• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.

GTA V PC Performance Thread

viveks86

Member
So Titan X, i7 3770K, 8GB RAM.

Solid 60, a dip or two in the city, perfect in the heaviest parts of the countryside.

Resolution 1080p
FXAA - On
MSAA - Off
TXAA - Off
Texture Quality - Very High
Shader Quality - Very High
Shadow Quality - Very High
Reflection Quality - Very High
Reflection MSAA - Off
Water Quality -High
Particles Quality - High
Grass Quality - Very High
Soft Shadows - Softer
Post FX - High
AF - x16
Ambient Occlusion - High
Tessellation - Very High
Advanced Graphics off, except Distance while Flying On and Extended Distance scaling at half.

A ton of things had to be tweaked. What are other's setups?

Is your CPU bottlenecking? You should be able to get much more from the GPU. Check your GPU usage % during heavy scenes. If you aren't hitting high 90s then your GPU isn't getting fed enough.

Edit: Ahh… Could be the RAM too. What is your RAM utilization?
 
Yeah that err_gfx_d3d_init normally happens when you're overclocking the GPU too high, happens to me too.

Either roll back to stock clock or take it down in about 20Mhz increments until it goes away.
I don't over clock my 980 and I get that error
 

Oreoleo

Member
Just got my first crash after about 20 hours of game time :( Had been playing for about 4 hours straight, the longest I'd played the game in one sitting so far. Related to the memory leak I wonder? No overclocks on my system.
 

DjRalford

Member
So Titan X, i7 3770K, 8GB RAM.

Solid 60, a dip or two in the city, perfect in the heaviest parts of the countryside.

Resolution 1080p
FXAA - On
MSAA - Off
TXAA - Off
Texture Quality - Very High
Shader Quality - Very High
Shadow Quality - Very High
Reflection Quality - Very High
Reflection MSAA - Off
Water Quality -High
Particles Quality - High
Grass Quality - Very High
Soft Shadows - Softer
Post FX - High
AF - x16
Ambient Occlusion - High
Tessellation - Very High
Advanced Graphics off, except Distance while Flying On and Extended Distance scaling at half.

A ton of things had to be tweaked. What are other's setups?

I can get a locked 50fps with your settings on a HD7970 with a i7 4790k and 16Gigs of ram.

If you put another 8 Gigs of ram in you should be golden.
 

Derp

Member
Honestly i've been playing since launch at 4k, 35-55fps, and as much as i miss that 60fps i just can't go back to 1080p. It looks so ugly comparison (that is after seeing what it looks like in 4k, so don't get me wrong, the game looks amazing regardless). 4k in this game is just the most gorgeous thing ever. Only needing FXAA and having no aliasing is just the best. Settings are maxed except for grass, soft shadows, msaa and advanced graphics. This is on a single 780ti. Amazing.
 

Herne

Member
Updated my driver to the Catalyst 15.4 beta for GTA V, get the failed initialisation error. Uninstall, re-install 14.12 Omega driver, on which it ran perfectly. Still get the error. Uninstall the driver, run AMD's cleaner utility, run ccleaner, boot into safe mode and run Display Driver Uninstaller. Reboot, run ccleaner. Install 14.12 Omega.

Failed initialisation remains.

I can play in DX10 mode but I'm hoping for another patch soon as this is ridiculous.
 
Don't think I can use SweetFX, it's just adding too much to the startup time. With it installed it's 18 minutes to get in game, without it it's under 3. The game looks SO BAD without it.

I think you can switch SweetFx off to start with by editing the text file and then re-edit the file to reactivate it once in game. A bit of a nuisance I know but it should alleviate the long start up time.



I seem to have found the fix to my intermittent micro stuttering and performance issues on minor frame rate drops. I always run with adaptive vsync but I was messing around and found that:

No in-game vsync
Rivatuner set to 60fps
Vsync on in nVidia control panel

The game was so smoother and I found it was far less noticeable when the frame rate did drop below 60fps.



...

A ton of things had to be tweaked. What are other's setups?

I have been tinkering with the game for days. It isn't so bad a game to do this with as I enjoy just driving around looking at the scenery. Definitely one of the better games to mess around with in this regard.

I have a GTX970 o/c to 1500MHz, 16GB RAM, I5-3570k@4.3GHz.

I don't use vsync in the game but I cap the framerate with Rivatuner and I use normal (not adaptive vsync from the control panel). This is at 1080p and quite solid 60fps. Mostly 60fps with drops to lowest 55fps in very busy city areas during dawn and dusk times.

Resolution 1080p
FXAA - On
MSAA - Off
TXAA - Off
Texture Quality - Very High
Shader Quality - Very High
Shadow Quality - High
Reflection Quality - Ultra
Reflection MSAA - x2
Water Quality - Very High
Particles Quality - Very High
Grass Quality - Very High
Soft Shadows - Softest
Post FX - Ultra
AF - x16
Ambient Occlusion - High
Tessellation - Very High

The three bars: All full except distance which is one notch down.


Advanced Graphics:
Long shadows: On
High Resolution Shadows: Off
Distance (can't remember exact name): On
Distance bar at 40%
 

laxu

Member
Don't think I can use SweetFX, it's just adding too much to the startup time. With it installed it's 18 minutes to get in game, without it it's under 3. The game looks SO BAD without it.

Set ReShade to start with effects disabled, then hit scroll lock when the game has loaded. Problem solved.
 
I have been getting some great performance both before and after this weekend's patch, but one little quirk I'm finding is that after loading the game up (landing page disabled), I'll have some initial stutter, however... if I alt+tab out and back in, it vanishes and I'm back to a near solid 60fps in all but the busiest of areas. I recall there was some talk of it here earlier, but this thread moves pretty fast. Did anyone else who had this find another way to resolve it doing anything other than the alt+tab method?
 

LiquidMetal14

hide your water-based mammals
turn off MSAA

most people are not counting MSAA when saying maxed
In this enthusiast age I assume most are using proper settings as good AA is essential for competent IQ even at 1440p as I play.

I almost consider it "cheating" on performance assessments since playing this game requires competence in your individual HW so it makes no sense for me to read performance on a dual core with Radeon 9800Pro (as if the game would run on that HW).

MSAA should be a part of that formula if you have a mid-high end rig. That's how we're going to gauge performance on similar HW so it better serves us to analyze performance.
 

Asskicker

Member
I've set up the game to use DSR (using the in-game resolution setter) but every time I start the game it goes into 'windowed' mode and the DSR is gone (same when I alt-tab).

Does anyone else have this?
 
I have been getting some great performance both before and after this weekend's patch, but one little quirk I'm finding is that after loading the game up (landing page disabled), I'll have some initial stutter, however... if I alt+tab out and back in, it vanishes and I'm back to a near solid 60fps in all but the busiest of areas. I recall there was some talk of it here earlier, but this thread moves pretty fast. Did anyone else who had this find another way to resolve it doing anything other than the alt+tab method?
I described something that may be related regarding changing settings that cause a momentary black screen (but no request to restart). For example, change shadow quality, apply, change back, apply. Does that also have the same effect as Alt+Tab for you?
 

Vuze

Member
I've set up the game to use DSR (using the in-game resolution setter) but every time I start the game it goes into 'windowed' mode and the DSR is gone (same when I alt-tab).

Does anyone else have this?
Yeah, my game also randomly starts in fullscreen or windowed mode (no downsampling involved). Not sure why it does that, it's been like that for me since release.
 
Really impressed with how well it runs on my 2 670's. Apart from the occasional drop, it's really rock solid with pretty high settings.

Resolution 1080p
FXAA - On
MSAA - Off
TXAA - Off
All three sliders maxed
Texture Quality - Very High
Shader Quality - Very High
Shadow Quality - Very High
Reflection Quality - Ultra
Reflection MSAA - x8
Water Quality - Very High
Particles Quality - Very High
Grass Quality - Very High
Soft Shadows - Sharp
Post FX - Ultra
AF - x16
Ambient Occlusion - High
Tessellation - Very High
Extended distance at 10% and extended shadows at 100% percent
Long shadows on
Flying streaming - on
High res shadows - off

The only real issue I've run into is the bug with the throwable items crashing your game when you aim whilst driving.

EDIT: Oh, and this guy. Who came from the future to look sad and race stock cars.

W7rjmbU.jpg


HB5sxSn.jpg
 

Dries

Member
I've set up the game to use DSR (using the in-game resolution setter) but every time I start the game it goes into 'windowed' mode and the DSR is gone (same when I alt-tab).

Does anyone else have this?

Uh-oh. I plan to use DSR and this does not sound good.
 

Corpekata

Banned
Guys, does reflection MSAA have as hard a hit as normal MSAA does?

No since it's not being applied to everything but given reflections look pretty shitty even on the highest settings it's probably not worth it. About the only reflections that look good are in the Barbershops at VH and those are only on screen for a couple seconds.
 
I described something that may be related regarding changing settings that cause a momentary black screen (but no request to restart). For example, change shadow quality, apply, change back, apply. Does that also have the same effect as Alt+Tab for you?

Interesting, I'll give it a try later and report back with my findings.
 

Denton

Member
I have been getting some great performance both before and after this weekend's patch, but one little quirk I'm finding is that after loading the game up (landing page disabled), I'll have some initial stutter, however... if I alt+tab out and back in, it vanishes and I'm back to a near solid 60fps in all but the busiest of areas. I recall there was some talk of it here earlier, but this thread moves pretty fast. Did anyone else who had this find another way to resolve it doing anything other than the alt+tab method?
Have the same or similar thing, I always disable /enable vsync and it's OK.
 

daninthemix

Member
MSAAx2 + FXAA or + TXAA?

Done a brief test and FXAA looks a little better to me, though I'm not sure. MLAA is out because of artifacting, MSAAx4 is too expensive and in any case causes distant shimmering and pixel crawl.
 

noomi

Member
Hey guys, sorry I haven't been able to update the OP much this weekend... it's been.... busy to say the least.

I'm sure there is lots of good info here about potential fixes and ton of other stuffed I may have missed.

I'll try and do my best to catch up, but going forward I will probably only update major news such as drivers, patches or Andy's GeForce guide.
 
MSAAx2 + FXAA or + TXAA?

Done a brief test and FXAA looks a little better to me, though I'm not sure. MLAA is out because of artifacting, MSAAx4 is too expensive and in any case causes distant shimmering and pixel crawl.

it doesnt matter. id love to know what version of txaa people are using, because the version included in my copy of gta v doesnt do anything more than what fxaa does.
 

daninthemix

Member
it doesnt matter. id love to know what version of txaa people are using, because the version included in my copy of gta v doesnt do anything more than what fxaa does.

Took a couple of shots.

This is MSAAx2 + TXAA:

This is MSAAx2 + FXAA:

As you can see there's less jaggies on the roof of the Hummer with FXAA.
 
I'm a little puzzled by how differently the game is performing on everyone's systems. Some people have similar setups and are getting very different performance.

I've settled on these:

i5-2500k @ 4.0 ghz
GTX 970 SSC
8GB RAM
1080p Res


FXAA - On
MSAA - Off
TXAA - Off
Vsync - On (driver forced)
All three sliders maxed
Texture Quality - Very High
Shader Quality - Very High
Shadow Quality - Very High
Reflection Quality - Ultra
Reflection MSAA - Off
Water Quality - Very High
Particles Quality - Very High
Grass Quality - Very High
Soft Shadows - Softest
Post FX - Ultra
AF - x16 (driver forced)
Ambient Occlusion - High
Tessellation - Very High

Advanced settings:
Extended distance and shadows - off
Long shadows on
Flying streaming - on
High res shadows - on

I bit the bullet and fully disabled the extended distance and shadow sliders, and I've been getting really nice 60fps gameplay for the most part. Countryside dips to low 50s are common, but not too distracting.

The GeForce Experience recommended settings are wacky, it has both extended sliders maxed out with the only trade off being PostFX at Very High and Nvidia PCSS shadows. Personally I don't think that's worth the trade off, and the game has some series dips with the GeForce Experience settings. PostFX on Ultra looks incredible, and the PCSS act really weird sometimes.

I'll say it again if you are having perf issues look to the advanced menu first. Those settings are killers. The extended distance stuff looks great when standing on a high point looking into the distance, but I don't find it to be that useful during regular gameplay, and it just murders my framerates. In the countryside the extended sliders wreak havoc.

I don't understand some of the trade offs some people are making but to each their own I guess. I don't think some extra view distance is worth settings shadows to normal or lowering PostFX to high. Reduce the advanced settings first.

Game definitely has a memory leak though, or just really awful memory management. I've had RAM usage rise from 3.5GB all the way to 7GB in a single play session.
 

Forkball

Member
I've got a GTX 970 and my card is loud and hot as fuck. My card is getting to like 60 degrees C. I'm using 2455 out of 4096. Is my computer going to catch on fire?
 

daninthemix

Member
I'm a little puzzled by how differently the game is performing on everyone's systems. Some people have similar setups and are getting very different performance.

I've settled on these:

i5-2500k @ 4.0 ghz
GTX 970 SSC
8GB RAM
1080p Res


FXAA - On
MSAA - X2
TXAA - Off
Vsync - On (driver forced)
All three sliders maxed
Texture Quality - Very High
Shader Quality - Very High
Shadow Quality - High
Reflection Quality - Ultra
Reflection MSAA - Off
Water Quality - Very High
Particles Quality - High
Grass Quality - High
Soft Shadows - Soft
Post FX - High

AF - x16 (driver forced)
Ambient Occlusion - High
Tessellation - High

Advanced settings:
Extended distance and shadows - off
Long shadows off
Flying streaming - on
High res shadows - off

I bit the bullet and fully disabled the extended distance and shadow sliders, and I've been getting really nice 60fps gameplay for the most part. Countryside dips to low 50s are common, but not too distracting.

The GeForce Experience recommended settings are wacky, it has both extended sliders maxed out with the only trade off being PostFX at Very High and Nvidia PCSS shadows. Personally I don't think that's worth the trade off, and the game has some series dips with the GeForce Experience settings. PostFX on Ultra looks incredible, and the PCSS act really weird sometimes.

I'll say it again if you are having perf issues look to the advanced menu first. Those settings are killers. The extended distance stuff looks great when standing on a high point looking into the distance, but I don't find it to be that useful during regular gameplay, and it just murders my framerates. In the countryside the extended sliders wreak havoc.

I don't understand some of the trade offs some people are making but to each their own I guess. I don't think some extra view distance is worth settings shadows to normal or lowering PostFX to high. Reduce the advanced settings first.

Game definitely has a memory leak though, or just really awful memory management. I've had RAM usage rise from 3.5GB all the way to 7GB in a single play session.

You and I have very similar systems and I run with the settings above for near total 60fps locked.
 
I've got a GTX 970 and my card is loud and hot as fuck. My card is getting to like 60 degrees C. I'm using 2455 out of 4096. Is my computer going to catch on fire?

60 degrees is fine, as is that RAM usage. Graphics cards will get more audible the hotter they get, and some of the cheaper brands have pretty loud cooling systems on them.
 
A misadventure in overclocking, and subsequently in correctly identifying my PSU as the real culprit, has turned my 2500k into a 4790k. Looking forward to getting it all running later today and see if I get a performance boost. With my 2500k, the CPU was running 100% at all cores most of the time, so I hopefully should expect to see some improvements.
I'm interested if it makes a big difference. I actually had a 4790k + mobo in newegg shopping cart but decided to wait for skylake and overclocked my 2500k to 4.8ghz. Let us know how your new cpu works out.

Fixing my PC took a few more days then expected, then I got distracted by actually playing the game. My initial impression moving from a 2500k@4.4ghz to a 4790k@4.4ghz is an increase in frame rates of between 10-20 at all times. Now that might seem great, but I upgraded at the exact same time they released the patch that fixed the performance impact of the launcher. I don't think I was affected by it (only the actual game process was eating up 95% of my CPU), but I can obviously not tell for sure.

All that being said, if you have a 2500k, there is no reason to upgrade your cpu. Wait for the next CPU to hit in a few months, and even then it might be too early.
 
Does anyone else get strange CPU and GPU utilization? I never see either at or near 100%.

Sometimes all of my cores will be at 85-90%, and other times they will be at 60-70%. The highest I've seen my GPU usage is like 80%, a lot of the time its like 65-70%

I'm running a 2500k @ 4.0ghz and 970 btw.
 

AHindD

Member
I've got a GTX 970 and my card is loud and hot as fuck. My card is getting to like 60 degrees C. I'm using 2455 out of 4096. Is my computer going to catch on fire?

60 degrees C is nothing. Video cards tend to run hotter than CPUs (they can be up to around 80c), so dont expect CPU temperatures.
 
I'm getting slightly better performance online then offline (57fps vs 59fps) and the stuttering caused by self radios vanished. So confused lol
 

Delt31

Member
So just got the game. Without having to read this entire thread, is it accurate to say that shadows and grass are the performance killers? What else should I be aware of that isn't obvious? A lot of people seem to be turning of MSAA and going for FXAA - is that the better choice for GTA b/c isn't usually FXAA disappointing?
 

Gumbie

Member
Does the 59hz bug really matter? I got rid of by doing vsync in the nvidia control panel but then all the cutscenes got really studdery so I set it back to in game vsync. I also tried the custom resolution utility but it just locked my system up.
 
So just got the game. Without having to read this entire thread, is it accurate to say that shadows and grass are the performance killers? What else should I be aware of that isn't obvious? A lot of people seem to be turning of MSAA and going for FXAA - is that the better choice for GTA b/c isn't usually FXAA disappointing?

MSAA, Grass Quality, Soft Shadows, PostFX and everything in the Advanced menu are the biggest hogs so far. We're all waiting for Andy's guide to see whats what.
 
Msaa x2 + mfaa enabled in control panel is probably the best balance between performance and quality for me. Not quite as good as msaa x4, but a lot cheaper. You can also add txaa if you don't mind the blurryness. Doesn't appear to cost much either.
 
No it won't break anything, and essentially turns 2xMSAA into 4xMSAA without the performance penalty.

That's not how MFAA works. It reduces the performance penalty (and quality) of MSAA so that for example 4xMFAA is around the same cost as 2xMSAA and with nearly the same quality as 4xMSAA.

And yeah, for this game, I recommend DSR/VSR over using the in built MSAA. Works better against sub-pixel aliasing and shimerring and isn't really any more costly than the deferred AA implementation.
 
Top Bottom