ChiefDada
Gold Member
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It's awful, low res cube map reflection. There are no RT reflections on footage they showed.
Yeah, not good at all. Hopefully RT reflections on Pro because it held back an otherwise very good presentation.
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It's awful, low res cube map reflection. There are no RT reflections on footage they showed.
Yeah, not good at all. Hopefully RT reflections on Pro because it held back an otherwise very good presentation.
If you guys really want to be disappointment, take a look at the Monster Hunter Overview. It looks worse than most last gen open world games.
Everything looks very dynamic though. And lighting isnt as bad as everything else so like Dragons Dogma 2 they might be using RTGI here. Still, everything from the draw distance to materials, rocks, textures and character models look atrocious. Hard to believe they ditched MT Framework for this engine. remember, deep down was real and playable back in 2014.
I think Capcom is going for a more systems driven approach. it didnt like land in Dragons Dogma 2 but maybe it does here. I kinda wish they went back to the Lost planet 2 days where they were still targeting higher fidelity visuals but i suppose you cant have both in 2024.
If you guys really want to be disappointment, take a look at the Monster Hunter Overview. It looks worse than most last gen open world games.
Everything looks very dynamic though. And lighting isnt as bad as everything else so like Dragons Dogma 2 they might be using RTGI here. Still, everything from the draw distance to materials, rocks, textures and character models look atrocious. Hard to believe they ditched MT Framework for this engine. remember, deep down was real and playable back in 2014.
I think Capcom is going for a more systems driven approach. it didnt like land in Dragons Dogma 2 but maybe it does here. I kinda wish they went back to the Lost planet 2 days where they were still targeting higher fidelity visuals but i suppose you cant have both in 2024.
And you´re already being awfully generous with that comparison, actually. Wukong`s gameplay models arent`t that far from the cinematic versions whereas the models in MHW take another 10m plunge into a dry pool from there. It`s seriously mind boggling to have these graphics paired with the hardware recommendations Capcom has given........I think the character models are...ok, they look like decent ps4 models.
the creatures look better (i can't find non-blurry pics)
this is wukong
I was doing the devil's advocate...but yeah.And you´re already being awfully generous with that comparison, actually. Wukong`s gameplay models arent`t that far from the cinematic versions whereas the models in MHW take another 10m plunge into a dry pool from there. It`s seriously mind boggling to have these graphics paired with the hardware recommendations Capcom has given........
like wtf is this? How hard do you have to fuck up your engine to make ...this... struggle to run at more than 30fps on a current gen console.....
its just buzzwords. the results speak for themselves and they are not using anything super fancy in their games. the spiderman 2 example is hilarious because they only use AI for muscle deformation which was something they added in miles back at launch.Sony Corporate Report 2024
In theory game like this doesn't need RT reflections that much, most of the environments are natural and don't seem to be covered in water too much. There are also no large metallic objects/bases etc.
But I hope you guys are right about some sort of GI solution, this one is needed for sure.
If I'm reading this correctly, this actually sounds like what you were speaking about a few pages ago, unifying all first party games on Unreal engine. Depending on how these talks go, we might even end up with a custom branch of Unreal 5, optimized for PS5 and PS5 Pro that is used by all first party games moving forward. By 'explore potential external sales' I can see a future where there's a 'PlayStation' engine, fully optimized for PS Hardware that gets licensed out to devs that want to use it to ensure every drop of performance is squeezed out of the console.Sony Corporate Report 2024
And you´re already being awfully generous with that comparison, actually. Wukong`s gameplay models arent`t that far from the cinematic versions whereas the models in MHW take another 10m plunge into a dry pool from there. It`s seriously mind boggling to have these graphics paired with the hardware recommendations Capcom has given........
like wtf is this? How hard do you have to fuck up your engine to make ...this... struggle to run at more than 30fps on a current gen console.....
I said this in January…Sony should design one engine for all of their games. Call it the “Sony Tools”, it would have nanite like features, RTGI, hair simulation, physics, cloth simulation, everything for any type of game…have all their 1st party dev knowledge poured into the engine..
I said this in March 2024…All Sony first party studios need to switch to UE5 until their engines can compete. PERIOD.
I said this in March 2024…
Yes for sure. What i wonder though is it RT raytraced or RT realtime? Probes can suck it.RTGI clear as day.
Her cheek. The underside of the horse. Bounce light.Not sure what you are seeing here.
Every leaf has a shadow. Thinking RT shadows.
Like what?Those engines wont get developed if nobody is using them until they "can compete"
Not to mention that their engines already outperform UE5 in a ton of areas.
Am i out of line for saying that shadows on single leaves is a fucking waste of resources when you have ps4 launch textures and characters?Every leaf has a shadow. Thinking RT shadows.
I feel you but I dont know why they cant do both. For some reason Sonys been allergic to next gen assets this gen especialy next gen characters.Am i out of line for saying that shadows on single leaves is a fucking waste of resources when you have ps4 launch textures and characters?
Yeah but if you can't do both, at least cut on the secondary stuff, nobody can convince me that shadows on single leaves on the ground are more important than character models and textures...I feel you but I dont know why they cant do both. For some reason Sonys been allergic to next gen assets this gen especialy next gen characters.
I will say I do think RTGI and RT shadows are the best overall choices for RT features in a Forest enviroment though.
Am i out of line for saying that shadows on single leaves is a fucking waste of resources when you have ps4 launch textures and characters?
Am i out of line for saying that shadows on single leaves is a fucking waste of resources when you have ps4 launch textures and characters?
I sincerely doubt it.Well since you prioritize texture and materials, no, you're nor out of line. The texture work in Tsushima was atrocious and while I see some evidence of improvement, it's nothing close to a generational leap. The lighting difference was immediately apparent and as a lighting guy, I'm excited for it. Tsushima had one of, if not the best HDR implementation of PS4 gen and I think more realistic lighting in combination with the art style will likely launch Yotei into top 3 graphics for 2025.
kingdome cock 2
I mean, i hate the combat but it can't be worse than anal wake 2.
Only thing that stands in Yotei’s way from what you named is gta 6, which will demolish it. Fable, looks considerably better. And the captain America black panther game which looks a gen ahead. I can see bluepoint or bend coming out with a surprise 2025 game that also shits on it though but yeah that’s about it.I sincerely doubt it.
Next year we have gta6, fable, next doom, ac shadows, kingdome cock 2, indiana jones, marvel 1943, wukong dlc, donkey kong country returns hd, death stranding 2 and many, MANY others since now korean\chinese\AA can compete with AAA thanks to ue5, hell that korean game phantom blade zero looks pretty similar to sushi2
Fable, ds2 and gta6 already look much better than tsushi2, so it's probably gonna be a fight for the leftovers.
I mean, i hate the combat but it can't be a worse than anal wake 2.
You are very optimistic.Only thing that stands in Yotei’s way from what you named is gta 6, which will demolish it. Fable, looks considerably better. And the captain America black panther game which looks a gen ahead. I can see bluepoint or bend coming out with a surprise 2025 game that also shits on it though but yeah that’s about it.
When is gears E-day? Is that 2025 or 2026? Cause that looked leagues better as well
Will we see new death stranding 2 gameplay today?
Like what? Lol.Those engines wont get developed if nobody is using them until they "can compete"
Not to mention that their engines already outperform UE5 in a ton of areas.
I love UE5. I dont care how similar the jungle looks to Black Myth because thats how real jungles look. Give me this over cartoony bullshit anyday of the week.
Couldn't disagree more. It's fine for what it's doing, but I'll always appreciate a game with striking art combined with grounded lighting over another game that wants to go for photorealism only. A lot of these UE5 games are looking sooooo annoyingly familiar it's very boring.
Just watching DF's weekly on Patreon, they're all in agreement that the game is visually iterative over it's predecessor with no clear signs of "next-gen" features like ray-tracing or micro-polygon rendering. The game is mostly being carries visually by its art direction. I agree with DF in this instance.
lol I think you will be surprised when the game launches. I am over the smallish leap now. I was in denial for a long time but its time to accept the truth, sony studios are no longer the cream of the crop.Just sharing this post from another thread, there was a small instance in which the woman was standing in the building which "may" hint at RTGI, but regardless, the game is visually mediocre in my opinion. Sony's first parties have been pathetic this generation, Jesus Christ I never thought I'd be agreeing with SlimySnake
I TOTALLY disagree, it depends on the game tbh…I love UE5. I dont care how similar the jungle looks to Black Myth because thats how real jungles look. Give me this over cartoony bullshit anyday of the week.
Hey graphic whores don't forget, new DS2 goodness in ~15min.
Hey graphic whores don't forget, new DS2 goodness in ~15min.