Karsticles
Member
How's everyone doing?
I gave Dizzy a try and she is super hard to play.
I gave Dizzy a try and she is super hard to play.
How's everyone doing?
I gave Dizzy a try and she is super hard to play.
are we sure dizzy is free in europe as well?
it's not even showing atm :X
Hasn't atoned for those Accent Core sins yet.Jam is still shit. P-please Arc...please...
How's everyone doing?
I gave Dizzy a try and she is super hard to play.
Woah, you can YRC 236K even on frame 1 and it comes out. That's sick.I've barely scratched the surface with her but I don't really think she's hard. Just that since she's new to me I have no idea what to use in what situation. Like whenever I jab someone low I always by reflex do a 2S right after but her 2S pretty much hits directly upwards which isn't good for comboing on the ground so I need to get rid of that.
I've learned a basic BnB for her, right now I have to work on actually being able to hitconfirm in real matches and learning how I can better use her projectiles.
I've found a few uses so far like her 236K > YRC then you can cross up or do whatever and doing a 214HS off of a 2D knockdown. You can dash over the enemy and the beam will cross them up as you pass over.
I also saw someone mention that if you do 421HS and YRC after charging the second projectile you can continue to hold HS while you are free to move around.
How's everyone doing?
I gave Dizzy a try and she is super hard to play.
Woah, you can YRC 236K even on frame 1 and it comes out. That's sick.
Off of 2D, 214S also hits OTG and props up instead of knocking back. The damage seems higher, too.
You can 421HS and YRC to keep the projectile after the first ball - no need to wait for the second.
See, coming from Raven I'm like "why are my normals so small?"Just finished her trails, looks very technical but her fire and ice spikes combos are hella fun, that and those monstrous normals makes me want to play her more!
Her advanced combos have a strong follow up from 236S RC.Isn't 214S the fire beam that hits the top half of the screen?
The basic bnb I mentioned before is 5cS > 5S > 5HS > 2D > 236S. You can RC after the 236S and do something like j5K > j5S > jc > j5K > j5S > j5D for some more damage.
j5K > j5S > jc > j5K > j5S > j5D seems to be a good basic aerial combo in general, although I find sometimes the second j5S misses but adding in a j5P after the first j5K usually solves that (j5K > j5P > j5S > jc > j5K > j5S > j5D).
The game actually has a FANASTIC in-game tutorial system. There are 3 whole categories:I would like to play this video game. I've only really ever played USFIV and SFV seriously when it comes to fighting games. Where's a good place to start if I want to learn all the mechanics from the ground up?
I would like to play this video game. I've only really ever played USFIV and SFV seriously when it comes to fighting games. Where's a good place to start if I want to learn all the mechanics from the ground up?
I would like to play this video game. I've only really ever played USFIV and SFV seriously when it comes to fighting games. Where's a good place to start if I want to learn all the mechanics from the ground up?
Thanks everyone, got a lot to sift through!
Also this might be weird but I learned a lot sifting through the http://wiki.shoryuken.com/Ultra_Street_Fighter_IV/Game_Systems page for USFIV where it goes into the specific frame data of lots of mechanics like pre-jump frames and counter hits and whatnot. Is there anything like that for GG that really drills down the specifics of everything?
are we sure dizzy is free in europe as well?
it's not even showing atm :X
Thanks everyone, got a lot to sift through!
Also this might be weird but I learned a lot sifting through the http://wiki.shoryuken.com/Ultra_Street_Fighter_IV/Game_Systems page for USFIV where it goes into the specific frame data of lots of mechanics like pre-jump frames and counter hits and whatnot. Is there anything like that for GG that really drills down the specifics of everything?
Is anyone else not getting her stage? I downloaded her and she's on the character select, but her stage isn't selectable. How do I fix that?
I don't have it either. I'm assuming I have to fish it
How's everyone doing?
I gave Dizzy a try and she is super hard to play.
delay your TKs! you also have to be close enough on some to be coming down on their head. If you dont you end up whiffing things like 6H as you push back too farStarted out with Dizzy's advance combos but I'm having trouble getting clean down and forward inputs for some of them, lol. I'm also doing bubbles so close to the ground I can't airdash or hit a button before landing. Gotta go higher for some of these combos. =|
Dizzy out in EU yet?
I have her free now on EU version in case anyone didn't get her yet. Looks great, her instant kill is funny.
I have her free now on EU version in case anyone didn't get her yet. Looks great, her instant kill is funny.
You guys were not kidding about Dizzy and her model / animations.
It's putting a lot of games to shame.
I have her free now on EU version in case anyone didn't get her yet. Looks great, her instant kill is funny.
Thanks guysWhere did you find her?
edit:
Found her thorugh search on PSN.
Lmao, Dizzy too pure for this shit.
Lmao, Dizzy too pure for this shit.
Kind of crazy how a new character releases (a popular one at that) and the thread barely moves forward a page. New character releases in SFV and you get like 100 new pages.
Getting around to playing Rev now that Dizzy's out and liking it a great deal coming from Sign. All the story stuff in arcade mode is great so far.
My only disappointment is how little the Sign characters changed in the transition to Rev, notably that after Sign's huge Ky twist reveal of (idk if I need to spoil this)it doesn't show up in any of his moves in Rev. I mean Ephelet has her new design so story stuff should carry-over into the gameplay. They could've just made Ky'shis red GEAR eyeduring his instant kill now or something, but they didn't, which is weird, especially since his IK he says he's using his full power. That's my only nitpick. Would be nice if the next revision after Rev upgrades the existing cast a bit with some new moves.eye glow
WHat body horror?Skeletor seems more comical than before. Also, they removed some of her old body horror
WHat body horror?