I got to play for a few hours last night after Amazon actually came through and delivered on release (PS5). I'm a big fan of GoW series including 2018 so I already knew what I was getting into. My main complaint about the previous game was the lack of enemy variety. Other than that I thought it was a great game and I liked the gameplay better than the original trilogy.
I'm disappointed in Sony because of their double speak regarding generations and I wish we had more PS5 exclusives but I don't feel is impacting my enjoyment of gaming in general. The games I have played on PS5 so far (it's been a year since I got one) are: Ghost of Tsushima, both Judgement games, Miles Morales, Dragon's Crown Pro, a bit of Lost Legacy and now this. So basically no exclusive games so far. By the time I got my hands on the console I already knew what Sony was planning to do. We are enthusiasts, we know what the deal is. There are no surprises, really.
That said, it hasn't impacted my enjoyment of any of these games at all. I waited to play some of them because I knew the experience would be best in PS5 (was willing to play on PC as well). I could have just played them cheaper on PS4 and that's it. However I'm fortunate enough to have a VRR TV so the benefits truly come from that and not so much from the games themselves. I could have played Ragnarok on a PS4 and still would be an excellent game.
God of War Ragnarok so far hasn't been a disappointment at all. From what I've seen the enemy variety issue was solved completely and technically the game is amazing. You can play a minor studio game developed exclusively for PS5 and still don't hit the notes God of War hits. This kind of game comes once every 2 or 3 years. I'm here for the excellent narrative, expertly crafted gameplay, amazing voice acting and perfect art direction. This game shines in every single aspect and doesn't feel held back at all. I mean, to feel cheated somehow there has to be a reference point and I can't think of any games that can beat Sony in those aspects regardless of the generation.
Sure, it would have been different if it was PS5 only but it's not and there is no point crying about it. These companies are not artists, they are trying to get as much money as they can. I love the kinds of games they make and I think it's important to vote with my wallet. It's a game that doesn't have an MP component filled with mtx so it doesn't have any additional source of revenue. It makes money by reaching as many players as possible so it would be stupid to limit it to a 25 million install base. If it's not by making it crossgen what kind of justification could it be to invest hundreds of millions of dollars in something like this and not in a F2P cash machine?
So yes, GoW is crossgen and it could have been better if it wasn't but it doesn't mean that is not a great game at all. We need to get real or else the market is just going to be filled of Fortnites and Minecrafts because that's what is proving to be the best investment. There is no way a SP 40 hour game with this level of production is going to be greenlight to be sold on a 25 million install base when it could be sold to an almost 150 million install base. It would be stupid of them and irresponsible for their investors.
By the way, for whomever is looking for gameplay innovation I'd recommend to go indie. Nobody is going to experiment in a AAA game because is too risky. Just use a little bit of critical thinking, gaming is bigger than ever but different products hit different segments. GoW is a like a summer blockbuster. When was the last time you saw true risk in Hollywood's big productions?
Edit: Forgot to say the UI is terrible. This is probably the weakest point of the game for me.