Oh man, not at all. To each their own, but I could not disagree more on this one. For all the things people are saying, I can at least say: I was never that invested in the main story, so the story is not a big thing to me (but I liked it). I am not a big beat em up guy, so the combat system changes, not a big deal to me. I would however, stand up and appauld the additions they made in this to create some great puzzles. I loved this aspect of the game, and it definitely felt so much stronger than in the rest, and really just more fun imo. I understand you have picked an angle on your critique with the time thing, but this does not gel at all in my opinion.
I can appreciate the climbing thing, but I enjoy Uncharted, and this was basically GoW doing uncharted so I enjoyed. But I can see where someone might not dig that, if they don't like that kind of thing.
I'll put the puzzle comment up there with the "this could of been on Vita" comments though, sorry.
I like how "these God of War games did these aspects better" turns into "this game is horrible on virtual all fronts" (whatever that means). Hyperbole much?Wrote down how I feel in another thread figured id cross post.
God of war 1 did the story better
God of war 2 did the exploration, puzzles and combat better
God of war 3 did the scale and combat better
CoO is equally as bad
GoS i have not played
GoW:A was horrible on virtual all fronts.
1) Bullshit.The length of the game is ridiculous its literally on par with a psp title
The "puzzles" are built for simpletons
Its artificially lengthened because they bumped up enemy HP.
GoW:A was horrible on virtual all fronts.
Combat moves are locked behind a rage meter that takes too long to build making half the effective moves in the game useless not to mention the removal of many of the better moves from the game.
2 things bug me. One of them being the sound. It is all messed up. Some things too loud others too low and some things have no sound. Also why in the fuck do they always rearrange the controls? So used to L1 for parry and Circle for grab. Other than that so for so good. I am about 2 hours in.
Just beat the game.
About the final boss:It's a kraken like monster with a lot of QTEs. You stand on a platform hiting its mouth and when the QTEs come you press the buttons. What's so great about it? Seen people saying it's the best boss fight in the GoW saga. Can't see why.
I said the same thing. I just don't get what's so amazing.
You meant Ares but yeah you're right.
Wow, I'm terrible at the combat. It's not that I'm losing fights, it's just that I never feel like I'm doing well or kicking ass like in the other God of War games. The parry is nearly impossible to time (I still can't even pull it off properly because my instinct is to press L1+x at the same time) and the horrible camera angles and blending colors make it tough to tell when an enemy is going to attack. Sometimes, I don't even realize that I am being attacked.
Just beat the game.
About the final boss:It's a kraken like monster with a lot of QTEs. You stand on a platform hiting its mouth and when the QTEs come you press the buttons. What's so great about it? Seen people saying it's the best boss fight in the GoW saga. Can't see why.
I wouldn't say it's the best. Maybe top 10 at most. But it is one the most stunning boss battles. Even if it is on auto pilot half the time.
My top 5 would be
1. Poseidon
2. Colossus of Rhodes
3. Ares
4. Zeus
5. Cronos
Most will probably disagree with me here, but I think the intro surpasses the Poseidon battle from both a graphics and mechanics standpoint. Gameplay mechanics especially.How does Ascension peak higher than GoW 3?
How is Hades or Sisters of Fate not on your list?
Way better than Cronos or Zeus...
PC games are always going to be capable of pushing more settings and tech. But when you look at it artistically as well as technically, it does look better than anything on PC as well imo.I do think it's a great looking game but you are same dude who earlier said it's better looking than any other console or PC game. Ridiculous.
There are these 3 hidden phantom trophies I have no idea how to get or what they are. When I look at them on the trophy list one of them is the trophy right before "Swinger" and after "Open Minded". The second is after "Handyman and before "That's gonna Leave a Mark" and the last one is before "Tell Me How You Really Feel" and after "Hello Friend". I think one of them is the 1000 hit combo one. But the the other 2 I'm not sure what or how to get them. Anybody here know?
Yeah the graphics.....they're better than GoW 3,while from a gameplay standpoint the Hecatonchires offers more it lacks the intensity of the Poseidon battle primarily because of the premise and also because it is is just fighting isolated parts of it and not some large scale creature who is alive like Cronos. The final boss battle is mostly QTEs and even reuses a section from GoS' intro.Most will probably disagree with me here, but I think the intro surpasses the Poseidon battle from both a graphics and mechanics standpoint. Gameplay mechanics especially.
Ascension has no answer for Hades, but The Prophet Castor battle was impressive. Ever get a closeup shot of when he engulfs both himself and Kratos in slo-mo? Looks like CG.
The effects on display during certain spots when healing with the amulet are amazing. Some of the slide sections are also jaw dropping.
The furnace, dat fire.
The final battle is hands down the most beautiful thing i've ever seen in a game. I'm pretty sure it won't be topped for the remainder of this gen.
SSM's art style combined with their tech for this engine has the game looking like CG on several occasions where you get closeups of the action. At the very least, there's nothing out there that can compare to the look of GoW3/GoW:A. Ascension takes GoW3 and pushes it further.
This is my go-to site for trophy lists.
Well yeah... When you first asked me about Ascension peaking higher than GoW3, I was responding to a comment about graphics.Yeah the graphics.....they're better than GoW 3,while from a gameplay standpoint the Hecatonchires offers more it lacks the intensity of the Poseidon battle primarily because of the premise and also because it is is just fighting isolated parts of it and not some large scale creature who is alive like Cronos. The final boss battle is mostly QTEs and even reuses a section from GoS' intro.
If I'm not misunderstanding your comments, damn. I was hoping *that* part was hiding in some secondary mode, not the main SP campaign. Maybe I'll luck out and SSM will patch it before I get there (though I doubt it).difficulty
i'd say this is the easiest of the GOW games right until thatthe spike on difficulty is out of place and can make you feel like trowing the controller at your tv, lolfucking trial of archimedes
About the final boss:It's a kraken like monster with a lot of QTEs. You stand on a platform hiting its mouth and when the QTEs come you press the buttons. What's so great about it? Seen people saying it's the best boss fight in the GoW saga. Can't see why.
Most will probably disagree with me here, but I think the intro surpasses the Poseidon battle from both a graphics and mechanics standpoint. Gameplay mechanics especially.
Ascension has no answer for Hades, but The Prophet Castor battle was impressive. Ever get a closeup shot of when he engulfs both himself and Kratos in slo-mo? Looks like CG.
The effects on display during certain spots when healing with the amulet are amazing. Some of the slide sections are also jaw dropping.
The furnace, dat fire.
The final battle is hands down the most beautiful thing i've ever seen in a game. I'm pretty sure it won't be topped for the remainder of this gen.
The final battle is hands down the most beautiful thing i've ever seen in a game. I'm pretty sure it won't be topped for the remainder of this gen.
Well I had dudes throwing arrows at me and I couldn't hear the effect. The blades slam the ground really loud but everything else is really low. Including other sound effects.Yeah, the sound is extremely un-polished. The audio for me really does affect the sense of "epicness" at times.
Edit: The audio during combat is flawless though.
There are these 3 hidden phantom trophies I have no idea how to get or what they are. When I look at them on the trophy list one of them is the trophy right before "Swinger" and after "Open Minded". The second is after "Handyman and before "That's gonna Leave a Mark" and the last one is before "Tell Me How You Really Feel" and after "Hello Friend". I think one of them is the 1000 hit combo one. But the the other 2 I'm not sure what or how to get them. Anybody here know?
I have no issues with mine. I pick the mode and don't use Quick Play. No idea if the cause is QP as I have never even used that yet.The matchmaking in this game is a joke, i just spent 30 min in the lobby being dropped out of games. This kind of thing is unacceptable in 2013, get you shit together ffs.
The matchmaking in this game is a joke, i just spent 30 min in the lobby being dropped out of games. This kind of thing is unacceptable in 2013, get you shit together ffs.
It's now L1+X which fucken blows. It doesn't even activate half the time I just block.Um, got to thetrial... What a fucking bitch of a sequence. Had very little problem with the gorgons alone. When the sirens came out, I got raped. Such bullshit. I'm not impressed. I haven't given up yet, but this has potential to ruin the game for me. Such a shame.
But riddle me this, how do I even parry attacks? I could have sworn I just pressed L1 at the right time in prior games. Did I miss something? Is it hidden under a specific weapon with a certain upgrade?
Ugh... So pissed. Waking away for now and trying it again later when I'm not about to smash the controller. lol
The matchmaking in this game is a joke, i just spent 30 min in the lobby being dropped out of games. This kind of thing is unacceptable in 2013, get you shit together ffs.