The Take Out Bandit
Member
Boy, I'm glad I rented this one instead of buying it! Don't get me wrong, the game itself is just as good as the Gamecube original, better since I don't have to use the controller designed for moon octopus hands, but damn if the on-line mode isn't broke as hell.
I tried logging on to face off against a friend one state down and I could see his game, but was unable to join. I tried joining another game, and that wouldn't connect either.
No lobby. No private rooms.
Has anybody else had any trouble playing on-line? I get the impression the developers just shoved a barebones GameSpy client in there at the last minute without testing it thoroughly. Damn shame since on-line fighting games on the PS2 are limited to this and MK.
Looks like developers having to dick with two sets of on-line standards is going to further exacerbate the current problems of developing for two to three boxes. Ugh! >:|
I tried logging on to face off against a friend one state down and I could see his game, but was unable to join. I tried joining another game, and that wouldn't connect either.
No lobby. No private rooms.
Has anybody else had any trouble playing on-line? I get the impression the developers just shoved a barebones GameSpy client in there at the last minute without testing it thoroughly. Damn shame since on-line fighting games on the PS2 are limited to this and MK.
Looks like developers having to dick with two sets of on-line standards is going to further exacerbate the current problems of developing for two to three boxes. Ugh! >:|