Like I said before, If PS4 can give us TLOU 2, The Order 1886, Spiderman and RDR2 on 1.84 TFLOPS, alot of current games should look like Marvel 1943 on the regular basis, 6x the power and what does PS5, Xbox Series X or most current gen PC games have to show for it? I'm pretty sure it comes from the greedy execs at the top, the old engines, DEI hires, laziness, COVID etc. The Witcher 4
SHOULD look like the tech demo, Ghost of Yotei
SHOULD have all around better everything (I LOVEEEEEEE the visuals but not the technical failings). The engines that actually have the capabilities to give us microgeometry and RTGI actually give us "next gen" visuals. CGI in nature uses alot of geometry and usually is path traced and at least RTGI gives similar results... Engines like UE5, Anvil Next support microgeometry and you can almost always tell when looking at an UE5 game that its underlying technology is "next gen". One look at GTA 6 and you can see all of the "next gen" technologies being used. Most current games look like PS4 games at 4k with some RT at 60 fps. Thank god for Hellblade 2, that has the look of what I consider "next gen", the finely detailed face models, the attention to animation, the billions of polygons used in the assets, the RTGI, its truly like playing CGI, also shoutout to The Matrix Awakens demo....