What sensitivity do you guys play on?
Which now-marginalized genres do you think might see a resurgence this gen?
Phil Spencer said:RTS on console
Ranges between 1 to 4.What sensitivity do you guys play on?
Halo Wars 2 confirmed
Honk honk honk.Given the way MS has been binning all their in house engines and porting remakes over to Unreal and making new versions of games on Unreal: I'm going to take a wild guess and say there's a decent chance the next Halo is running on Unreal 4.
This is entirely speculation, based off the fact at how much buddy buddy MS has gotten with Unreal and how it'd logically make sense to be able to move employees between various MS studios without having to retrain them.
The other thing that would make sense is that it's a new engine but still uses the tag API and data style from the previous engines, hence important bits, but everything else under the hood is new 343 engine code.
tl;dr honk honk honk honk
What sensitivity do you guys play on?
What sensitivity do you guys play on?
So how the heck is MP going to work in the MC collection? Co-op campaign? Customs? Forge? Competitive? Custom Server Browser?
Hmm... So many questions...
So how the heck is MP going to work in the MC collection? Co-op campaign? Customs? Forge? Competitive? Custom Server Browser?
Hmm... So many questions...
Age of Empires plz
There are few better gametypes that Oddball Swordbase or CTF Zealot.
Age of Empires plz
But this one goes to 11.SensiGAF.
The objective deniers inflicted no injury in Stockpile; wearing the yoke of our poor friends, we oft gorged on chips.I liked stockpile when I got matched with people who actually wanted to play it not stat pad.
Halo Wars 2 confirmed
Play Wars now, why do people sit in a lobby searching for a game, go through the loading screen then resign as soon as the game starts. Such confusion.
Halo Wars 2 confirmed
Play Wars now, why do people sit in a lobby searching for a game, go through the loading screen then resign as soon as the game starts. Such confusion.
They're trying to boost the General achievement. As soon as the game begins is the first chance they have to back out and search again for their partner.
Don't play Deathmatch 1v1, because that's where all the boosters will be.
Given the way MS has been binning all their in house engines and porting remakes over to Unreal and making new versions of games on Unreal: I'm going to take a wild guess and say there's a decent chance the next Halo is running on Unreal 4.
This is entirely speculation, based off the fact at how much buddy buddy MS has gotten with Unreal and how it'd logically make sense to be able to move employees between various MS studios without having to retrain them.
The other thing that would make sense is that it's a new engine but still uses the tag API and data style from the previous engines, hence important bits, but everything else under the hood is new 343 engine code.
tl;dr honk honk honk honk
Wat. No.
It's a new engine. Not unreal.
Wat. No.
It's a new engine. Not unreal.
Wat. No.
It's a new engine. Not unreal.
laughing at the people in the Halo 5 thread saying the Halo 5 MC armor design is better than the Halo 4 design when there are no distinguishable differences.
Wat. No.
It's a new engine. Not unreal.
EXP based ranks + tying achievements to them = ______
Fill in your own blank, but I'm definitely ready to see both of these things disappear.
A brand new engine? Sounds pretty unreal to me! jajajajajajaajaja
I wonder if its a placeholder model because i expected at least a minor difference since each Halo with chief has minor differences. I wonder if frank can answer that. Is the Chief model in that Halo 5 visual the actual model in Halo 5 or Halo 4's as a place holder?
So a brand new engine made my MS/343 huh?
This is interesting.... Hopefully the game will feel similar to previous games. Hopefully we get fun Halo 3 like physics back. I loved all the silly moments like vehicle wrecks splattering people and cone kills.
Frankie said something about possibly being salty in 27 sleeps a few days ago. Maybe what we believe may not happen.
If this Chief collection happens, what if we only get all 4 campaigns, h2 is updated, but no multi-player and the only MP is the Halo 5: Guardians beta?
I'm starting to wonder if they would give us this amazing Halo 2 multi-player suite, updated maps and then expect us to migrate to Halo 5 multi-player within the year.
I was looking over the halo 4 cutscenes. From the first few minutes, Halsey suspected that the guy she was talking to wants to replace chief.
Guardians engine reconfirmed.Wat. No.
It's a new engine. Not unreal.
It could be one of the Spartan-II's from Team Black in new armor.
http://i283.photobucket.com/albums/kk284/todhavoc/316px-Black_Team_zps7eaabb3f.png[/IMG
[I]Fireteam Spartan: Black, often referred to as Team Black or Black Team, is an unconventional warfare unit of SPARTAN-II super soldiers who report directly to the Office of Naval Intelligence (ONI), unlike their NAVSPECWEAP-oriented comrades. It is composed of four Spartans - two female and two male.
[/I]
If it is Black-Three or Black-Four (the two males of the team) and he is hunting down the Master Chief, I hope it is Black-Four, as he is somewhat of an unlikable character in my book and has stabbed his fellow Spartan's in the back before.
Drama on Team Black:
[I]While being trained by [B]SCPO Franklin Mendez[/B], Black-One and Three secretly had a romantic relationship. Victor (Black-Four) was jealous of them and reported them to Mendez, who sent both to the brig.[/I]
[URL="http://www.halopedia.org/Team_Black"]Source[/URL][/QUOTE]
Just going to go ahead and give a hell yeah to this. Especially if Mendez makes an in-game appearance. YES!
[quote="TheOddOne, post: 112484899"]To add to The Henery excellent post above: The leaks all refer to Halo 2 as a remake. [B]The other Halos are named as ports. [/B]Both Frank and Spencer—in separate statements last year—said that if there was a remake of Halo 2 it had to be straight remake and nothing is holding back from it being so (Referring to the difficulties of porting CE’s multiplayer) .[/QUOTE]
Would make sense, really: ports of Halo CEA, 3, and 4, all 360 titles. Remake of Halo 2, Xbox original title. If true this is nuts.
[quote="The Henery, post: 112484443"]So many posters convinced that a variant of Halo 4 MP or its engine will be the 'giant leap' we see for Halo XBOne 2014. No way can I see that happening.
1) people are convinced it's the natural thing for 343 to do because they're comfortable with the engine and it's the latest MP in the series. Halo 4 is an Xbox 360 game. Halo 2 anniversary (assuming it's real) is not. If Certain Affinity/Sabre are responsible for H2A then they're probably doing a CEA re-skin; an entire rebuild of the game would probably be a bit much for those studios. So why would they slap an Xbox 360 H4 MP onto a re-skinned original Xbox game that's going to be running at 60FPS on an XBOne?
2) posters are using CEA as a precedent for 343 using the 'existing' Halo game as the template for a remake of multiplayer. But console CE never had a net code suitable for the internet and so they had to improvise somewhat. Halo 2 doesn't have that issue, it was a game built to be played in Xbox Live and could very feasibly be re-skinned like the campaign of CEA was to play 1:1
3) Phil Spencer has said if it was being done it would have to be completely faithful to the original.
4) Halo 4 has the poorest performing Halo multiplayer in the Xbox Live age. I'm sure 343 are proud of their first Halo game but they know they can do better with more time and more experience. I don't think they'll want the worlds first taste of the new consoles Halo multiplayer to be a tweaked version of a game that disappointed so many in the Halo community. This Halo is to be the big system seller for the Fall. They'll want to be moving away from Halo 4 and looking to the future.
I don't own a hat but if I did and if H2 anni MP was a modified H4, then I'd eat it.[/QUOTE]
Great post. I'm convinced.
--
Anyone see that CoD MW trilogy collection for Xbox One and PS4? Not sure if it is fake, but this makes me think all the more that Microsoft may actually be doing this. I'm a mess of emotions right now.
Halo Wars, meanwhile, originally had a achievement cap of 3+MIL XP for General--almost 100 games if you were boosting (with games easily taking 24-45 minutes at least), and waaaaay more if you're playing legit.
Need rag dolls in this new engine. Actually make the deaths noticeable.
I'm more partial to the halo 2 ragdolls:Halo 3 ragdoll physics were best.
Teabag butt suction physics with ragdolls flying around the map was the best time possible having.
Fun with rag dolls is the best.
Need rag dolls in this new engine. Actually make the deaths noticeable.