*shrug* Is there like 6 of us left playing this game?
I'd play if we had an actual decent team.
This game has many problems but the biggest problem to me is the sheer amount of idiots who have no idea how to play it.
You have no idea how depressing it is when i jump on and end up close to the top score.
from the universe that brought you smg starts
AR only seemed more powerful because the melee has since been increased. AR rush and melee will be common and assuredly annoying.Except the AR is actually useful in most situations save med-long range.
I really hope they just stick to one or two utility weapons on map though. It's a mess having carbines, light rifles, BRs littering the maps.
Guys I just randomly came up with an idea. I called it.. uhm... Regendary Slayer
4 vs. 4 Slayer
Default starting weapon (Battle riflle)
No armor abilities
Motion Tracker enabled
All weapons and grenades located on map (no initial, random or personal ordnance)
No Sprint
The singular loadout is:
Starting weapon: Battle Rifle
Secondary weapon: Assault Rifle
Armor ability: None
Grenades: Frag x2
Support upgrade: Explosives
Tactical package: Resupply
I don't know, what do you guys think?
Sounds good it will be releases in 2015 behind a paywall of dlc.Guys I just randomly came up with an idea. I called it.. uhm... Regendary Slayer
4 vs. 4 Slayer
Default starting weapon (Battle riflle)
No armor abilities
Motion Tracker enabled
All weapons and grenades located on map (no initial, random or personal ordnance)
No Sprint
The singular loadout is:
Starting weapon: Battle Rifle
Secondary weapon: Assault Rifle
Armor ability: None
Grenades: Frag x2
Support upgrade: Explosives
Tactical package: Resupply
I don't know, what do you guys think?
I'm confused by the new armor mods.
Survivor ejects you out of a vehicle if its about to explode.
Recharge decreases the time it takes for your shields to recharge.
I swore we already have one that decreases the time it takes for shields to recharge. Is the new one to decrease the time it takes for your shields to start recharging?
Also Legendary Slayer sounds awesome.
EDIT: Those AR starts though.....hmmmmmm
Yup and the best part is you can stack both of them!There is a difference between time it takes to start recharging and the rate in which your shields recharge.
There is a difference between time it takes to start recharging and the rate in which your shields recharge.
I know, that was my question. The way Jess noted the NEW perk made it seem exactly like the one we have now (making shield recharge faster after it starts recharging), and I was wondering if it actually was a new perk to make the time before it starts recharging shorter, which I assume it is.
Agreed, but that it didn't come in the TU was a line in the sand signal.Sprint needs to be gone from Legendary. The more I play H4, the more I realize the fast speed is the biggest thing that makes it not feel like Halo to me.
Why can't things be called like they traditionally have been, Team _____. In Reach they put out Super Slayer, we kept hearing things about Turbo for the TU, they still put Pro in playlists and describe it as "classic", and here's Legendary. Why can't it just be Team Slayer?
Guys I just randomly came up with an idea. I called it.. uhm... Regendary Slayer
4 vs. 4 Slayer
Default starting weapon (Battle riflle)
No armor abilities
Motion Tracker enabled
All weapons and grenades located on map (no initial, random or personal ordnance)
No Sprint
The singular loadout is:
Starting weapon: Battle Rifle
Secondary weapon: Assault Rifle
Armor ability: None
Grenades: Frag x2
Support upgrade: Explosives
Tactical package: Resupply
I don't know, what do you guys think?
Halo 4: Marketing EvolvedWhy can't things be called like they traditionally have been, Team _____. In Reach they put out Super Slayer, we kept hearing things about Turbo for the TU, they still put Pro in playlists and describe it as "classic", and here's Legendary. Why can't it just be Team Slayer?
They made a game like this in the past, they called it Halo.
http://www.youtube.com/watch?v=BHVAASMlTJQ
This guy is an old school youtuber from the Halo 3 days. He raises some really interesting points about sand.
You guys should give a listen.
I cant find a game that isnt already in progress for the life of me.
Sprint needs to be gone from Legendary. The more I play H4, the more I realize the fast speed is the biggest thing that makes it not feel like Halo to me.
I know, that was my question. The way Jess noted the NEW perk made it seem exactly like the one we have now (making shield recharge faster after it starts recharging), and I was wondering if it actually was a new perk to make the time before it starts recharging shorter, which I assume it is.
I can't believe we waited months, had to endure Tawpgun talking about how great legendary slayer is going to be, then got AR starts after half a decade or debate. WTF are you doing Bravo? Why do you have a job when this is your big idea?
Juicy details, fuck that those arent juicy details. I'm Juices I'm Juicey, BRS are JUICY.
NOTHING ABOUT THAT UPDATE IS JUICY!
YOU BRING DISHONOR TO MY NAME.
Dog dog dog dog dog dog dawg dog dog dig dug.
They should've saved Pit for Halo 5.
Me thinks we will get Zanzibar in halo 5 as a returning map.
A bigger Last Resort that has outward facing mancannons instead of a gate. 2 flag. Functionally symmetrical.
Don't even know why I'm posting this but does anyone want to play a few matches?
Don't even know why I'm posting this but does anyone want to play a few matches?
Fuck yea. I know my first impulse when given a weapon designed to dispatch someone outside of my effective rock throwing range is to club them to death with it.
why not? Hit me up.
Nope:
343
Halo
Me thinks we will get Zanzibar in halo 5 as a returning map.