We usually don't until it's too late.We didn’t realise how good we had it…
CliffyB looking like "GrandMaster" "GasPasser" Bud Bundy in thisEpic (Epic Megagames back then)
Unreal development team
It’s not the boy club thing that made gaming. It was the passion from the devs. The whole small team experimenting. Etc. People working together not from a tick box or budgets so massive you cannot change a thing.Anyone notice anything about these pics? We have to get back to making gaming a boys club.
It has nothing to do with being men. Sierra games were designed primarily from a woman.Anyone notice anything about these pics? We have to get back to making gaming a boys club.
It's not that women can't do it, they change the environment. It's the effect they have on men in a space. Imagine a room full of programming nerds. Now imagine it with a few women sprinkled in. Entirely different mood, vibe, etc. Guys get uptight, get weird, get thirsty etc. Destroys open creativity.It’s not the boy club thing that made gaming. It was the passion from the devs. The whole small team experimenting. Etc. People working together not from a tick box or budgets so massive you cannot change a thing.
Also tbh they didn’t have to answer to any committee. Just go ahead make the game they wanted.
Awesome
Carmack and Romero also worked so well. I miss classic ID.
We never do.We didn’t realise how good we had it…
Most of these photos have a few women in them though.It's not that women can't do it, they change the environment. Imagine a room full of programming nerds. Now imagine it with a few women sprinkled in. Entirely different mood, vibe, etc.
Back then the women working in STEM were awkward big brain geniuses. They're so awkward and spectrumy that they didn't even make the boys nervous or thirsty. The modern STEM girl has a C average and gets through college by getting nerdy guys to do their work. She got into STEM because it was the vogue major at the time. Guidance councilor told them to. I work with them everyday, and also did back when these pictures were taken. It's an entirely different creature. Anyone working with engineers then and now will agree with this statement.Most of these photos have a few women in them though.
This thread had no chance of ever being nice lol.This could’ve been a nice thread. The dream is over now.
Not a single post was mean.This thread had no chance of ever being nice lol.
Didn't know that Steven Spielberg was working at Sega!Sega Of Japan circa late 80's
All I see is quality game making.Fake, I don't see any blue haired whales.
That’s pretty cool. I didn’t realize they had whole bunch of Western devs back then. Well, I probably read about it and forgot .Sega Of Japan circa late 80's
The only message I get from that pic is Jade Raymond wants all the attention. She's literally got a 5 ft radius around her hogging the spotlight.Also since Assassin's Creed is so hot right now, here's a picture of the original dev team that made AC1:
Classic teams is why we just had good games. Now we have this and a clone of every previous game (I'm certain). Creatively died with hair dye.
Great game. It took that first patch to tidy up frame rate, but I liked it much better than TF2.Respawn Entertainment at the launch of Titanfall.
I first saw you reply and wanted to see which one. Man you've got some stamina to single-handedly run a train on all of them.I’d pork that fatty with the sword.
You are probably joking, but there is Spielberg, David Geffen and I think the other are film/music industry people that I can't instantly recognise.That’s pretty cool. I didn’t realize they had whole bunch of Western devs back then. Well, I probably read about it and forgot .
Fixed.Another team photo of Black Isle Studios (top right). Although that's the Planescape team. Not sure how much overlap with the Fallout team I posted above.
Also, original Interplay team, and modern Obsidian Entertainment (partial team, obviously).
Found online and I didn't feel like chopping it up.
Yep, bad attempt at a joke, lol.You are probably joking, but there is Spielberg, David Geffen and I think the other are film/music industry people that I can't instantly recognise.
I know they're breaking ground and all that but I can't help but look at it as if they are digging their own graves.
Well said. I just miss when it was genuine nerds and like minded individuals who came about that actually wanted to be there without being subject to some strange diversity quota or weird ass nonsense being pushed down on them.It’s not the boy club thing that made gaming. It was the passion from the devs. The whole small team experimenting. Etc. People working together not from a tick box or budgets so massive you cannot change a thing.
Also tbh they didn’t have to answer to any committee. Just go ahead make the game they wanted.
Awesome
Carmack and Romero also worked so well. I miss classic ID.
Totally agree with this. Massive teams just dilute any kind of vision. They’re just global industrial products for a global audience. AAs and indies are indeed the future.And that's why I'm mainly sticking to Indies, AAs or non western games these days.
The greatest games of video game history have been made by tiny teams compared to todays standard. Insane.
They had a good run with innovative games and true classics. They got bought by Activision right? What I like to call, the kiss of death.I know they're breaking ground and all that but I can't help but look at it as if they are digging their own graves.
RIP Sierra On-Line
Damn. Absolute baddie at the front there.
Yes, it's not women that have caused the issues with AAA games for sure. It's the dilution of artistic vision and the move to being big corporations led by the nose by HR departments that has caused the rot.Most pics are amazing and so where those times and the talents involved. Still… you can physically smell some of those pics, lol. The nerdiness is out of scale.
Also ironic that the Silent Hill teams had more women than most of the 90s western studios posted, yet you know the prejudices about Asian studios that are passed around. More ironically still, the earlier game studios like Atari and Sierra were perfectly capable of working a lot and making great products while including more women that it would be the norm a decade later.
Love the Super Mario World devs group photo. I didn’t recognize Tezuka at first, he’s way chubbier these days.
Legends, all of them.Looking Glass Studios
(Couldn't find group photo. Only this Office Party photo)
There's a translation of an interview/story Beep magazine (Japanese gaming magazine) made in 1987 where they specifically talked about a female staffer (Akemi Kamio) as one of the main motivating factors for that visit to Konami. I found it hilarious but if that interview/story were made today, Twitter would collectively lose their shit and cancel the magazine. (Because Twitter are a bunch of mentally ill pussies)Damn. Absolute baddie at the front there.
Its all about MEEEEEEE!Also since Assassin's Creed is so hot right now, here's a picture of the original dev team that made AC1: