Busy day, busy day! Not much time for playing. However! I can make up for it with informativeness, and also cause... the OP has evolved! LotT short stories Rare Hunter & Reflections have been added! I finally made a description for The End of "The World"! Also there's now a list of characters whose real life gender differs from their in-game one! I created & added more character icons! Jun, Taiichiro, Michiru, Tabby, Phyllo, Lycoris, Chimney, NOVA, Kazu, Lios, Balmung, Orca, Elk, Tri-Edge, Mireille, and Reki! Still got a couple blank spots left (AB Ch.7, G.U. 2 & 3). Any suggestions on who ta fill 'em with?
The informative part comes with this list I put together during my playthrough last year, and have since updated just before posting it right now! Look at this list. It's soooo much longer than the one I was able to compile of the original .hack// games (posted above). Was Rebirth rushed? Stuff like not being able change the equipment of party members suggests yes since it was possible all along in the original games. Whatever the case, its almost all for the best! Living w/o stuff like the B/B camera setting & party members kicking Chim Chims is tough!!
//v1.02: Changes implimented post-Rebirth [Bonus #07]
- What They Tell You
Weapon Affinity has been added. Different monsters/player classes are weak to certain weapon types.
You are now able to change allies equipment.
Party members will now chase and kick Chim Chims, Rare Chim Chims, and Lucky Animals.
You can now press and hold L1 in fields and battles to keep your party members nearby.
Dual Swords
-> Dual Sword combo hits have been raised from 4 to 7 with the number of button presses needed remaining the same.
-> Enemies have to be hit once before you can use a Dual Sword charge attack on them.
Broadswords
-> You can now freely move around while charging a Broadsword attack.
-> Charge Attack guage expanded from 1 to 3.
-> Charge Shockwave now occurs depending on your level of charge.
Bike missions (the Flag Racing of G.U.) have been added.
A bike parts shop has opened in Mac Anu.
E-mail from the previous game is now listed under an archives section.
There are now tabs in the music/background section to view things you unlocked in a previous and current volume.
Once Haseo achieves his third form, a new Awakening called "Divine Awakening" will be added to your list.
Armor and Accessories can now be alchemized.
- What They Don't
There is now split second delay between selecting a skill and it being used.
Once all monsters/opponents are dead, Demon Awakening will no longer continue to drain away your Morale gauge (unless ya keep spamming the X button lol).
2 new camera options (B/A & B/B) are present.
When passing a nearby Platform for the first time, an on-screen indicator will popup showing how many you've passed. This does not occur in cloister type dungeons as they only have a single platform per floor.
You may notice right at the start of the game that your bike is much speedier than in Vol.1. This is due to bike parts and tuning being added to the game.
There is now a short pause when you change between main weapons both in and out of battle.
Party members mention when Chim Assassins appear.
Party members are no longer voiced when spoken to in town or areas.
Red dots provide a trailing effect on mini-map, presumably to help you remember which way you were going after exiting battles.
In order to hide the mini-map you must now hit Select then press Circle.
Monster groups have new patrol routes and are rarely as stationary as they were in the first game.
Mecha Gruntys voice has been changed.
Mecha Gruntys dialogue has been shortened.
Tri-Strikes rengeki text was changed from "Tri.Strike" to "Tri-Strike".
New smaller rooms and hallway designs have been added to cave dungeons.
A new type of scenery I call "budding trees" have been added to grassland areas.
4 new area types have been added. Wilderness (clear), Wilderness (cloudy), Wilderness (evening), and Cloister dungeons.
Ryu Book VII now lists each monsters level range, allowing you to more easily create fields with specific monsters in mind.
Categories for "Undead", "Demon Stone", and "Angel" type monsters have been added to Ryu Book VII.
The monsters "Carrie" & "Carrianne" were moved from the Demon category to the Crustacean category in Ryu Book VII.
Ryu Book VIII now lists Bike Parts.
You are now able to skip by the opening logos. Though doing so takes you to a loading screen!
Pressing the left stick will cause you to exit the first person camera view. Previously only pressing R2 would let you exit.
The "Crimson Vs" icon has been moved up two spots in the desktop menu.
The menu bar graphic at the top of the "News Capture" page has been changed.
The "Black Armor" no longer raises Physical Attack or Magical Attack and its Physical Defense value was raised.
Physical Attack and Magical Attack values (they were all 0 save for Black Armor) are no longer displayed under Armor and Accessories.
The morale guage is reset back to empty after each arena survival match instead of half.
Advice is now given at arena counter. It can also be viewed in the waiting room.
Some new monsters from Vol.2 can be found in areas accessible on the Delta server using Vol.1 keywords such as Tick Masks in Δ Freezing Blazing Phoenix.
"The" (Moon, Death, etc) items are now displayed before elemental scrolls in your item inventory.
The cost of alchemizing weapons even from the previous game has skyrocketed.
The map no longer displays when interacting with Mecha Grunty.
Beast & Demon Awakenings can now be used when the morale guage is half-filled and above.
Dark & Light elements have officially been added
Some trap treasure boxes may have bigger guns than ones previously found (I assume they do more damage?)
You are now able to use Beginner's Text / Book all the way to the maximum level percentage (20.99). Previously, you were only able to use them up to the maximum level but not maximum percentage. (10 instead of 10.99).
You are now able to access the Skill Trigger while charging or holding a charge attack.
Bikman's flyer distribution list now shows 160 Player Characters, up from 135 in Rebirth.
- It May Just Be Me...
Avatar battles feels much faster and their controls more responsive.
Broadsword is much quicker!
Demon Awakening feels much less automated and lasts longer.
//The End of "The World"
file.05: Even in CC Corp few people knew of Aura and her management of the game. "Aura would sometimes act impulsively, like a fickle goddess. It was Aura's idea to create a replica of the Kite character, and use it in a promotional Giveaway Campaign." Jun says the best estimate as to when Aura disappeared is late 2014 (LotT ended in late 2014... that happy end didn't last long ;.
. 7 years after the original Pluto's Kiss lag, crashing servers and other problems began notably hampering the game and network itself. The NAB suspected it was a new type of virus but couldn't find any proof of it. "The real reason was simply that Aura had vanished." In order to save the game/network/their hide, the top execs at CC Corp decided to ressurect Aura. "This was how Project G.U. was established."
Guardian Ubiquitos: Aura, the Guardian Ubiquitos.
You know I still don't get the time dilusion effect they experienced in the aida server.
I mean how can everything that happened possibly take place in only 3 minutes?
According to Cell data moves at the speed of light. They prolly phrased it that way to be less technical about it but the point was data goes fast. Since they were data, 3 hours (according to the wiki, under 2 hours according to my game save & that's including prologue & previously on G.U. thingys) for them coulda been 3 minutes to everyone else?
Alternatively: subliminal message induced hallucinations /cc corp/ or nanomachines /kojima/