did guild mission rewards reset with this patch? can't login right now to check
That's a good question.
Edit: Home and downloading!
Gem store gear looks cool though my two characters can't equip any of it hehe
So did I hear right that the only skin or gear you get in the dungeon is a pair of gloves? Figured they'd have weapon skins and such.
No changes to staff conditions or fix for the iBerzerker. Dafuq Anet?
OK, so I've tried a few different classes: Mesmer, Necromancer, and Engineer. I've played the Mesmer the most of those three, and just hit 11 on her last night. I'm still having so much fun playing this game, but does Mesmer start to feel any different? I feel like I'm stuck using a great sword as that feels like its just the most useful. I also seem to die a lot to enemies my own level, or slightly under, but that's probably just me. I hate posts asking "what class should I be?", so I won't do that. I'm just starting to fall behind in leveling as my friends are happy with their class, but I'm not 100% on if Mesmer was a good starting choice.
That aside, I'll see about trying to contact someone to get into the GAF guild. Probably happen toward the weekend when I have more free time.
Oh, and yay patch!
Mesmer is absolutely atrocious before level 40. I'd recommend using a staff for levelling as it has the best survivability of all the Mesmer weapons. Sword and pistol will help you with DPS as well. Great sword is decent but once you get swarmed by mobs in melee range jr becomes useless. Make sure you swap weapons regularly - it's pretty essential. Doing some crafting to bypass some of the early levelling would help as well.
Staff is definitely helpful for survival (in many ways, it is simply the best Mesmer weapon). It seems a little underpowered or awkward at first, but it has magnificient synergy. I definitely suggest this video series: http://www.youtube.com/watch?v=7eZ0NNd7b60 Very enlightening stuff with regard to all the weapon sets and the class strengths in general.Ouch, 40 levels before it gets better? That's pretty steep, but I've never been one to pick easy classes, as chance would have it. Normally I play tank classes, but I thought I'd heard this game doesn't really have that so much? Perhaps I heard wrong? I'll certainly heed your advice. I didn't like the staff too much, but maybe that will help my survivability. Thanks!
Unless you're actually talking about your 360 dying, you mean your RORDFinally got my RROD. Feels good mang.
Unless you're actually talking about your 360 dying, you mean your RORD
The brain just wants to read it as red ring... blew my own mind when I first noticed it.
So I'm new to the game and trying out a mesmer, but I feel that the staff has such a long downtime between storm/armor.Staff is definitely helpful for survival (in many ways, it is simply the best Mesmer weapon). It seems a little underpowered or awkward at first, but it has magnificient synergy. I definitely suggest this video series: http://www.youtube.com/watch?v=7eZ0NNd7b60 Very enlightening stuff with regard to all the weapon sets and the class strengths in general.
The class has a very, very steep learning curve and a huge skill ceiling. However, they're also extraordinarily good in all areas of the game at the highest level of play. If you LIKE the class, stick with it. At level 11 you've just barely even unlocked traits; there's much more to come, starting with having all of your utility skills (mesmer utilities are particularly awesome).
So I'm new to the game and trying out a mesmer, but I feel that the staff has such a long downtime between storm/armor.
I try to run retreat/warlock/armor/storm/retreat (for the combo finisher), but after that i'm basically out of skills and can only shatter and run around auto-attacking until storm/armor has recharged.
What am I doing wrong?
Yeah I'm only level 3 right now, managed to pull a raptor with some added hatchlings which went sour pretty fast after my chaos armor ran out.Probably stating the obvious here, but swap to a different weapon? If you literally just started, that ability doesn't unlock until level 7. After that, you can equip a secondary weapon and swap to it on the fly (there's a 10sec cooldown, of course). So if you've burned all your staff cooldowns, swap over to something else to continue the attack or give yourself more options.
Beyond that, my Mesmer is only in the teens, so I dunno what else to suggest. Hawkian will though, I'm sure.
So I'm new to the game and trying out a mesmer, but I feel that the staff has such a long downtime between storm/armor.
I try to run retreat/warlock/armor/storm/retreat (for the combo finisher), but after that i'm basically out of skills and can only shatter and run around auto-attacking until storm/armor has recharged.
What am I doing wrong?
That would work if I could stay alone with just skill 1, but I can't if I'm trying to kill non-stop. I got a 10 sec skill 2 to gain distance and evade as well as 2 dodges but other than that I need my armor/storm for effects to survive (at least this early on).You're playing like you would play WoW, skill rotation and finding a button order without pauses doesn't really matter here I'd say.
With a staff mesmer, you basically rely on your 1 attack for actual damage, and you use your other skills to further enhance it (field, armor, etc) and support it (warlock). Try to keep your warlock alive by not summoning him as the first skill, and he will add more damage, you might even want to bring in a second one, but make sure the enemy's on you if possible so it's not for naught. Be sure not only the enemy, but you too are in the Chaos field. Hell, I'd say it's way more important that you are in. Use retreat to make your enemy busy with clones (pretty hard in the first few levels though, they don't really stay up that long).
Also, try other weapons But yeah, staff grants the most survivability in early levels, I'd say that, too.
Basically, with every class I know, skill "rotation" (or "spamming") isn't really the answer to having fun with gw2 fights. Learn what your attacks do, and try to make use of them, figure out how to interlock them and when to play them best. Of course this only gets (again, imo) more important when you can change weapons and use passives and utilities, but the first few levels are pretty much perfect for actually learning the weapon skills.
That would work if I could stay alone with just skill 1, but I can't if I'm trying to kill non-stop. I got a 10 sec skill 2 to gain distance and evade as well as 2 dodges but other than that I need my armor/storm for effects to survive (at least this early on).
Once you hit level 7, things will get a lot better.
I am pretty sure when I first started my mesmer I switched to a sword and pistol combo as soon as I tried them out. Once I could swap at level 7 I added a greatsword. I pretty much ignored staff, as awesome as it can be. Swords just felt right to me and I still mainly use them at 80.
What am I doing wrong?
I'm only level 3 right now
That would work if I could stay alone with just skill 1, but I can't if I'm trying to kill non-stop. I got a 10 sec skill 2 to gain distance and evade as well as 2 dodges but other than that I need my armor/storm for effects to survive (at least this early on).
Hey guys, been lurking in this thread a bit, just wanted to say I'm really happy you've all been enjoying the dungeon. I did all the enemy and boss design for it, so seeing lots of positive comments totally makes my day.
Hey guys, been lurking in this thread a bit, just wanted to say I'm really happy you've all been enjoying the dungeon. I did all the enemy and boss design for it, so seeing lots of positive comments totally makes my day.
Hey guys, been lurking in this thread a bit, just wanted to say I'm really happy you've all been enjoying the dungeon. I did all the enemy and boss design for it, so seeing lots of positive comments totally makes my day.
Hey guys, been lurking in this thread a bit, just wanted to say I'm really happy you've all been enjoying the dungeon. I did all the enemy and boss design for it, so seeing lots of positive comments totally makes my day.
Been searching around but haven't been able to find the list of May monthly achievements. Anyone online now able to post them for me? I won't be home for quite some time.
Any of the following 4:
Monthly WvW Player Kills: Kill 50 World Invaders
Monthly Event Participation: Complete 100 Events
Monthly Salvage Kit Usages: Salvage 500 Items
Monthly Completionist: Complete 4 Dailies
Veteran Slayer: Kill 100 Veterans
Fractal Frequenter: Complete 10 Fractals
Puzzle Jumper: Complete 12 Jumping Puzzles
http://wiki.guildwars2.com/wiki/Monthly
I saw that but assumed it was still showing April since the last month listed in previous events was March.
Hey guys, been lurking in this thread a bit, just wanted to say I'm really happy you've all been enjoying the dungeon. I did all the enemy and boss design for it, so seeing lots of positive comments totally makes my day.
Hey guys, been lurking in this thread a bit, just wanted to say I'm really happy you've all been enjoying the dungeon. I did all the enemy and boss design for it, so seeing lots of positive comments totally makes my day.
Awesome. The final boss encounter especially is very memorable, the free group res for taking one of them down is pretty nice too.
You guys are awesome. Thank you for making a really fun game. I am having a blast playing GW2 with my husband (Retro).
The dungeon is awesome. Ran it 4 times already with 3 different characters and it was crazy fun every time.
The boss fight is the best boss fight in game. It captures all the fun and complex things about Guild Wars 2 Combat.
Keep up the good work.
GAFGuild agrees:Awesome job, especially with the boss fight. Having a great time. Hope this is reflective of what we can expect in the future!
Hey guys, been lurking in this thread a bit, just wanted to say I'm really happy you've all been enjoying the dungeon. I did all the enemy and boss design for it, so seeing lots of positive comments totally makes my day.
Nope, I double-checked them in-game to be sure; those are the May achievements.
Hey guys, been lurking in this thread a bit, just wanted to say I'm really happy you've all been enjoying the dungeon. I did all the enemy and boss design for it, so seeing lots of positive comments totally makes my day.