PetriP-TNT said:
And like I have repeated million times, every car should be unlocked in the Arcade mode, but absolutely not in GTLife.
And I have no problem with that. I have a problem with the stupid grind in GTLife to get said car unlocks.
55,000 cr for a 24 hour endurance race is INSANE. What the fuck was Kaz smoking when he set the reward limits for A/B-spec races?
I don't mind doing the races for cash. I do, however, MIND THAT IT'S A WASTE OF FUCKING TIME to get the "unicorn"/high valued cars. Again: 200 races of Indy-5 Lap Like the Wind. Insane, and it's not very fun to do the same race over and over and over and over and over just to recoup the losses.
The only people happy with this are the "LEGIT ONLY" butthurt crowd because they want people to sit there for hours to grind cash that is slow to get and takes forever to get. I can understand why they're butthurt ("BAWWW THE X1 IS NO LONGER PRESTIGE!"), but honestly: It isn't hurting anyone that dupes/traded high-value cars among like-minded people. You go online to race, you kinda expect to run into cheaters or people that do things that you may find dishonorable. Oh well, set restrictions on the cars and you shouldn't have a problem.
Anyway, until PD either fixes the cash reward to where it doesn't take forever to get cars in GT Life, or reverses their decision, I'm done. I'm not going to sit for a week at a time to get one car a week on Indy. No. Nope. Not fun.
The way I see it, A/B-spec should be:
Beginner-Up to 25,000 cr
Amateur-Up to 50,000 cr
Intermediate-Up to 75,000 cr
Pro-Up to 150,000 cr
Extreme-Up to 1,000,000 cr
Endurance-starts at 10,000,000 to 20,000,000 (complete a 24 hour of Le Mahns or similar)
That would be proper "game" balance while making people work toward the cars. Sure, it may not take a long fucking time, but everyone would be on even ground and the cry babies wouldn't have problems and casuals/people that wanted to dupe the high value cars to save time could put in the effort and recoup costs at a certain level/time investment.