This is why I fall asleep listening to podcasts.
Sea Of Thieves is a great idea on paper that is surely going to bomb. I think they have misjudged the amount of Xbox One owners who will game in groups of friends and buy games together.
Fire Pro talk!
barely
To the contrary I think many people game with a small group of friends that they will typically know well or know in real life. Some of the biggest games this generation (Destiny, The Division, Ghost Recon, and, upcoming, Anthem) are designed for that exact kind of thing. Even if that wasn't the case, it's not like you can't go into Sea of Thieves on your own, either playing alone or meeting new people. The Xbox One has that handy LFG feature too to help you do exactly that. I went in alone for the most recent playtest and ended up with three new people on my friends list after a successful and enjoyable session.
Sea of Thieves does still have a long way to go if it is to find real success when it launches next year. As the Giant Bomb team allude, huge chunks of the game are unknown quantities right now, which is perhaps a little odd with under a year to go before release. Much of the core is there but practically all of the structure is absent.
The notion that it is going to struggle because it's a co-op game however is patently absurd. I wonder if it derives from bitterness over Rare not making a single player sequel to one of their old IPs
To the contrary I think many people game with a small group of friends that they will typically know well or know in real life. Some of the biggest games this generation (Destiny, The Division, Ghost Recon, and, upcoming, Anthem) are designed for that exact kind of thing. Even if that wasn't the case, it's not like you can't go into Sea of Thieves on your own, either playing alone or meeting new people. The Xbox One has that handy LFG feature too to help you do exactly that. I went in alone for the most recent playtest and ended up with three new people on my friends list after a successful and enjoyable session.
Sea of Thieves does still have a long way to go if it is to find real success when it launches next year. As the Giant Bomb team allude, huge chunks of the game are unknown quantities right now, which is perhaps a little odd with under a year to go before release. Much of the core is there but practically all of the structure is absent.
The notion that it is going to struggle because it's a co-op game however is patently absurd. I wonder if it derives from bitterness over Rare not making a single player sequel to one of their old IPs
I expect games media to play it for a week, Brad saying "I feel a strange obligation to play more of it" and the general public to move on almost immediately.
I also think comparing SoT to Destiny is hilarious. One is a AAAA game, the other a "remember Rare?" project that wouldn't get this much attention if Xbox had more exclusive games (and didn't cancel Scalebound). It looks like a Steam survival game with a bigger budget.Sea of Thieves def looks like a major bomba.
I think XB1/Windows Store will kill it, but actually playing it is really fun. It needs a point, but these 4 player games that aren't actually that good on your own are doing real good.
Hope it finds an audience and Rare just haven't showed the progression or whatever. It is really fun.
Also didn't look like Brad had a good team, but Austin's story on Waypoint and Brandon Jones on Easy Allies had an absolute blast.
https://www.youtube.com/watch?v=N6jgV60SkQ8&t=5s
I also think comparing SoT to Destiny is hilarious. One is a AAAA game, the other a "remember Rare?" project that wouldn't get this much attention if Xbox had more exclusive games (and didn't cancel Scalebound). It looks like a Steam survival game with a bigger budget.
#rememberEvolve?
Having a good E3 demo is one thing. Asking people to pay 60 bucks for something that seems barebones is a while different story. That's why I said I expect games media to play it for a week
I bet a massive part of that number is due to Bungies bullshit no matchmaking rule.Destiny devs said less than 50% of people who bought it went on to play a raid and I'm sure the trophy data shows even less people completed one,
I also think comparing SoT to Destiny is hilarious. One is a AAAA game, the other a "remember Rare?" project that wouldn't get this much attention if Xbox had more exclusive games (and didn't cancel Scalebound). It looks like a Steam survival game with a bigger budget.
Well if Rust can do 5.5 million....
It's not 60 bucks anyway. It's been $40 CAD on amazon.ca since it went up last year.
I bet a massive part of that number is due to Bungies bullshit no matchmaking rule.
I bet a massive part of that number is due to Bungies bullshit no matchmaking rule.
Yup, I really want to try VR Polybius
It was a pretty obvious offhand/jokey comment to describe grouping up with 3 friends and going raiding.
Here's Alex's Gas Station Commercial
I've probably see it a million times thanks to it being around for years and in constant rotation in the midwest and I knew exactly what he was talking about when he brought it up.
Did not peg Backalar as Raven fan
Holy shit, Ben's a Hollywood Handbook fan 🙌
Oh shit really? That's dope
of course Bombcast mentions PUBG patch notes but Beastcast goes through the entire thing point by point
Like talking about buying virtual Dotas.That's because west coast have better things to waste their time on.
yeah so my graphics card is boned
what's a graphics card i should get
i had a radeon r9 200 series and it was okay.
honestly my main problem (aside from the blow to my finances) is probably gonna be fitting it in the case
yeah so my graphics card is boned
what's a graphics card i should get
i had a radeon r9 200 series and it was okay.
honestly my main problem (aside from the blow to my finances) is probably gonna be fitting it in the case
yeah so my graphics card is boned
what's a graphics card i should get
i had a radeon r9 200 series and it was okay.
honestly my main problem (aside from the blow to my finances) is probably gonna be fitting it in the case