Graphic preset comparison from PS5 to PS5 Pro from No Mans Sky files

What's the point of a PS5 Pro when most games released don't look that much better than a PS4 Pro game?

This Gen has been a joke across the board, remasters, re-releases, cross Gen titles still coming out years later.

Let's just move on to PS6.
What's the point of a PS5 when most games released don't look that much better than a PS4 game?

PS5 Pro will be a huge leap in hardware imo for someone like me who is still using a base PS4. Most games aren't pushing the PS5 to its capacity, eventually they will towards the end of the generation.
 
Just my opinion. For me Sony is a mess in this gen.

You're free to your subjective opinion of course.

Objectively, Sony's on fire this gen and the second half of this gen is shaping up to be a monster.

- Hardware is doing very well, in spite of the difficulties caused by the pandemic
- Premium accessories are selling gangbusters
- Subscriptions / Premium subscriptions are doing well for revenue
- For games they've managed to navigate the pandemic during the first half of this gen just as well as any other publisher or platform holder, and have put out numerous critical and commercial successes
- Almost all of their studios are preparing to release at least 1 game in the second half of the gen, some could release 2-3 more before this gen ends.
- They've got the Pro ready to launch soon and between their own lineup of games and GTA, the second half of this gen is gonna be massive


They've been anything but a mess, objectively speaking.
 
I think people need to just relax and wait for the thing to come out first. There's going to be games which utilize it effectively, and games which don't. The game's profile already probably maximizes the games visual quality vs performance tradeoff and there's very little to be gained from going any higher, so targeting performance over anything else is more important.

It's basically like on PC. I have a 4090 and can just max out essentially everything in most games.. but there's games where there are very little to no visual quality returns which just degrade performance. On a console you might as well keep thermals low and the console quiet so it's not whirring up a storm for no reason if the game isn't that demanding.
 
PS5 Pro might become the most useless console upgrade ever.
Just my opinion. For me Sony is a mess in this gen.
What's the point of a PS5 Pro when most games released don't look that much better than a PS4 Pro game?

This Gen has been a joke across the board,
You really think PS6 gen will be better? The direction gaming is heading, i bet it will be even worse
The reality is the base PS5 is barely used as is, it's all become a joke at this point.

So what's your next move? You guys finally coming to PC, right?

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If you didn't own a 4K TV there was no meaningful upgrade
Not exactly true, PS4 Pro had a Supersampling Mode for 1080p TV's, if anything it maximised the PQ for your TV.
And as a few games were running below 1080p this was a benefit for FHD TV owners along side FPS boost or stability.
I really can't speak on PS5 Pro because we really don't know what it will do, the biggest boon would be PSSR being system level so even old PS4 & PS5 games would benefit from it without any intervention, but that's not the case and it'll be just like the whole CB upscaling in a select few titles Devs bother to do.
Sony has a big job ahead of them selling this to the not so easily impressed crowd.
 
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Now the meager release cadence this gen makes sense. The devs are busy remastering. It's been right under our nose all this time. Just think about the man power required for all this.

Horizon Zero Dawn PS5 Pro Remaster
Horizon Burning Shores PS5 Pro Remaster
Horizon Zero Dawn PS6 Remaster
Horizon Burning Shores PS6 Remaster
Spider-Man PS5 Pro Remaster
Spider-Man Miles Morales PS6 Remaster
Spider-Man 2 PS6 Remaster
Spider-Man 2 PS5 Pro Remaster
The Last of Us PS5 Pro Remaster
The Last of Us PS6 Remaster
TLOU2 PS5 Pro Remaster
TLOU2 PS6 Remaster

and I don't want to speak too soon, but reliable sources are saying there's a good chance Sony has a few hundred working on the Horizon Zero Dawn PS6 Pro Remaster
 
You're free to your subjective opinion of course.

Objectively, Sony's on fire this gen and the second half of this gen is shaping up to be a monster.

- Hardware is doing very well, in spite of the difficulties caused by the pandemic
- Premium accessories are selling gangbusters
- Subscriptions / Premium subscriptions are doing well for revenue
- For games they've managed to navigate the pandemic during the first half of this gen just as well as any other publisher or platform holder, and have put out numerous critical and commercial successes
- Almost all of their studios are preparing to release at least 1 game in the second half of the gen, some could release 2-3 more before this gen ends.
- They've got the Pro ready to launch soon and between their own lineup of games and GTA, the second half of this gen is gonna be massive


They've been anything but a mess, objectively speaking.
I have a PS5 since november 2020 and my feeling today is that I regret to buy it and to buy so many games on it. Just that. I don't fucking care about your "objective" view. In my personal view, Sony is a mess, I don't like the way they move things and if I don't have so many games on PS5 I would leave the ship.
 
I really can't speak on PS5 Pro because we really don't know what it will do, the biggest boon would be PSSR being system level so even old PS4 & PS5 games would benefit from it without any intervention, but that's not the case and it'll be just like the whole CB upscaling in a select few titles Devs bother to do.
There are two big differences. PSSR 'is' available to legacy titles (ie. devs can enable it without upgrading to a new SDK/adding PS5Pro support) - so while it won't be system-enabled - the path is open to actually add it everywhere - while there was no such thing for CB/PS4Pro.
CB integration is a lot more invasive than FSR/DLSS style upscalers - from the amount of engineering work (even if already have motion vectors and an existing upscaler path, there were many changes needed) to optimizations needed to make it work (parts of pipeline needed very specific PS4Pro improvements to get anywhere near the 2x resolution multiplier that was at the quality target) - IIRC the ideal path was 2 weeks to integrate, with complex cases going into months of work.

Meanwhile - assuming PSSR is similar to modern upscalers - you are talking somewhere in between 'flipping a switch' if going from an existing temporal upscaler, to a couple of days of work (for titles without temporal treatment in its pipeline - but having at least motion vectors already). And 'most' titles today either do temporal upscale or temporal AA already - when PS4 Pro launched - the landscape was completely different (TAA was just getting adopted more widely, and upscalers were almost non-existent).
So the adoption will be broader than CB - that's a given - the only question is how much.
 
I have a PS5 since november 2020 and my feeling today is that I regret to buy it and to buy so many games on it. Just that. I don't fucking care about your "objective" view. In my personal view, Sony is a mess, I don't like the way they move things and if I don't have so many games on PS5 I would leave the ship.

Sounds good, hope you find some things to enjoy in the second half of the gen. Meanwhile Sony's still chugging along just fine.
 
So you won't be buying PS5 Pro and PS6 right? The line ends here?
1st party games are still not day 1 on PC, atleast the SP ones so i have to buy it, even if i get like 1 game in 3 years lol. Currently my most anticipated game is Death Stranding 2 and that shit is not on PC day 1
 
I know people are not dumb enough to really be upset about a better spec'ed console so I know these are marching orders from a discord group to spam PS5 Pro threads saying it's a useless upgrade. SMH
 
that's probably a quick profile so it can pass the compatibility test, and things can be improved further near the Pro's release. If anything, it just confirms again that the Pro is real.
 
Don't think I got a big difference from the PS4 to PS4 Pro. Doubt this will do the same if there's ever going to be a Pro to begin with.
 
The reality is the base PS5 is barely used as is, it's all become a joke at this point.
Yeah barely used.😂🤣
The reality is the console is already maxed especially when you enable raytracing.

If it weren't the case, I would ask myself why even good developers like Insomniac have to lower the resolution when ray tracing is used or why you always have to deal with a ridiculous 30fps at 4k.

I would also like to know why the games have to run at such low resolutions in performance mode. Yes, definitely because the console isn't maxed out, what nonsense.
 
Sony is a mess for doing a console revision like they have always done? Okay lmao
Just looking at how this gen has played out, that's one out of touch post.

I can't possibly see how Sony is a mess this gen.
 
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I know it's an arbitrary question - but what do you expect the timeframe and workload would be if devs are adding in PS5 Pro enhancements to a title during the development process or even after release?
I mean it depends on the amount of enhancements (and how much time the developer is willing to invest) - obviously. Lots of PS4 Pro (and 1X) enhanced titles literally did the bare minimum - which was a couple of days of settings tweaks.
That said - a couple of days is likely enough to enable PSSR - which wasn't the case with PS4Pro (CB was much more cumbersome and effort intensive to work with), in addition to tweaking settings - so there's already more 'bang for buck'. The investment tends to scale with how much market share the devices will have - PS4 Pro was big enough to not ignore, but not so big that devs would naturally commit a ton of effort.
 
What's the point of a PS5 Pro when most games released don't look that much better than a PS4 Pro game?
This Gen has been a joke across the board, remasters, re-releases, cross Gen titles still coming out years later.
Let's just move on to PS6.

Well we won't know until the system is out and there are comparisons, but ideally it should be a console for people who don't want to give up resolution and image quality in order to achieve smooth framerates.
For all the talk about Ps5 not being pushed, that's only partially true if you play at 30fps. In the 60fps performance modes we've seen plenty of compromises already with games like FFXVI, Alan Wake 2, Jedi Survivor, Rise of Ronin or Avatar not even hitting 1080p (and sometimes going as low as 720p). Others like FF7 Rebirth take a massive visual hit if you play on the performance mode and even big exclusives like Helldivers 2 barely manage to run at 1080p.

If you are fine sticking with the 30fps modes then ,sure, it might not feel that relevant. The good news is that it's a completely optional upgrade that no one is forced to buy, just like the Ps4 pro.
 
I'm not getting it. I got the ps4 pro and the Xbox one x. I say one x did seem more a difference compared to OG Xbox one. But the ps4 was good and ps4 pro just wasn't that big of a jump. Sure there be ppl that gonna buy it. I just don't know. They hadn't even done a price drop on these. So you know that pro gonna be 500 maybe. Unless they do a price drop all of sudden when it comes out.
 
Lowest DRS factor increased from 0.6 to 0.8 and Water Quailty changed from High to Ultra.

Leonardo Dicaprio Ok GIF by MOODMAN
Don't forget Xbox Series X was meant to be the pro version & Series S was supposed to undercut PS5.

I'm comparing PS5 to Series S & PS5 Pro to Series X for the rest of this generation 😂
 
It's an optional console. The complaining here really is crazy. I don't go on PC threads but do people complain a lot about 4090 being useless compared to 4070 on those?
 
Like clock work! In every thread dedicated to the ps5 pro, you have a bunch of guys who make it a point of honour to tell everyone that it's a useless console. Every fucking time lmao. Guess what, it's optional ! Just don't buy it. What's so hard to understand about that?
 
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I'm comparing PS5 to Series S & PS5 Pro to Series X for the rest of this generation 😂
I mean I did expect Sony to drop PS5 DD to 299-349$ after Pro launched when the initial leaks came out. Effectively making that the reality.
But now that they are outselling Series 10:1 in ROW and 7:1 globally? Yea why bother.
 
The boom of 4k tvs and PS4 Pro required the same "look at this shadow and you'll see it looks sharper". This time we have a boom of 120hz 4k TVs and games that have unlocked framerates and AI upscaling. There is no difference in showing the smoother, sharper, and better graphics preset games this time round.
When I had a PS4Pro and an X1X, I always found the PS4 Pro looked noticeably worse on the majority of games I tried as it was generally around 1440p and the X1X would be doing native 4k. And even now the last gen titles still show that difference. Revisit either AC Origins or AC Odyssey which both got 60fps current gen patches, but retained the graphics settings from the the PS4 Pro and the X1X. And the XSX looks noticeably better than the PS5.

Whether we see that kind of difference here again or not is yet to be seen. But for that noticeable uptick in image quality is what I'm after. Some people dont care and wont see it as significant enough. That's fine. Me, I'm day one for sure.
 
What they are investing, for now, performance on is less severe resolution scaling (minumum resolution is 80% of 4K instead of 60% of 4K, no PSSR scaling or frame generation yet) and better water (High to Ultra).
It is likely FPS stability and PSVR2 sharpness would be positively affected too, but yes this is not their "let's push PS5 Pro patch" by any stretch of the imagination. I do not think they have much RT built-into it so large improvements to RT processing performance do not mean much to them either.
Yeah unless your game uses RT it's going to be a case of most games hitting the upper bounds of their dynamic resolution number. 1440p native games will be able to be pushed to 1800p native. PSSR will allow for almost every game to hit 4k like image quality.

I think GTA VI is going to be native 1080p with severely nerfed RTGI / RTAO / RT Reflections on PS5 and be 1440p with good quality RT effects on PS5 Pro. In short it's going to look like shit on the standard PS5 versus the Pro. I think that's why the people who can't afford it are being so defensive lol.
 
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Like clock work! In every thread dedicated to the ps5 pro, you have a bunch of guys who make it a point of honour to tell everyone that it's a useless console. Every fucking time lmao. Guess what, it's optional ! Just don't buy it. What's so hard to understand about that?
At least we graduated from "It doesn't exist".
 
But objectively PS4 Pro was a substantial upgrade.

- It enhanced VR games (very necessary, given the poor resolution)

- It enabled 4K and HDR, visually a game changer.

the "leap" with this new upgrade will be marginal at best.
The ps4 pro allowed them to make a revolution game like last of us 2 visually.
 
The problem is that it offers nothing really new, PS4 Pro came out in a boom time of 4k tvs and offered something palpable.

PS5 Pro has nothing to offer in that aspect, especially in an era where graphical improvements require "image analysis". You can't sell a console to the public by saying "take a good look at this shadow and you'll see that it looks sharper" or "if you move the camera you'll notice it's smoother". And expect people to spend the money they will ask for it.

Personally I do think the PS5 Pro is going to have a harder upsell than the PS4 Pro ever did. As you said, there's no 4K TV boon, and PSVR2 hasn't been as commercially viable as PSVR1. Even if it were to become so later on, chances are that'd be through PC via the adapter, so that doesn't really do anything for PS5 Pro's case.

Also while people are going to continue completely ignoring it or downplaying it, SIE's porting cadence of their 1P titles to PC does also work against the PS5 Pro IMHO. No matter how good a PS5 Pro version of a game is, it'll still in theory come up short compared to a Ryzen 9 + 5090 rocking 64 GB system RAM and a 12 GB/s SSD. And now Sony's own 1P games are providing justification for those types of set-ups. Yes the total # of people on Steam who'd have such a setup is probably 1% of users if that, but I'd bet at least some would be performance-orientated hardcore/core enthusiasts who'd otherwise been fine with a PS5 Pro, but don't need one now if they're okay waiting a bit for eventual 1P SIE ports to PC taking advantage of their hardware.

However, even saying all that, there is still going to be a subset of performance-orientated hardcore/core enthusiasts who are, relatively speaking, more price-conscious than those going for the high-spec PC configs. A subset with families and PS5s already, who'd probably prefer to stay with the hardware and get a more performant PlayStation for the living room while maybe letting a family member use the regular one, and they can share games between them. That subset is likely magnitudes larger than the other one who'd be more likely to take the PC route; I'm just saying SIE likely enabled the latter a bit more than they ever needed to.

But the biggest challenge for PS5 Pro will end up being convincing people on the upgrade if there is no 4K or certainly 8K TV boon on the horizon? They'll have to rely a lot on pushing the framerate boosts and RT gains, but how effective is that going to be vs how they upsold the PS4 Pro?
 
PS5 pro can't come soon enough. I hope to see the comparisons from Digital Foundry, probably will be minor at the beginning, but I expect improvements from the big studios.
If people are buying the crap in a box that is the Series S, I don't see why people wouldn't buy the PS5 Pro.

I am also looking forward to seeing how the Pro turns out but I'm not sure Series S is a great example as to why people would get it. You may as well say "if so many people will buy the crap in a box that is Series S, I don't see why they wouldn't get the Series X" except they didn't.
 
The good thing about Pro consoles is they are optional. So if you find it useless, you don't need it!

If Pro can just deliver more solid framerates at higher resolutions, I'm good.

But it'll also have better Ray Tracing for those games that support it judging by all the rumors. Might even have RT for games that don't have it.

I <3 Pro Consoles
 
Ps4 pro massively lied it wil be 4k console tho. It was sub 4k and only for 5 percent of games got fake 4k

They never said it was a 4K console, that was MS with the Xbox One X that had 4K writing pressed on the chip

Sony said that PS4 Pro was for better IQ for people with 4K TVs

They never talked about the internal rendering resolution
 
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Maybe i will buy 1 or 2, one for the cabin and 1 to just keep in mint condition. But at home i just gonna keep the old fat one.
 
I would be OK if most games just boost 4K 30FPS modes to 60FPS. I find current 60fps modes to be too blurry and low res, but 4K 30 FPS feels so bad on OLEDs.
Anything extra would be bonus.
 
if ps5 pro has bloodborne 2 or bb1 remaster and FF7 rebirth is actually 60fps in quality mode, i'll get one.
And if I get a ps5 pro, i'm skipping ps6 until pro comes out.
 
if ps5 pro has bloodborne 2 or bb1 remaster and FF7 rebirth is actually 60fps in quality mode, i'll get one.
And if I get a ps5 pro, i'm skipping ps6 until pro comes out.

My plan is to skip PS5 Pro and PS6 Base and wait for the PS6 Pro. That's the lesson that Sony has taught me the last two generations.
 
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