SlantMagazine - 10
Destructoid - 9.5
Polygon - 9.0
The Sixth Axis - 9.0
GamingTrend - 9.0
HighDef-Digest - 9.0
GodIsAGeek - 9.0
PSNation - 9.0
Gametrailers 8.7
PlayStation LifeStyle - 8.5
Hobby Consolas - 8.5
The Hero Feed - 8.0
ShackNews - 8.0
IGN - 7.9
Game Informer - 7.5
Escapist Magazine - 7.5
Between the GH Live and GHTV components, Guitar Hero Live effectively crafts the illusion of being in and of the moment. This zeitgeist-y medley of angst and ambition is an absolute dream to play, and with over 200 songs already streaming, one that most players will never have to wake up from.
Destructoid - 9.5
Guitar Hero Live completely took me be surprise. I love the new controller design, the FMV portions work far better than they should, and Guitar Hero TV hooked me with its channel concept. Going forward, I'm hoping that the model further reinvents itself by introducing the world to new music.
Polygon - 9.0
t's hard for me to mask my excitement about Guitar Hero Live, because in my opinion, there's nothing more exciting than a developer who's capable of outsmarting an entire genre's fanbase. Guitar Hero Live isn't just well-executed; it's clever and innovative in ways that no one other than FreeStyleGames ever imagined. My fears that Guitar Hero Live would be wringing blood out of the franchise's stone were unfounded; at some point, FreeStyleGames found itself a newer, better stone altogether.
The Sixth Axis - 9.0
Guitar Hero Live is exactly what the franchise needed after its five-year hiatus, and I’d go as far to say it’s what the whole genre needed. Although naysayers will lament the lack of more instruments or complain about the non-permanence of extra songs, for many, Live will become the quintessential party game and is already set to be a permanent fixture in my sitting room.
GamingTrend - 9.0
Guitar Hero Live gives us an offline first-person rock-and-roll fantasy, but it’s Guitar Hero TV that gives this series new life. The new guitar gives veterans new challenges while breaking down the barrier to entry for new players. While the on-disc tracks are, in my opinon, throwaway, Guitar Hero TV should keep players busy for a long time to come.
HighDef-Digest - 9.0
In 2015, it's takes a real statement game to justify excitement in the rhythm game genre. 'Guitar Hero Live' is that statement game. With a New guitar, new gameplay, two distinct modes and a new content delivery method that should see players awash in free, marquee songs, 'Guitar Hero Live' is packed. FreeStyle Games has gone back to the drawing board and returned with both a rock star vision and a streaming music/video gameplay model that ought to attract fans old and new. Alongside the normal AAA titles to look forward this holiday, 'Guitar Hero Live' should be of special interest to home theater enthusiasts on account of the sound quality and the enjoyable novelty and passion to be found in the gameplay and visuals.
GodIsAGeek - 9.0
I didn’t expect to fall for Guitar Hero Live the way I did. The new guitar is superb (they’ve retained that clacky sound on the strum bar, by the way) and makes everything feel brand new. GHTV, however, is truly innovative, and means you can just sit there and play for as long as you fancy. If you want to drop out, or suddenly stop, then do so – there’s no penalty, even the second player can drop out without interrupting play. The FMV of the career mode somehow works and is genuinely exciting, too. Ultimately, Live is a phenomenal return for Guitar Hero, and one that everyone involved should be proud of. To fans of the genre, this is something new and enthralling. Absolutely brilliant.
PSNation - 9.0
Even if you have a huge library of songs for Rock Band and you’re picking that up, you owe it to yourself to give Guitar Hero Live a whirl. The new guitar is a revelation and the impact of the free content updates can’t be overstated. This one’s a game changer.
Gametrailers 8.7
PlayStation LifeStyle - 8.5
Guitar Hero Live could get away with only being the GHTV side of things. The catalog of songs is huge. The promise of future updates is tantalizing, and it’s far too easy to get sucked in to playing a show and find yourself playing for hours. And all of this comes without a subscription fee of any kind. You just need to buy the game and the streaming library is at your fingertips. But they’ve also added the offline Live mode, and gone above and beyond in creating an extremely unique way to live out your rockstar fantasies. Add in the brilliant new game mechanics that come from the reconfigured guitar controller, and combining our old love of rhythm games with the modern way we consume music, and Guitar Hero Live is the worthwhile reunion of an old favorite that we’ve all been waiting for.
Hobby Consolas - 8.5
*spanish words*
The Hero Feed - 8.0
Guitar Hero Live is a great game. It’s better than I ever imagined it would be and I’m excited to see this revival of plastic guitar games. However, there were some issues I ran into during my review:
-Occasionally there was slight video stuttering that occurred which threw the track off-sync temporarily.
-You can’t have multiple profiles signed in when two guitars are connected
1 vs. 1 on GHTV isn’t in yet, but will be implemented post-launch. It’s being called Rivals Mode.
-There’s no Bass and I can’t figure out why. It seems like something that could easily be done for some select tracks (you don’t have to chart drums or anything, come on).
-There really should be a practice mode, this game isn’t easy.
-The entry to get into a Premium Show seems flaky, you play a song and get three stars and it doesn’t let you know you accomplished anything, you just get kicked back to the selection screen for premium shows.
-It’s not clear how you select your difficulty in the game, it’s all done through the pause menu but an unseasoned player wouldn’t know to do that.
-I’ve tapped the GHTV button while strumming twice.
-With all the GHTV upgrades (Adding more Hero Power phrases for example) I almost wish there was a classic leaderboard where it just had normal Starpower. Note: You start off with a Bomb that clears all the notes on screen and gives you points from them.
-Hangar 18 is the music video version, and Won’t Get Fooled Again is the single version.
-You can’t own a song, even though there were numerous interviews which said otherwise
Despite these drawbacks Guitar Hero Live in my opinion is one of the best Guitar Hero games of all time.
ShackNews - 8.0
Forget what you know about old Guitar Hero games. Those are in the past. FreeStyleGames has taken only the most fundamental pieces of what Harmonix and Neversoft introduced and instead put their own unique stamp on Guitar Hero Live. In many ways, it's for the better, especially in GHTV. In fact, GHTV might even have some players wondering why that wasn't the whole game. It certainly makes the live action concert element feel superfluous.
IGN - 7.9
A smartly redesigned controller and addictive song streaming makes Guitar Hero Live a largely enjoyable music game.
Game Informer - 7.5
An exciting new take on the genre hamstrung by a frustrating interaction model for getting and playing the songs you want
Escapist Magazine - 7.5
I give Guitar Hero: Live a ton of respect for trying so many radically different things, even if I'm not a fan of a many of them. GHTV in particular is an ingenious creation and it will be interesting to see how Activision and FreeStyle Games support it in the coming months. If they can keep on providing a regular stream of new songs and compelling set lists for the premium channels, GH: Live will certainly never be too far from my console.
Gamesradar - 7.5
Guitar Hero Live ensnares the ephemeral rock star dream like no other rhythm action game before it, bottles it, and puts it in one of those hotel fridges that charges loads. It’s a jukebox to continually slot coins into when all you want to do is thump it to life Fonzie-style. It’s epic wish fulfillment for anyone who’s ever danced alone in their room picturing themselves playing Glastonbury, only predominantly more expensive than an air guitar.
So this or Rock Band 4? The latter's reaction to your ability is more nuanced, the backwards compatibility a big pull, the pricing system more natural and it lets you play drums. Guitar Hero Live has a slightly superior guitar peripheral and on-disc tracklist, and certainly the makings of being the best music game ever made. But that's still Rock Band 4.
ZTGD - 7.0
I do really enjoy the presentation of GH TV. Music videos and concert footage of the bands play behind the note highway. It is a nice touch. Future songs will also include newly filmed footage for the performances. It is all very ambitious, but again starting over it is hard not to compare the paltry song list to Rock Band’s massive library of DLC.
The guitar itself is really well-designed, much sturdier than the Rock Band equivalent. The strum bar has more of a click to it, so that is worth noting for those that hate the sound. It also has a button below the strum bar for Hero Power, the replacement for Star Power. The big difference with Hero Power is that it can do more than multiply score. Power-ups can be purchased (with in-game currency) for new powers such as removing notes from the song.
A lot of the issues with GHTV is that it is confusing to understand how it works within the game. Players are used to just buying songs a la carte. The new six button setup will also throw players for a loop. Again, I totally respect the new direction, but the familiar tones of its competitor really draw me to prefer that offering. Plus I can play what songs I want, when I want. I will be interested to see how this game evolves over time, and I hope like Harmonix, they intend it just to be a platform. I don’t want to see Guitar Hero Live 2 next year. As it stands though, this is one purchase I am finding a hard time recommending to those that already bought into Rock Band’s ecosystem.
Gamespot - 6.0
Guitar Hero Live's reinvented mechanics makes music-driven gameplay fresh and fun again, and while that's a truly massive and meaningful change for the genre as a whole, the campaign's off-putting presentation and GHTV's unpleasant microtransactions all sour the experience built up around that gameplay. Still, this successful innovation alone might be reason enough to grab a new axe and rock out regardless.