I'm still wearing a level 50 helmet at 78 because it looks cool :lol
Anet needs to figure this WvW queue shit out. I want to fucking play it. :/
That armor looks sick. What level do you get that kind of stuff? I can't wait to get sexier stuff on my Guardian. The earlier on helmets for GRD are so fugly I turned off them being displayed.
Not that I see in the options. There should be one to disable everything but your own effects, as it can get beyond ridiculous at times with the amount of zerg fights the game has.
That goes for grass/rain slider as well. They still need to work on getting more graphical options into the game.
So I borrowed my friend's account to see if I'll like GW2.
I enjoyed it, but I'm talking more about graphical settings - supersampling isn't really that needed right? I can run things ultra with normal but not in supersampling.
So I borrowed my friend's account to see if I'll like GW2.
I enjoyed it, but I'm talking more about graphical settings - supersampling isn't really that needed right? I can run things ultra with normal but not in supersampling.
Not that I see in the options. There should be one to disable everything but your own effects, as it can get beyond ridiculous at times with the amount of zerg fights the game has.
That goes for grass/rain slider as well. They still need to work on getting more graphical options into the game.
It definitely makes things look sharper but, yeah...too much a drop in FPS for me to not run in native.
Supersampling is a huge hit in frames for any game.
Some of these personal story quests are ridiculously annoying. I'm not sure how far from the end I am but I just did a level 80 one and it made me want to punch a baby lol. Seriously never again with another character doing these.
Yeah. I haven't got the game yet, but these zerg rushes that I see on streams and the like are kind of turning me off from the actual combat due to the insane amount of effects. I like seeing what's going on, you know? Especially after playing Everquest a long while back. Not pretty, but it got the job done.
sPvP doesn't look bad, though.
Is anyone making any money on the trading post? Everything is way to cheap to be worth selling. Made some pretty good cooking items and when i checked the prices on the TP everything was <10c, thats less then what the ingridients cost.
Guardians, why do I see a lot of them using shields in pve?
They do seem totally inferior to focus and torch.
They seem to be just pvp focused.
Could they be traited to be useful?
Did my first real 'large' event today, with Kol
10 minutes later as we move outside, all those people in combat looks like this
Did my first real 'large' event today, with Kol
10 minutes later as we move outside, all those people in combat looks like this
Good question. I'm a believer for a scepter + focus combination for my PvEing.
There is a corridor just off of their room with doors that you can open and close by standing on pressure plates.
Have everybody standing in that hallway, pick up a boulder, get their attention, run toward that hallway, hit one of them with a boulder so the other one follows you into the corridor, close the doors, separating them. Kill 'em one at a time.
That boss looks insane. Love this game so much. Still waiting on a guild invite, are they working again?
wow, your Kol moved outside? When I did it, he just stayed in the cave and it took like 20 minutes for people to kill him because of his massive HP. He didn't really do much, everyone was just fighting him with ranged weapons.
It was a pretty smooth transition into helping the woman find her husband and then break down the shortcut to the minotaur camp, which is was great. I think that's one thing a lot of DEs are missing, it takes too long for the next one in the chain to begin. If they started right away, more people would stick around
Is anyone making any money on the trading post? Everything is way to cheap to be worth selling. Made some pretty good cooking items and when i checked the prices on the TP everything was <10c, thats less then what the ingridients cost.
Going dual dagger with an elementalist is so rad. I LOVE how quickly you can traverse through areas with that "Ride the Lightning" skill. Makes me feel so badass when I zoom straight pass players and get to the enemies before them, lol.
Scepter is pretty decent in pve due to enemies not dodging much lol.
Probably the only way to get gold on world bosses without dieing a lot.
I still find gsword to be my go to pve weapon though.
Someone please help me understand set bonuses. So I've bought 4 "Berzerker's" armor pieces, 6 slot bonuses. I'm only receiving the 1st bonus for the set. How the hell does it work? Oh, all the items are the ones that have precision, so its not "one w precision, one w power, one w healing. I want those bonuses QQ.
Someone please help me understand set bonuses. So I've bought 4 "Berzerker's" armor pieces, 6 slot bonuses. I'm only receiving the 1st bonus for the set. How the hell does it work? Oh, all the items are the ones that have precision, so its not "one w precision, one w power, one w healing. I want those bonuses QQ.
Love greatsword but scepter is not for me. The torch offhand skills are great. Maybe I'll try Sword/Torch and Greatsword.
I have to say, Illusionary Leap confuses me. There's so much potential with the swap I'm sure I'm not using it right.
They have been working for a while. You may be out of luck on the main GAF guild though.
Gotta give the economy some time to normalize.
So I found a dark grey, almost black rare dye. Is that stuff worth anything?
I heard that the 100% black dyes were mad popular or something.
So I found a dark grey, almost black rare dye. Is that stuff worth anything?
I heard that the 100% black dyes were mad popular or something.
Necro question!
What does the trait "Wells use ground targeting" do? I know what it SAYS it should do, but I haven't noticed any difference when using it.
Not every champion is tied to a DE. Had a couple just camping out in front of skill challenges being assholes
So like to express my opinions on the shitastic nature of most thief weapons. I think it's pretty bad that they get the least selection of weapons in game, but even worse that most of the weapons we even have access too seem pretty crappy.
-Dagger/Dagger.
By far the best weapon combo in any situation, be it PvE or PvP, single target or multi. You have an AOE attack+bleed, single target damage that gap closes, the only stealth weapon move thieves have (which is stupid) which reduces defense, and a ranged cripple that hits multiple targets. It does it all, and doesn't really have a weak point. I'm not saying it's OP or anything... but seeing how they phoned it in for the other weapons... it sure looks that way.
-Pistol/Dagger.
This is where stuff starts to break down into bad design. Having your character split between melee and range really doesn't make sense. In Pve it's not bad, works well enough.. monsters are stupid but you don't have any AoE unlike daggers. In PvP it doesn't make any sense. First of all your three ranged attacks are a small hit that bleeds, a defense shred, and the ranged knife move that cripples. None of these dish out any good damage... which the pistol lacks. Now you have two melee moves, one that teleports you out of melee range if it hits... and your dagger stealth move. Both are pretty much disengage moves.... so there's overlap. Also your stealth move shreds armor... which your pistol move already does... more overlap. So the idea I guess behind this all was that you'd fire from range... when they get into melee you hit them with your stealth move and pop them with your stealth attack... then hop away with your disengage. The problem none of this really does any damage... and even once you get outside melee range... you're still doing no damage with your pistol. I think the design flaw is that any other class when they want to switch from melee to range... they weapon swap. But since thief doesn't really gain anything from weapon swap... they tried to combine it into one weapon set..... and it just doesn't gel well.
-Sword/Whatever
Sword is okay, but I really don't see why you'd want to bring it out instead of daggers. It has it's teleport move.. but that just seems really gimmicky, cumbersome, and really really situational. Not to mention there's already a utility skill that does this... so there's more overlap (quite a bit of that in thief skills) It has an evade move... but dagger has two of those already (though you don't really evade.. but you position change enough you might as well be). It also has thief's only stun move.. but again I feel like it doesn't put out near as much damage as daggers do. And also, it's all single target unlike daggers.
-Shortbow
Great for WvW and boss fights... everything else eh. It's the only other weapon that differentiates itself away from daggers enough that it makes sense to use in situations.
One last complaint: Stealth.
The thief has a whole trait line devoted to this... but only one weapon allow them this. Offhand dagger. Seems like a big oversight.
I've had a couple camping treasure chests too. This morning, actually, I had an ettin champion doing that. Didn't have a lot of time to actually defeat him and needed to leave soon, but I wanted that chest. So I aggroed him away from the chest, crippled him, then used the greatsword #5 warrior skill (run really fast) to dash to the chest and open it before he had a chance to make it over and interrupt me. Got the stuff a second before getting smashed and running away.
For Backstab burst Dagger/Pistol is the best.