GTA VI Has Been in Development Since 2018 - Former R* Employee

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Or is it just one of Phil's balls in my throat?





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Loved that artist breakdown of the environment art in the trailer. It's awesome seeing former team members share insider reactions and even better seeing how genuinely excited they are for the magic the current Rockstar team is creating.
 
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Those old leaks a while back showed the game running on a GTX1080, which launched in 2016. So I can see it starting in 2018

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The timing of development really kicking off after Red Dead 2 wrapped makes sense, but it's sad that Rockstar's ability to develop multiple games in parallel seems to have collapsed since the PS3 gen. They now seem to go from one big project to the next with all hands on deck until it's done. I can foresee not getting a Red Dead 3 until 2032 and GTA7 until 2040 with the way things are going.
 
Those old leaks a while back showed the game running on a GTX1080, which launched in 2016. So I can see it starting in 2018

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It's funny, you can literally see the convenience store in the new trailer. Also, a lot of leaks had it running on a 3060ti in the footage so at least we know they're optimizing a pc version.

 
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Also, a lot of leaks had it running on a 3060ti in the footage so at least we know they're optimizing a pc version.
Obviously, a PC version is on the horizon but your comment doesn't make sense

By your logic, Nintendo would be optimizing every game for PC just because development happens on a PC, which isn't how it works
 
It's funny, you can literally see the convenience store in the new trailer. Also, a lot of leaks had it running on a 3060ti in the footage so at least we know they're optimizing a pc version.

Yes, a few leaks have different cards
 
RDR2 wasn't made by the GTA team.

I bet it was made by vast majority of Rockstar. GTA team was doing what? Probably online shit for GTAO, they didn't need many people for that.

Games like RDR2 are made by hundreds of people.
 
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Obviously, a PC version is on the horizon but your comment doesn't make sense

By your logic, Nintendo would be optimizing every game for PC just because development happens on a PC, which isn't how it works
I meant it in that they're targeting current hardware at the time vs some last minute optimization.
 
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You mean to tell me they began developing this game immediately after they released their previous game?
Wow, I never would've guessed, I always thought they just developed patches, online content and scratched their balls for a couple years aftewards before getting to work on new projects...
 
The timing of development really kicking off after Red Dead 2 wrapped makes sense, but it's sad that Rockstar's ability to develop multiple games in parallel seems to have collapsed since the PS3 gen. They now seem to go from one big project to the next with all hands on deck until it's done. I can foresee not getting a Red Dead 3 until 2032 and GTA7 until 2040 with the way things are going.
That's because they had all their studios under one single project since 2013. And they stopped external production for the most part.
 
Did anyone think anything else? RDR2 was a massive project that all R teams worked on, of course full production on GTA6 started only after that wrapped up.
 
The timing of development really kicking off after Red Dead 2 wrapped makes sense, but it's sad that Rockstar's ability to develop multiple games in parallel seems to have collapsed since the PS3 gen. They now seem to go from one big project to the next with all hands on deck until it's done. I can foresee not getting a Red Dead 3 until 2032 and GTA7 until 2040 with the way things are going.
Anyone who paid a tiny bit of attention to RDR2's credits could've seen this coming.
that game has literally thousands of people credited and iirc one of the Houser brothers even said there were like around 1500 people working on that game concurrently at certain points.

Rockstar's race to achieving perfection has always been leading to this, each project gets bigger than the previous one and sadly resources nowadays don't scale well in order to achieve such goals and still manage their earlier gens' output.
 
The timing of development really kicking off after Red Dead 2 wrapped makes sense, but it's sad that Rockstar's ability to develop multiple games in parallel seems to have collapsed since the PS3 gen. They now seem to go from one big project to the next with all hands on deck until it's done. I can foresee not getting a Red Dead 3 until 2032 and GTA7 until 2040 with the way things are going.
Kind of like Bethesda:

2008 Fallout 3
2011 Skyrim
2015 Fallout 4
2023 Starfield
? Elder Scrolls 6
 

The use of the phrase "in earnest" of course suggests development began even earlier in an early capacity. It's worth noting that Red Dead Redemption 2 came out in 2018, so we're probably looking at a total development time for GTA 6 of at least eight years by the time it comes out. GTA 6's development cost so far is estimated to be over $1 billion, which would make it the most expensive video game of all time.
 
Recent earnings report, Straus said development began in earnest in 2020. Apparently they were scouting locations in 2018-2019 in Miami and other places as well.

 
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Anything, including mmo's taking over 5 years to develop is ridiculous. A whole generation of consoles comes and goes, and they're still not ready to release their ONE game. Not good.
 
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