It's dumb because it's handing the other team free intel on a silver platter at risk to you with no downsides for the enemy team.
I'll be sure to inform Ogre 2 of this ground breaking discovery as soon as possible.
It's dumb because it's handing the other team free intel on a silver platter at risk to you with no downsides for the enemy team.
I'll be sure to inform Ogre 2 of this ground breaking discovery as soon as possible.
It's dumb because it's handing the other team free intel on a silver platter at risk to you with no downsides for the enemy team.
Scored some $$$, Gonna pick up Halo 4 hopefully this week!
I'm sure an MLG player will care about a mainline matchmaking player's opinions.
You can't seriously believe flag juggling is worse in every single case when it comes to online mm at least.
Just to be clear... which game(s) do you have problems with flag juggling? H3/Reach? We're not talking about H4 obviously, right?The success rate is not high enough to pull the handle on the Latency Slot Machine, myself.
There's certain stuff that works better on LAN and certain stuff that works better on LIVE. For instance, a tactic for myself on Terminal was to launch myself forward with the ghost. It doesn't work on LAN because there's no delay / "catch up" being done by the engine due to latency.
Now Halo 1, and Halo 2, sure yeah I flag throw like a motherfucker on maps like Sanctuary. Halo 1's flag fires out of your body like a greased ball of butter and Halo 2 spawned the flag way in front of you. Halo 2's method smoothed out any hitches from LIVE latency.
Just to be clear... which game(s) do you have problems with flag juggling? H3/Reach? We're not talking about H4 obviously, right?
Halo 3. Not 4, for obvious reasons. 4 cancels it out with the permanent waypoint, which constantly reminds the other team where the other flag is at, for free. I see why they did it, but I don't like it. I prefer to be ninja objective runner.
I'll admit I'm a bit of a hypocrite and like to abuse my own set of flag bugs, like being able to grab a flag 5 feet behind you while facing away from it. You can abuse that on on Valhalla to immediately drop to the bottom while going past the flag on Heavies. And of course slide-jumping off inclines, and abusing the ledge drop animations to jump off air.
Agreed, stealth flag is best flag. Slide jumping needs to come back to prevalence, it's sort of there in 4 but not to the level seen in Halo 2.
Do you have a twitter?
Also, one isn't 'better' than the other. Each is situational but flag juggling is almost always better in any situation if you can do it well. See what I did there?
Spartan Ops is just not very good.so i haven't played halo 4 in about half a year and i never touched spartan ops.
renewed my gold recently, downloaded all 10 episodes and...spartan ops seems really boring, and i'm playing it with a friend on heroic. am i doing something wrong, or is it just not for me? i had a lot more fun with big team infinity slayer.
so i haven't played halo 4 in about half a year and i never touched spartan ops.
renewed my gold recently, downloaded all 10 episodes and...spartan ops seems really boring, and i'm playing it with a friend on heroic. am i doing something wrong, or is it just not for me? i had a lot more fun with big team infinity slayer.
I made a pretty sweet video. Everyone should watch it and get nostalgic for proximity voice and pregame lobby chat. BRING IT BACK 343!
http://www.youtube.com/watch?v=hSs-72Jphig
ALL I WANTED WERE THE ACTIVE CAMO MEDALS, DAMNIT!!!
I made a pretty sweet video. Everyone should watch it and get nostalgic for proximity voice and pregame lobby chat. BRING IT BACK 343!
http://www.youtube.com/watch?v=hSs-72Jphig
ALL I WANTED WERE THE ACTIVE CAMO MEDALS, DAMNIT!!!
Why was the feature removed anyway?
Bandwidth.
People really need to raise more hell about this. CTF used to be my favorite thing in Halo - now its ruined with the ridiculous "show everyone the flag carrier at all times". The definition of dumbing something down. I remember hiding in the enemy base with the flag waiting for a warthog pickup - this is impossible now.Halo 3. Not 4, for obvious reasons. 4 cancels it out with the permanent waypoint, which constantly reminds the other team where the other flag is at, for free. I see why they did it, but I don't like it. I prefer to be ninja objective runner.
People really need to raise more hell about this. CTF used to be my favorite thing in Halo - now its ruined with the ridiculous "show everyone the flag carrier at all times". The definition of dumbing something down. I remember hiding in the enemy base with the flag waiting for a warthog pickup - this is impossible now.
Rip in peace flag.
Halo should just have a damn spotting mechanic.
You wanna do red reticle or just any reticle? Maybe if its red it will instantly spot and if you're too far away just hover over the flag guy for like 2-3 seconds and it will spot.A decent compromise would be the flag waypoint appearing whenever someone has red reticule on the flag carrier. This would let micless players contribute intel to the team but still allow choice with the flag. So basically spotting like you said, without losing a button to it.
Camo (as a pickup) would block being spotted via this system
You wanna do red reticle or just any reticle? Maybe if its red it will instantly spot and if you're too far away just hover over the flag guy for like 2-3 seconds and it will spot.
I totally used that spot. I think before the patches and stuff - Halo 2 had an unlimited sudden death - a team literally had to score to end the game. I remember a CTF round on Coag lasting forever with someone hiding in that spot. Also, memories of people taking the bomb on top of the map. A 1 bomb game lasted 3 hours before the defenders made it up there to kill them - after you stayed long enough there was no way in hell you were quitting until you saw it finished.Was a surprisingly effective spot to hide on such an open map, as long as you weren't spotted going out the back door initially. People didn't tend to go around the base looking towards the base.
Was a surprisingly effective spot to hide on such an open map, as long as you weren't spotted going out the back door initially. People didn't tend to go around the base looking towards the base.
A decent compromise would be the flag waypoint appearing whenever someone has red reticule on the flag carrier. This would let micless players contribute intel to the team but still allow choice with the flag. So basically spotting like you said, without losing a button to it.
Camo (as a pickup) would block being spotted via this system
edit: red reticule or have to put a shot into them with your weapon to paint them
You wanna do red reticle or just any reticle? Maybe if its red it will instantly spot and if you're too far away just hover over the flag guy for like 2-3 seconds and it will spot.
I would say red because any reticule would just let you sweep the map to find the flag carrier.
I almost want to say the sniper rifle wouldn't be allowed to spot for this reason (if they can see the flag, they can probably kill it in the next few seconds anyway).
A decent compromise would be the flag waypoint appearing whenever someone has red reticule on the flag carrier. This would let micless players contribute intel to the team but still allow choice with the flag. So basically spotting like you said, without losing a button to it.
Camo (as a pickup) would block being spotted via this system
edit: red reticule or have to put a shot into them with your weapon to paint them
Nah fyrewulff likes AR starts so he's banned from making games.You have a lot of good ideas. You should make games.
WHAT THE FUCKWeird I actually enjoy reading Warher and would listen to his contribution on HaloGAF. The last HaloGAF podcast was filled with junk for the first 30 mins and had me questioning whether to listen again. Bring Warher in for 5-10 mins IMO.
YOU BACK IN THESE NECK OF THE WOODS? GOOD.WHAT THE FUCK
I totally used that spot. I think before the patches and stuff - Halo 2 had an unlimited sudden death - a team literally had to score to end the game. I remember a CTF round on Coag lasting forever with someone hiding in that spot. Also, memories of people taking the bomb on top of the map. A 1 bomb game lasted 3 hours before the defenders made it up there to kill them - after you stayed long enough there was no way in hell you were quitting until you saw it finished.
WHAT THE FUCK
They really need to bring back Sudden-death time (2 mins added extra time) into Halo for Objection game types.
I already regret returning.YOU BACK IN THESE NECK OF THE WOODS? GOOD.
First 30 minutes was junk? You mean because it was all PAX talk?
Hope dwindling for even the next game.
Well to be fair what are they really going to talk about?
The games dead, the population is dead. Theres no large changes or patching to look forward to. Bad playlist management.
Hope dwindling for even the next game.
The podcast before that one mate, it was a slooow one for a big chunk of the start. I've said before I really appreciate you/HaloGAF and the coverage you provide from events but it's some legit feedback for prior that PAX episode. Anyhow Halo has all sorts of characters to showcase, why not trial some more members?
It's bad, but there is still fun to be had.I already regret returning.
You guys bag on Wahrer to much.
also...
Oh THAT one. That was a fun one but it wasn't as good as the others because I actually did it with shownotes I made like 5 minutes prior to recording. I'm open to all feedback.
It's pretty damn difficult to record these shows when you consider other people's schedules and time zone differences. There have been so many times where the show has been postponed for a number of reasons. Sometimes you just have to record one just to put a show out. I do my best to get a lot of different people on and so far I think I've done a solid job to be honest. Don't worry, babby will get his turn soon enough.
The podcast format is good enough to be independent of news or other stuff going on in the Halo community. I can whip up a full show from what might appear like nothing. They will get back to being more regular instead of just providing reactions to events.