There's been a great deal of concern trolling about PlayStation's future on this website ever since the Switch 2 released

You are going to be accused of "bullying" now, you realize
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What 15-17+ age group games are you referring to that struggle on Nintendo? Name specific names.
Any third party that doesn't look like it made for kindergarden.
Even Nin own "more mature" games like xenoblade sold like shit.
 
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Any third party that doesn't look like it made for kindergarden.
Even Nin own "more mature" games like xenoblade sold like shit.
Well, I knew there was a reason you were avoiding naming anything specific.

Just to be clear, you are wrong.

The Witcher 3 on Switch, for example, outsold the Xbox One version every year after its release. Mortal Kombat 11 and 1 both sold more on Switch than Xbox. Hogwarts Legacy's bestselling version is on the Switch. Skyrim sold a couple of million on the Switch. Red Dead Redemption and the GTA Trilogy releases both sold more on Switch than Xbox.

The thing you don't account for is that the Switch is popular globally, which is true for no other console. In Europe, for example, the Switch versions of any release are guaranteed to outperform the Xbox version, because Xbox is a non entity in Europe. In Japan and Asia, Switch will outperform everything, because the other consoles may as well not exist here. The only place where every other console is competitive with Nintendo is the U.S., where the PS versions are usually the bestselling versions, and Xbox and Switch trade places for second and third (depending on the game; in U.S., of course, Xbox is stronger than it is anywhere else). So no, you are completely wrong, and your information is out of date and presumably rooted in Wii and Wii U era perceptions and/or very limited regional information (such as Circana/NPD only). If you were to follow any regional sales chart with any regularity – U.K., France, Germany, Spain, Japan, Canada – you'd be aware of this too (and I do encourage you to do so going forward, it makes for some fascinating data and context).

As for Xenoblade, those games are JRPGs, and that series sells 2-3 million copies per release on a single platform, which even fully multiplatform JRPG releases such as Metaphor or Tales of Arise are unable to achieve, nothing short of total breakout hits like Nier Automata has been able to, actually. Not sure why you thought bringing those up was going to prove your point.
 
Self explanatory, no?

PlayStation is very popular in North America and Europe, struggles in Japan.
Xbox is popular in North America, struggles everywhere else.
Nintendo is popular in North America Europe, and Japan. Only console with popularity in every major market.
 
Self explanatory, no?

PlayStation is very popular in North America and Europe, struggles in Japan.
Xbox is popular in North America, struggles everywhere else.
Nintendo is popular in North America Europe, and Japan. Only console with popularity in every major market.
Japan will end up being the #2 market for the PS5 when it's all said and done, I wouldn't certainly lump it alongside Xbox's market reach in the EU.
 
Japan will end up being the #2 market for the PS5 when it's all said and done, I wouldn't certainly lump it alongside Xbox's market reach in the EU.
Maybe? I wouldn't rule it out, but given how poorly it is performing with respect to competition, how poor software sales have been across the board, and its loss of PlayStation's status as the destination for de facto Japanese "exclusives", with developers fleeing to PC, Switch, or multiplatform instead, I would judge it an overall failure in the Japanese market, in spite of reasonable hardware sales. Just imo, and of course, subject to change based on how things go later.
 
Maybe? I wouldn't rule it out, but given how poorly it is performing with respect to competition, how poor software sales have been across the board, and its loss of PlayStation's status as the destination for de facto Japanese "exclusives", with developers fleeing to PC, Switch, or multiplatform instead, I would judge it an overall failure in the Japanese market, in spite of reasonable hardware sales. Just imo, and of course, subject to change based on how things go later.
Seriously? I don't think that has much to do with the PS5 itself as much as it has to do with the standardized hardware all across the board, it's something that was already completely noticeable when we got the late PS4 era. Most multiplatform, third-party fare generally does okay across both PS5 and NS1 domestically, while PS5 keeps riding along the line of PS3 (ahead of it, actually) and PS4 LTD. It's been a failure in relative terms respect to several factors, and I think SIE should focus on planning a better launch for the PS6/PS6P in the next two years at this point, but even then, it's kind of hard to pretend that it's not a somewhat popular choice over there at the end of the day. Not other region, besides the US, will sell >9M of PS5 consoles.
It's basically pre-MonHun boom PSP 2.0.
 
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The main concerns I see posted about Playstation aren't even really pointed at Sony. More of a market assessment. I don't see anyone on GAF attributing all these things to Sony but not others. Hell we had a funerarl for Xbox last week. Why are you guys so sensitive?

1. Every tech company is full of incredibly unqualified workers with rotten values.

2. GPU demand, huge downturn in disposable income for the middleclass and faster internet speeds are the perfect storm for a game streaming future. I see very little chance it doesn't go this route for everything AAA.
 
I mean, do they have to 'beat Nintendo this time'? Sony and Nintendo have vastly different products that serve vastly different sections of the market.

They have to beat iOS and Android, and to a certain extent, they have to hold Valve at bay.
I don't think current Sony could beat Nintendo at all. It's not really a fair fight. Sony need to get through this painful period of finding themselves again. I think people are becoming extremely tired of their rinse and repeat formulas, and lets be honest. More or less Ubisoft game design.

I'm hoping Yotei fixes the issues with GoT.

I also think, Sony chased the cinematic game and it feels like the fans of gaming are done with it. Theres a healthy 10 to 20 million worth of sales to go after for big titles like spiderman. I think Yotei can eclipse 10 mill sold but when Nintendo sell 30+ million of their big franchise releases, sony have a huge up hill battle.
It was mobile that eaten Japanese market and Nintendo survived by focusing on the children who are too young for gaas
Young adult is 90% dominated by mobile gacha and PS/PC only left with scrapes


Japan gamers though love HSR and other gachas very much

Come think of it, I think Sony does not worry about Nintendo especially in Japan. Maybe both sides don't even think each other as competitors. I don't even hear or read especially in Japan gaming and business news that Sony is alarmed about Ps5 sales. And in Japan, developers continue to support Ps5, there is still always a port of Ps5 version not just Switch version on multiplatform games. About Japan maybe they are already satisfied with the console sales and software sales on Ps5 and it does not need to be the same as Switch 1 and 2 sales number. It is like both company has mutual understanding and respect each other's turf. Even Legend of Zelda live action movie will be under Sony production. For both Sony and Nintendo, I think only Xbox was the competition, and both can breath a sigh of relief that Xbox is finally beaten.
 
Personally I am deeply concerned about the PlayStation brand as it teeters on the brink of irrelevancy. Speaking as a PlayStation fan, it would trouble me greatly to see it cease to exist due to their incompetence and unwanted products, leaving Nintendo to support the console industry by itself. Nintendo effortlessly dominating console gaming due to insatiable customer demand and unanimous critical praise doesn't bear thinking about.

I find all of this very worrying and will be watching the PlayStation situation closely.
 
Well, I knew there was a reason you were avoiding naming anything specific.

Just to be clear, you are wrong.

The Witcher 3 on Switch, for example, outsold the Xbox One version every year after its release. Mortal Kombat 11 and 1 both sold more on Switch than Xbox. Hogwarts Legacy's bestselling version is on the Switch. Skyrim sold a couple of million on the Switch. Red Dead Redemption and the GTA Trilogy releases both sold more on Switch than Xbox.

The thing you don't account for is that the Switch is popular globally, which is true for no other console. In Europe, for example, the Switch versions of any release are guaranteed to outperform the Xbox version, because Xbox is a non entity in Europe. In Japan and Asia, Switch will outperform everything, because the other consoles may as well not exist here. The only place where every other console is competitive with Nintendo is the U.S., where the PS versions are usually the bestselling versions, and Xbox and Switch trade places for second and third (depending on the game; in U.S., of course, Xbox is stronger than it is anywhere else). So no, you are completely wrong, and your information is out of date and presumably rooted in Wii and Wii U era perceptions and/or very limited regional information (such as Circana/NPD only). If you were to follow any regional sales chart with any regularity – U.K., France, Germany, Spain, Japan, Canada – you'd be aware of this too (and I do encourage you to do so going forward, it makes for some fascinating data and context).

As for Xenoblade, those games are JRPGs, and that series sells 2-3 million copies per release on a single platform, which even fully multiplatform JRPG releases such as Metaphor or Tales of Arise are unable to achieve, nothing short of total breakout hits like Nier Automata has been able to, actually. Not sure why you thought bringing those up was going to prove your point.
I'm not sure if saying Switch is only successful for 3rd party publishers as a retro console, because the only games that sell better on it are ports of old games everybody has already played elsewhere is such a good thing...

Nintendo lives solely on nostalgia (even their 1st party offerings are essentially memberberries), can that keep them going forever?
 
Just to be clear, you are wrong.
The Witcher 3 on Switch, for example, outsold the Xbox One version every year after its release. Mortal Kombat 11 and 1 both sold more on Switch than Xbox. Hogwarts Legacy's bestselling version is on the Switch. Skyrim sold a couple of million on the Switch. Red Dead Redemption and the GTA Trilogy releases both sold more on Switch than Xbox.

The thing you don't account for is that the Switch is popular globally, which is true for no other console. In Europe, for example, the Switch versions of any release are guaranteed to outperform the Xbox version, because Xbox is a non entity in Europe. In Japan and Asia, Switch will outperform everything, because the other consoles may as well not exist here. The only place where every other console is competitive with Nintendo is the U.S., where the PS versions are usually the bestselling versions, and Xbox and Switch trade places for second and third (depending on the game; in U.S., of course, Xbox is stronger than it is anywhere else). So no, you are completely wrong, and your information is out of date and presumably rooted in Wii and Wii U era perceptions and/or very limited regional information (such as Circana/NPD only). If you were to follow any regional sales chart with any regularity – U.K., France, Germany, Spain, Japan, Canada – you'd be aware of this too (and I do encourage you to do so going forward, it makes for some fascinating data and context).
Xbox One? Really?
Just because someone even deeper down in the drain doesn't make you "mighty and successful". And to "win" over xbox you still have to do same shitty stretching of facts, like compare yearly sales even though W3 came on switch 4 years later than xbox.
The number of Switch ports we see is pityfull, it's clearly says just how "successful" they are. Companies love money, if it would be economically viable (i.e. substantial sales base of customers) we would see a waterfall of ports - where are they? :messenger_tears_of_joy:

As for Xenoblade, those games are JRPGs, and that series sells 2-3 million copies per release on a single platform, which even fully multiplatform JRPG releases such as Metaphor or Tales of Arise are unable to achieve, nothing short of total breakout hits like Nier Automata has been able to, actually. Not sure why you thought bringing those up was going to prove your point.
Some serious excuses here.
"Failure" FF16 did x1.5 in a week what Xenoblade did in lifetime. And 2 mil is a level of some cell-shaded anime stuff, not a high-budget 3d jrpg.
 
Did you adjust numbers to the fact that in digital age bigger share of people play games, children included? Children nowadays prefer electronic screen to playing on open air
Are you dumb? I pointed out that in Japan the available pool of children userbase (0-14) is in a constant downward trend. Not only that but the overall japanese population is shrinking.
Yet amid these unfavourable demographic conditions NS1 has become by a good margin the best selling console ever there.
This run counterwise to your silly claim.

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If it is for everyone - why young adult games struggle on Nintendo consoles?
It's not up to you to decide what games young adult japaneses should play to.
As an example a lot of young adults in Japan has played Animal Crossing New Horizons.
How can I prove my statement? Because ACNH has become the best selling console game of all time in Japan and by a good margin, something that is not achievable if a game laser focus on one single age group.
Even though I didn't say in my previous post Nintendo Switch also shattered the record for game sales in Japan.
 
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Are you dumb? I pointed out that in Japan the available pool of children userbase (0-14) is in a constant downward trend. Not only that but the overall japanese population is shrinking.
Yet amid these unfavourable demographic conditions NS1 has become by a good margin the best selling console ever there.
This run counterwise to your silly claim.
Not very smart, do you.
If you had 50% of 100 and then you have 80% of 80 - you still have more in second case. Yes population shrinked, but inside that population ratio of gamers increased greatly.

It's not up to you to decide what games young adult japaneses should play to.
As an example a lot of young adults in Japan has played Animal Crossing New Horizons.
How can I prove my statement? Because ACNH has become the best selling console game of all time in Japan and by a good margin, something that is not achievable if a game laser focus on one single age group.
Even though I didn't say in my previous post Nintendo Switch also shattered the record for game sales in Japan.
No proof that it's young adult and not "family with children"
Young adult+ massively prefer their waifu/husbando gacha games (those constitute 80-90% of Japan game market revenue wise)
 
PS1 and PS2 go to Sony. PS4 beat Wii U, but Switch beat PS4. DS beat PSP. 3DS beat Vita. PS5 and Switch 2 undecided.

So 2-4 or 3-4 if Wii U is also counted (which fwiw I think it should be).

If we go by how you did it, it still remains 4-3 for Nintendo except Switch's win is against PS5 not PS4.
What the hell?

If you're gonna move generations around to fit your agenda I could say

PS1 beat N64
PS2 beat GameCube+ Wii
PS3 beat Wii U
Switch beat PS4
And PS5 is ahead of Switch 2 😂

Lol what did you even just attempt?
 
What the hell?

If you're gonna move generations around to fit your agenda I could say

PS1 beat N64
PS2 beat GameCube+ Wii
PS3 beat Wii U
Switch beat PS4
And PS5 is ahead of Switch 2 😂

Lol what did you even just attempt?
What are the odds Xbox series two beats PS6?
 
Guys, should I make a "Tony Hawks has already fallen under Death Stranding 2" thread?

I think that is a riveting fact and comparison and not all all concern trolling.
 
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