The Xtortionist
Member
How far into the game is that? I want to get to it before they patch it. May not be able to finish the game today.
Basically the end of the game. There's only two fights after it IIRC.
How far into the game is that? I want to get to it before they patch it. May not be able to finish the game today.
Basically the end of the game. There's only two fights after it IIRC.
Oh man, the combat really feels unresponsive to me, when compared to earlier installments.
And the fact that the better combo's, such as valor of hercules, are locked off by the rage meter is a design decision I really don't agree with. Not after they have been readily available in every single game before it.
Try adding 46 more pages to that number and you'll figure out.Surely I'm not the only one that finds it odd just how little traffic this thread is getting....
I didnt expect it to be on the second page just after launching. What's going on here?
Surely I'm not the only one that finds it odd just how little traffic this thread is getting....
I didnt expect it to be on the second page just after launching. What's going on here?
Surely I'm not the only one that finds it odd just how little traffic this thread is getting....
I didnt expect it to be on the second page just after launching. What's going on here?
Well, reviews seems confirm that too. A mediocre game, unable to reach the mininum quote of the 8 average to be good. I lean to believe to the metascore average, most of the times & watching the walkthrough seems so. Mediocre not means bad, just to be precise. I'm starting to think the multiplayer part could have screw sp campaign.
No one really cares about god of war after 3? It's a shame, I was a huge fan but something about 3 just lost that love for me. I don't know what it was. Kratos being so angry by this point. The dragging the woman with her boobs out part. I think it was that extra incredible layer of graphics that made things like that just seem so immature. I'm playing ghost of Sparta hd in 3d at the minute and it is really a heat game. Better than 3 I would say. I don't know what it is with Sony exclusives this passed 9 months but no one seems to care.
but the game has a 80 on metacritic..
2 of the weapons are worse versions of the blades of chaos...I found GOW 3 a great masterpiece, GOW combat system weren't that good in the other 2 prequels. Weapons are magnificient in the 3.
IGN review is up, since i didn't see the review thread on the first pages i didn't want to necropost there
score7.8
http://www.ign.com/articles/2013/03/14/god-of-war-ascension-review
The Verdict
Unfortunately its a criticism that can be aimed at Ascension as a whole its an enjoyable game, but one that doesnt quite live up to the pedigree of its predecessors. The story, which promised so much by revealing a more emotional side to Kratos, stumbles along and is so flimsy its almost incidental. The combat has been refined and is therefore as satisfying as ever, but the lack of any really memorable set-pieces combined with its tiresome reliance on carbon copy battles against waves of exactly the same enemy result in a game that is at times spectacular but all too often forgettable. Kratos fanatics will no doubt revel in the challenge it presents, especially the gruelling Trials of Archimedes, but theres no escaping the fact Ascension is the weakest in the series.
Well, struggle to have a 8 to ign is not a good sign...
2 of the weapons are worse versions of the blades of chaos...
Remind me, have you actually played it or are you still talking from your "experience" watching it on youtube?
The game is extremely heavy on puzzles. So of course if you watch on youtube it's going to be boring compared to playing it.
I was really worried about the game for the first few hours, but I'm much further now and it's winning me over.
Just do not connect with this thread, so much so I'm thinking about bowing out. Obviously there's some positive stuff in here, but its pretty overwhelmingly negative.
The game's fantastic.
- tons of new enemy types
- best environments in the series
- massive, epic moments abound (yes your tv needs to be the right size to play them, I can see that being a problem)
- excellent sense of adventure
- much bigger focus on really well done environmental puzzles
- a revamped combat system which as I learn I'm enjoying - where you can't spam parry
In other words, all the reasons I play god of war. I feel like SSM really nailed this.
The only points I can agree on are the less awesome story and characters. Otherwise, I would honestly put this on a par with III and II. I just do not fucking get these reviews and impressions.
Just do not connect with this thread, so much so I'm thinking about bowing out. Obviously there's some positive stuff in here, but its pretty overwhelmingly negative.
The game's fantastic.
- tons of new enemy types
- best environments in the series
- massive, epic moments abound (yes your tv needs to be the right size to play them, I can see that being a problem)
- excellent sense of adventure
- much bigger focus on really well done environmental puzzles
- a revamped combat system which as I learn I'm enjoying - where you can't spam parry
In other words, all the reasons I play god of war. I feel like SSM really nailed this.
The only points I can agree on are the less awesome story and characters. Otherwise, I would honestly put this on a par with III and II. I just do not fucking get these reviews and impressions.
Well, struggle to have a 8 to ign is not a good sign...
- massive, epic moments abound (yes your tv needs to be the right size to play them, I can see that being a problem)
Well, reviews seems confirm that too. A mediocre game, unable to reach the mininum quote of the 8 average to be good. I lean to believe to the metascore average, most of the times & watching the walkthrough seems so. Mediocre not means bad, just to be precise. I'm starting to think the multiplayer part could have screw sp campaign.
Just do not connect with this thread, so much so I'm thinking about bowing out. Obviously there's some positive stuff in here, but its pretty overwhelmingly negative.
The game's fantastic.
- tons of new enemy types
- best environments in the series
- massive, epic moments abound (yes your tv needs to be the right size to play them, I can see that being a problem)
- excellent sense of adventure
- much bigger focus on really well done environmental puzzles
- a revamped combat system which as I learn I'm enjoying - where you can't spam parry
In other words, all the reasons I play god of war. I feel like SSM really nailed this.
The only points I can agree on are the less awesome story and characters. Otherwise, I would honestly put this on a par with III and II. I just do not fucking get these reviews and impressions.
the more I play this the more I feel like this should have been a vita game.
hope that statement doesn't come across as negative.
I can't spoiler tag since I'm on ipad, but last night fought the guy from total recall, and that was intense. I loved it. Felt like Kratos almost met his match. I want more of that. Game is growing on me. I can see some of the complaints are valid, ie sound, and zooming way out. But so far this is good stuff and why I like the series.
Square bracket the word spoiler to start, square bracket /spoiler to stop.
Especially cuz that is going to confuse the ffffuck out of people who haven't played.
Nope, I have emailed them asking about it as it states on the website it is included (in the banner advertising the game)
massive, epic moments abound (yes your tv needs to be the right size to play them, I can see that being a problem)
Well it'd be nice if I was able to create space to determine where I am in relation to an attacking Satyr to get the timing right.So just for any idiot like me who thinks they can just roll and hit satyrs, you have to block and parry those fuckers.
Looks like they are patching thesectionelevator
https://twitter.com/ToddPapy/status/312028592408256512
Yeah, because that's what he implied. His gif was in response to the massive hyperbole in that post.Yeah man, give us more grey and dark blue like God of War III...
Just do not connect with this thread, so much so I'm thinking about bowing out. Obviously there's some positive stuff in here, but its pretty overwhelmingly negative.
The game's fantastic.
- tons of new enemy types
- best environments in the series
- massive, epic moments abound (yes your tv needs to be the right size to play them, I can see that being a problem)
- excellent sense of adventure
- much bigger focus on really well done environmental puzzles
- a revamped combat system which as I learn I'm enjoying - where you can't spam parry
In other words, all the reasons I play god of war. I feel like SSM really nailed this.
The only points I can agree on are the less awesome story and characters. Otherwise, I would honestly put this on a par with III and II. I just do not fucking get these reviews and impressions.
Sorry but really?Don't get me wrong, I started playing yesterday and I must say I was expecting worse. Not only because of this thread, but also because of the demo. IMO, the demo was a bit boring. I was expecting to be blown away as much as I was when I first saw the opening levels of the 3 main games that came before... but nah. All I saw was frame drops, weird loading pauses, some buggy animations and graphics that aren't even on par with 3 years old+ third game.
BUT, so far, it's a good game. It's a bit less buggy than the demo, I haven't encountered any loading pauses so far and the frame rate is a bit better.
But it's a good game, no doubt. Not "OMG I'm blown away"-good like when I first played the 3 main titles, but still better than most action adventure games. It still gives me that God of War fix I wasn't even craving for.
But yeah, I still think GOW3 is a smoother, more polished and "fine tuned" experience. The frame rate fluctuation certainly works against Ascension.
Also, GOW3's overall graphics looked better (art direction was better, but that's more of an opinion); lighting, textures, water, animations, enemy designs, overall color choices etc. Everything looked solid. In Ascension, most things looks & feels "cheaper". Parts of the environments look a bit fake, cardboard-like. Heavy, iron things kinda feel light and plastic made. Lighting is mainly overblown in some parts, daytime environments remind me of those 5 years old games that tried to hide their terrible art direction with bloom.
Anyways, it's not perfect, I have my complaints but it's far from being a bad game.