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GTA V PC Performance Thread

garath

Member
I'm a little puzzled by how differently the game is performing on everyone's systems. Some people have similar setups and are getting very different performance.

I've settled on these:

i5-2500k @ 4.0 ghz
GTX 970 SSC
8GB RAM
1080p Res


FXAA - On
MSAA - Off
TXAA - Off
Vsync - On (set in game)
All three sliders maxed
Texture Quality - Very High
Shader Quality - Very High
Shadow Quality - Very High
Reflection Quality - Very High
Reflection MSAA - Off
Water Quality - Very High
Particles Quality - Very High
Grass Quality - High
Soft Shadows - NVIDIA
Post FX - High
AF - x16 (in game)
Ambient Occlusion - High
Tessellation - High

Advanced settings:
Extended distance and shadows - off
Long shadows off
Flying streaming - off
High res shadows - off

I bit the bullet and fully disabled the extended distance and shadow sliders, and I've been getting really nice 60fps gameplay for the most part. Countryside dips to low 50s are common, but not too distracting.

The GeForce Experience recommended settings are wacky, it has both extended sliders maxed out with the only trade off being PostFX at Very High and Nvidia PCSS shadows. Personally I don't think that's worth the trade off, and the game has some series dips with the GeForce Experience settings. PostFX on Ultra looks incredible, and the PCSS act really weird sometimes.

I'll say it again if you are having perf issues look to the advanced menu first. Those settings are killers. The extended distance stuff looks great when standing on a high point looking into the distance, but I don't find it to be that useful during regular gameplay, and it just murders my framerates. In the countryside the extended sliders wreak havoc.

I don't understand some of the trade offs some people are making but to each their own I guess. I don't think some extra view distance is worth settings shadows to normal or lowering PostFX to high. Reduce the advanced settings first.

Game definitely has a memory leak though, or just really awful memory management. I've had RAM usage rise from 3.5GB all the way to 7GB in a single play session.

Interesting. I have an almost identical setup with just a slight edge in my CPU overclock and my card's factory OC:

i5 2500k @ 4.2
EVGA 970 FTW
8gigs RAM
Win8.1

But I run on lower settings to get my consistent 60fps and I still see random dips here and there. Like moving the view over the side of a truck can dip down for some odd reason.

For the advanced menu, I spent some time turning the settings on and off in different shadow scenarios and I didn't really see an appreciable difference for any potential fps hit. Maybe when I see Andy's breakdown and see some good shots of what the long shadows and high res shadows actually do I may turn them back on. I haven't even gotten to a flying part yet so can't get that.

Truth be told though, even the lowered settings didn't seem to make that much of a difference. The before and after of changing things from Very high to high didn't really change the random dips. Those just seem to be the way of it for now. There may be a silver bullet I'm missing though. I've just been playing more than tweaking lately.
 

epmode

Member
I have a 2560x1600 monitor. Just to screw around, I set the game to fullscreen and chose 2560x1440. Since my Nvidia drivers are configured to NOT scale to fill my screen, I would have expected to see black bars at the top and bottom. ..but the game just takes a 1440p image and stretches it vertically to fill the screen.

The same thing happens for me in a bunch of modern games while older games properly put black bars around my chosen resolution. I think it's related to the version of DirectX.

Does anyone know why this happens? Is there any way around it?
 
Friend started having "ERR_GFX_D3D_INIT" crashed after the last patch, game was working fine before, anyone knows a way to fix it ?

He has a i5 4760K, 280X and 8GB of ram running windows 7.
 

Putosaure

Member
Anyone with a below the average machine like I do have (mostly because of gtx560), those settings give me stable 30fps with fancy looks :

FXAA - On
MSAA - Off
TXAA - Off
Vsync - On
Population density : 65%
Population variety : 20%
View distance : 65%
Texture Quality - Normal
Shader Quality - Normal
Shadow Quality - High
Reflection Quality - normal
Reflection MSAA - Off
Water Quality - Normal
Particles Quality - Normal
Grass Quality - Normal
Soft Shadows - Soft
Post FX - Very High (motion blur : slider to zero ; DOF : On)
AF - x4
Ambient Occlusion - Normal
Tessellation - Normal

Advanced settings: everything off
 

WarpathDC

Junior Member
I downloaded the patch and textures are disappearing. Like I will drive on air....

I5 3570k
Gtx 970

Anyone else have this issue?
 

FakeWayne

Neo Member
Ok so I know these have probably been answered a few times, but I can't find where....

My two major gripes right now:

1. I have my resolution set to downscale from 1440p, and my refresh rate set to 60. However, they are always seem to somehow get reverted back to 1080p and 59hz, without me doing it. Is there a fix for this? Just to be clear, I'm not having the issue with 60hz just not showing up. It shows up, and I can select it, but it changes itself back to 59 sometimes.

2. From time to time, I experience the "box around my character" shadow issue, and the the shadows looking like garbage until I get close to them. My shadow settings are set to Very High, and Softest.
 
That's because the Geforce Experience settings are aiming for minimum 40fps due to GSYNC, not minimum 60fps.

My geforce experience settings would probably have me pushing 100fps if I went with them. 1440p with most things on low, sliders at half, etc. And that's on a 60hz gsync monitor. Lol
 
That's because the Geforce Experience settings are aiming for minimum 40fps due to GSYNC, not minimum 60fps.

The Geforce Experience settings are also incomplete at this time. Andy from Nvidia said that once his guide is finished the optimised settings will be receiving an update as well.
 

Garuda1One

Member
so anyone here crashed and the launcher tells you that your account is being used to logged in somewhere else ?

happened to me twice today,, changed my password and my email but still happening to me, i believe no one is using my account (hopefully)
 

herod

Member
Does anyone else get strange CPU and GPU utilization? I never see either at or near 100%.

Sometimes all of my cores will be at 85-90%, and other times they will be at 60-70%. The highest I've seen my GPU usage is like 80%, a lot of the time its like 65-70%

I'm running a 2500k @ 4.0ghz and 970 btw.

that's what you want, 100% is very bad.
 

nkarafo

Member
Well, both my CPU and GPU go near 100%... i5 4670 and 960 here.

But the game runs at constant 60fps at high-very high settings (no medium option) at 1080p. My temps are also good, 55 something for CPU and 60-ish for GPU max under load.

I mean, why is it bad for your things to run at 100%, wouldn't it be a waste if they didn't?
 

dEvAnGeL

Member
anyone with a 770 4GB can give impressions of how the game runs please? i don't want to buy the game and have to lock it at 30 because of not getting a stable 60 even at high medium settings

i7 2600 @ 4.2
GTX 770 4GB
8GB ram
W7
 

nkarafo

Member
anyone with a 770 4GB can give impressions of how the game runs please? i don't want to buy the game and have to lock it at 30 because of not getting a stable 60 even at high medium settings

i7 2600 @ 4.2
GTX 770 4GB
8GB ram
W7
I have a 960 which should be about the same speed wise but yours is better because of the extra VRAM.

I have everything on either "high" or "very high" and run the game at constant 60fps at 1080p with no AA. I do have more modern CPU (i5 4670) but with stock speeds and yours has more threads so that should balance things a bit.

All in all i think you should get a similar performance as i do, maybe a little better thanks to the extra VRAM.
 

dEvAnGeL

Member
I have a 960 which should be about the same speed wise but yours is better because of the extra VRAM.

I have everything on either "high" or "very high" and run the game at constant 60fps at 1080p with no AA. I do have a better CPU (i5 4670) but with stock speeds so that should balance things a bit.

All in all i think you should get a similar performance as i do, maybe a little better thanks to the extra VRAM.

thanks, what AA options does the game gives you? is there at least FXAA? and if so does it hurt IQ to bad? thanks again
 

nkarafo

Member
thanks, what AA options does the game gives you? is there at least FXAA? and if so does it hurt IQ to bad? thanks again
It does have FXAA and MSAA and a Nvidia one but i lose frames with MSAA and i don't think there's a huge difference with FXAA vs no AA. I'm happy that i can run the game at 60fps with no drops at 1080p, i do play on a 32inch TV and have a good distance so i don't notice jaggies too much.
 

dEvAnGeL

Member
It does have FXAA and MSAA and a Nvidia one but i lose frames with MSAA and i don't think there's a huge difference with FXAA vs no AA. I'm happy that i can run the game at 60fps with no drops at 1080p, i do play on a 32inch TV and have a good distance so i don't notice jaggies too much.
ok thanks
 

herod

Member
Well, both my CPU and GPU go near 100%... i5 4670 and 960 here.

But the game runs at constant 60fps at high-very high settings (no medium option) at 1080p. My temps are also good, 55 something for CPU and 60-ish for GPU max under load.

I mean, why is it bad for your things to run at 100%, wouldn't it be a waste if they didn't?

if you hit 100% on something, your thread literally has to wait in a queue to execute - leading to the undesirable issues we would like to avoid like frameloss, hitching, stuttering, etc. etc. Ideally you will shunt it to another core before it reaches 100%. It's better to be 90%/90%/90%/90% than 100%/100%/100%/60%.
 

Godan

Member
So thinking of triple dipping for this game. System I have is

i7 4770K @ 4.2
8GB Ram
GTX 780 3GB
W 8.1


How should I expect it to run on this @ 1080p?
 

MUnited83

For you.
Is there any way to force the game to use the actual graphics card(AMD) instead of the integrated one?

Without using Catalyst Control Center that is.
 

WarpathDC

Junior Member
So thinking of triple dipping for this game. System I have is

i7 4770K @ 4.2
8GB Ram
GTX 780 3GB
W 8.1


How should I expect it to run on this @ 1080p?


I'd wait a couple weeks. It's still buggy as hell IMO. Lots of leaks and framerate issues
 

LilJoka

Member
I played about 4 hours before a crash yesterday. All online too. I wouldnt say its that buggy. Im on an 8GB RAM system too, so the memory leak may have been the cause, but quite slow.
 

nkarafo

Member
if you hit 100% on something, your thread literally has to wait in a queue to execute - leading to the undesirable issues we would like to avoid like frameloss, hitching, stuttering, etc. etc. Ideally you will shunt it to another core before it reaches 100%. It's better to be 90%/90%/90%/90% than 100%/100%/100%/60%.
Hmm, to tell you the truth i don't really know how the CPU usage is at all times, i only had the MAX value, that means at some point it reached those numbers. It could run lower than that as i run the game smoothly.
 
A buddy hooked me up with a code over the weekend so I could play with him.

DAMN....I'm surprised by how optimized this game is. Max Payne 3 was awesome, but I was still wary with this being open-world.

i7-960 @ 3.5Ghz
12GB RAM
GTX 590

I'm able to get 60fps @ 1080p no problem. I have had to drop the texture settings down to Normal and civilian variation all the way down since it's telling me my card doesn't have enough memory. I would compare it to playing the game at awesome res and frame rate, but with 360/PS3 texture resolution.

Not going to replay the single player till I upgrade my card in the future.

This means I have officially quad-dipped, 360, PS4, XB1 and now PC.
........I know I have a problem.
 
Alienware X51
i7 2600k
GTA 750Ti 2gb VRAM
8gb RAM

The autoconfiguratomatic put textures at Normal with something like 600MB of VRAM free. After playing the intro, Normal textures just would not do. Going up to High textures put my VRAM budget in the red, so I knocked down pedestrian variety one notch and I'm in. I was able to knock some other stuff up higher; so I'm at like 2010MB of 2046MB of VRAM. Every game should have this tool.

The game runs beautifully on my setup; my monitor is 1080p native so I'm not going nuts on resolution. The built in benchmark took stays steady at 50fps. I had it up pretty much all day Sunday, playing for a few hours, taking a break for a couple hours, and going back to it a couple of times. At the end of the day it started getting really framey, but it was more like CPU chugging than GPU struggling to keep up. Maybe something kicked in in the background that sucked up some resources.

No crashes, nothing weird except for that chugging after the game had been up for something like 8 hours.

EDIT: I gave Trevor the Mullet and the scraggly beard. The individual hair strands look straight up assy at times; aliased to all hell I guess. Other than AA, what setting could I use to make his hair blend better? I'd screenshot my settings if I was home...
 

Guffers

Member
So thinking of triple dipping for this game. System I have is

i7 4770K @ 4.2
8GB Ram
GTX 780 3GB
W 8.1


How should I expect it to run on this @ 1080p?

I have the same system except a 4670k at 4.4. You will get a locked 60 by turning down shadows and making sure the advanced graphics sliders aren't used. I played for a few hours tonight with everything at max (4xmsaa and txaa) and utilised a locked 30fps. It looks stunning, still trying to decide whether or not I care about 60fps (PC gamer sacrilege) or not.
 

dEvAnGeL

Member
A buddy hooked me up with a code over the weekend so I could play with him.

DAMN....I'm surprised by how optimized this game is. Max Payne 3 was awesome, but I was still wary with this being open-world.

i7-960 @ 3.5Ghz
12GB RAM
GTX 590

I'm able to get 60fps @ 1080p no problem. I have had to drop the texture settings down to Normal and civilian variation all the way down since it's telling me my card doesn't have enough memory. I would compare it to playing the game at awesome res and frame rate, but with 360/PS3 texture resolution.

Not going to replay the single player till I upgrade my card in the future.

This means I have officially quad-dipped, 360, PS4, XB1 and now PC.
........I know I have a problem.
no you didn't quad-dipped, remember? a buddy hook you up with a code! :p
 

heringer

Member
Really not helpful when people say "I can keep the game maxed out at 60fps" when we all clearly know that's not the case if you have a single 980/970 and are running at 1080p or above.

Not even Titan X can max the game fully and maintain 60fps.

If you are saying otherwise you are either A) Not maxing the game out B) Confused about what "maximum" means or C) Not visited the countryside yet or D) Telling lies.

If it is D Nobody is impressed with you saying you can "Max" the game out and keep a solid 60fps because we clearly all know that on current hardware (unless you are possibly using two Titan X's) that it is impossible without getting framedrops once you hit the countryside.


Just saying, it's not helpful because people who genuinely want performance tips start questioning their own hardware.

I have a 3970x overclocked at 4.6Ghz and 32GB of extremely fast ram and a GTX 980 overclocked at 1508/8000 with an SSD and I keep on top of my PC in terms of performance (the OS is completely slim line, no bloatware and tweaked for pure performance) and I can only maintain CONSTANT 60fps with NO dips with the following settings.


Resolution 1080p
FXAA - On
MSAA - Off
TXAA - Off
All three sliders maxed
Texture Quality - Very High
Shader Quality - Very High
Shadow Quality - Very High
Reflection Quality - Very High
Reflection MSAA - Off
Water Quality - Very High
Particles Quality - Very High
Grass Quality - Very High
Soft Shadows - Softer
Post FX - Ultra
AF - x16
Ambient Occlusion - High
Tessellation - Very High
Extended distance at 10% and extended shadows at 10% percent
Long shadows on
Flying streaming - on
High res shadows - off

Thank you. Really annoying to still see people claiming their 970 can max the game at 60 fps locked.
 

Godan

Member
I'd wait a couple weeks. It's still buggy as hell IMO. Lots of leaks and framerate issues

I have the same system except a 4670k at 4.4. You will get a locked 60 by turning down shadows and making sure the advanced graphics sliders aren't used. I played for a few hours tonight with everything at max (4xmsaa and txaa) and utilised a locked 30fps. It looks stunning, still trying to decide whether or not I care about 60fps (PC gamer sacrilege) or not.

Thanks. Think I might just give it a few weeks then. Might get it on a bit lower price by then too.
 

ShowDog

Member
3570k @ 4.1
8gb RAM
GTX 580 1.5 gb

With only 1.5 gigs of VRAM I'm seriously memory limited. I seem to be able to maintain 50-65 fps easily as long as I keep grass to normal (which sucks) but I still get random hitching sometimes. Turning the game settings to match my vram is incredibly painful so I've been experimenting at 2gb of usage with a mix of different settings. Very High textures seem to generally cause problems so I've sacrificed those and seem to mostly do ok but it's frustrating to deal with for sure.

I think there are only two other people with 580s in this thread which is a bummer.
 

FakeWayne

Neo Member
I'm not sure whether its placebo, and I haven't taken any screens to compare, but I definitely think DSR makes a big difference in this game.

Down scaling from 2048×1152 (or whatever the first one is, I'm drawing a blank) along with using FXAA....and I'm more than happy with the picture quality and smoothness. I'm 100% convinced it looks a good amount better than simply using FXAA at 1080p.

I'm running an i5 3570K @ 4.2 with an EVGA 970 and 8 gb ram. I'm usually at 60 fps, with dips down to 53 or so.

Settings are everything on Very High, Post FX on Ultra, No reflection MSAA. Everything in Advanced is off except for Flying Detail.
 
I'm not sure whether its placebo, and I haven't taken any screens to compare, but I definitely think DSR makes a big difference in this game.

Down scaling from 1440p along with using FXAA....and I'm more than happy with the picture quality and smoothness. I'm 100% convinced it looks a good amount better than simply using FXAA at 1080p.

Well.. uh yeah why wouldn't it look better? :p
 

Caayn

Member
So I thumbled around a bit more with the settings and I settled on the following, this gives me a nice 60fps in the city and mostly >50fps in the country side. The worst I've seen with these settings is 44fps. Pretty happy so far.

i7-4790k 4.0 ghz
GTX 980 1518Mhz core clock / 1803Mhz memory clock
16GB RAM 1866Mhz
2560*1080


FXAA - On
MSAA - Off
TXAA - Off
Vsync - On
All three sliders maxed
Texture Quality - Very High
Shader Quality - Very High
Shadow Quality - Very High
Reflection Quality - Ultra
Reflection MSAA - 8x
Water Quality - Very High
Particles Quality - Very High
Grass Quality - Very High
Soft Shadows - Softest
Post FX - Very High
Motion Blur - Off
DOF - Off
AF - x16
Ambient Occlusion - Normal
Tessellation - Very High

Advanced settings:
Extended distance and shadows - 50%
Long shadows on
Flying streaming - on
High res shadows - on
 

FakeWayne

Neo Member
You tested those settings out in the countryside? I struggle to believe you would stay above 50fps at 1440p even with the advanced settings off in the middle of a wooded area with very high and ultra settings, best way to test is use fraps, start at franklyn's house and drive to the rightmost ski lift (or whatever you call it) at night with your lights on.

Better yet sit in the middle of the forest right next to the mill and wheelspin whilst turning your camera and kiss your frame rate goodbye lol.

I've driven all over the map...city, country, desert, at all different times of day with those settings and the absolute lowest I've seen it go is 53 fps. Granted, once I turn on anything in the Advanced Graphics, I'll get drops into the low 40's. But I'm fine with not having any of that on.

Also, I don't know if that resolution is a 1440p or just below it....I think its 2048×1152 but I'm not 100% sure and can't check until I'm home.
 

Dave_6

Member
Yeah I'm almost sure its not 1440p. Either way, its higher than 1080p and certainly looks better for not much of a performance decrease at all.

I'm going to try this tonight. I finally got mine to where I'm happy with how it runs and looks except for the AA.
 

Pagusas

Elden Member
Nearly there, assuming my heart doesn't explode from excessive caffeine intake.

I don't own the game yet (budget stuff at the moment till the house is all taken care of) but I truly appreciate your work on this and can't wait to see it. Hopefully I can grab the game once you're done.
 

Octavia

Unconfirmed Member
The autoconfiguratomatic put textures at Normal with something like 600MB of VRAM free. After playing the intro, Normal textures just would not do. Going up to High textures put my VRAM budget in the red, so I knocked down pedestrian variety one notch and I'm in. I was able to knock some other stuff up higher; so I'm at like 2010MB of 2046MB of VRAM. Every game should have this tool.

I'm over my vram budget by about 250mb, and using afterburner I've still never hit 2gb, with me usually hovering around 1700.

So you can go over some with their calc tool, it's not really going to mess anything up. I haven't had any stuttering issues either.
 

Alo81

Low Poly Gynecologist
These crashes are ruining my enjoyment of the game. I've had it crash twice during one mission, at least 3 or 4 separate times while chaning characters, and 3 times while aiming in a car.

It's seriously awful.
 

Philtastic

Member
You tested those settings out in the countryside? I struggle to believe you would stay above 50fps at 1440p even with the advanced settings off in the middle of a wooded area with very high and ultra settings, best way to test is use fraps, start at franklyn's house and drive to the rightmost ski lift (or whatever you call it) at night with your lights on.

Better yet sit in the middle of the forest right next to the mill and wheelspin whilst turning your camera and kiss your frame rate goodbye lol.

Yeah, people who come in saying that they can max this game out with a locked 60 fps on a single GPU clearly haven't read any of this thread and/or seriously tested their settings. For a serious benchmark that reflects an actual, realistically sustained worst-case scenario, I would recommend the following methodology that I've been using to test:
- Enter Director Mode
- Teleport to Paleto Bay
- Set the time of day to sunset, dusk, and/or dawn with a clear sky (this brings out wonderfully long shadows)
- Turn on invincibility and a 5-star wanted rating
- Drive through the hills with all of the trees and grass

I guarantee that most of you claiming to max out the game or have any of grass, post FX, high res shadows, or long shadows on ultra/on will find that your framerate will be crushed into a stuttering mess.

I'm running a 280X and here are the settings that I'm using to maintain >50 fps in this worst-case scenario which I've come up with after hours of tweaking to keep as many of the more noticeable effects on while targeting 60 fps at 1080p (actually 1152p which is 14% more pixels). There's also a video there to demonstrate that:
http://www.neogaf.com/forum/showpost.php?p=160040581&postcount=1370

From my testing, Post FX on Ultra or Grass on Ultra have a cost of about 30% each over Very High with another 10-15% gained from going from Very High to High. This is to say that, on a 280X, having these settings on Ultra under these conditions takes me down to ~20 fps without exceeding VRAM so, unless a 970 is about 100% faster than a 280X, you won't have a nice experience.
 
Guys, having an issue with flickering when in certain lite environments and when firing guns. Another problem is the map is popping in and out and I literally can't see anything moving at high speeds. I have 2 ASUS 7770 Radeon HDs crossfired. Also while my fps are almost always above 50 I get slight stuttering. Could this be a crossfire issue? Should I turn it off? Would try it myself but I don't have access to my computer right now. Thank you!

Also first post on Gaf. Exciting times!
 
People with crashes, no matter in heist, or whatever, just try turning Landing Page to ON in Saving and Startup.

I used to have crashes randomly when roaming, and crashes when changing characters in Heists everytime I play. Now I've been playing 2 days straight without a single crash.

Help yourself and turn Landing Page on, even if it doesn't fix all the crashes, it should diminish it greatly.

NOTE: after you turn Landing Page on, the game will sit on the menu on startup instead of going straight to gameplay. But if you let it sit there for too long, it will go to gameplay automatically. That autoloading is buggy I think and you should never let it auto load to gameplay mode.
 
People with crashes, no matter in heist, or whatever, just try turning Landing Page to ON in Saving and Startup.

I used to have crashes randomly when roaming, and crashes when changing characters in Heists everytime I play. Now I've been playing 2 days straight without a single crash.

Help yourself and turn Landing Page on, even if it doesn't fix all the crashes, it should diminish it greatly.

NOTE: after you turn Landing Page on, the game will sit on the menu on startup instead of going straight to gameplay. But if you let it sit there for too long, it will go to gameplay automatically. That autoloading is buggy I think and you should never let it auto load to gameplay mode.

I've seen this posted elsewhere, I'll certainly give it it a shot. Had a bunch of crashes yesterday, way more than any other time playing the game.

This probably won't fix the shooting from car bug, but maybe it will fix the crash on mission restart one.
 

Vlaphor

Member
Well, my Social Club account was hijacked. Seems to be a big problem going around now. Anyone else here have this problem? It's kind of dumb that they don't seem to require any type of verification before changing your email address.

Already submitted a ticket to their support, so hopefully I'll get a response soon. If anyone else here needs to submit one, the website is

https://support.rockstargames.com/hc/en-us/requests/new
 

kafiend

Member
People with crashes, no matter in heist, or whatever, just try turning Landing Page to ON in Saving and Startup.

I used to have crashes randomly when roaming, and crashes when changing characters in Heists everytime I play. Now I've been playing 2 days straight without a single crash.

Help yourself and turn Landing Page on, even if it doesn't fix all the crashes, it should diminish it greatly.

NOTE: after you turn Landing Page on, the game will sit on the menu on startup instead of going straight to gameplay. But if you let it sit there for too long, it will go to gameplay automatically. That autoloading is buggy I think and you should never let it auto load to gameplay mode.

Since turning the Landing Page on I have had no crashes at all.
 
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