SteveWinwood
Member
But it's an essential part in describing the graphical fidelity. You don't need to know the difference between SSAA and MSAA, but knowing what jaggies are and what gets rid of them is pretty important.
I knew the whole "No one knows what AA is, lol. It's not important" would be a defence too. Sometimes I think there's literally nothing that the GB guys could do/not know that wouldn't be defended.
Then again, that's fanboyism for you. *shrug*
I knew what AA was before owning a PC. EGM talked about in in an issue leading up to the PS2 and how aliasing was really poor in Right Racer V. So I remembered it and have known it ever since.
describe mathematically what anti aliasing actually does
bam