have into starting a business out of pure passion and determination to succeed. We have no backing. There's no publishers bankrolling us or anything like that. We'd love it if there were. They're free to come and do so! We're just a small group of people just making games and putting them out and trying to do the best we can. Hopefully the game can find an audience."
Three Fields began working on Danger Zone in December 2016, just after it finished Lethal VR, which means its development is a quick turnaround of just four months. This is how the studio must work - from game to game, money coming in based on sales of each to fund continued development of a new title. To this end, Ward said he expects the studio to release three of four games this year.