This brings many great ign board memories of "I'm an 18 but I play like a 20"
I'm a Pro at heart.
Just had a game where two people weren't even playing. First match I quit in years
This brings many great ign board memories of "I'm an 18 but I play like a 20"
As I said earlier, the long TTK is what is preventing Halo from reaching it's intended audience.
343 needs ot decide who it wants it's audience to be.
Jesus Christ, Halo is not for you.As I said earlier, the long TTK is what is preventing Halo from reaching it's intended audience.
343 needs ot decide who it wants it's audience to be.
First thing they need to fix is not being able to see the weapons on the ground. It's so fucking annoying to run around searching for br's and dmr's that are practically hidden unless u know where they are.
Buff the pistol just a bit. It is the most satisfying weapon to kill with.
I'd say just allow us to aim in the distance with it better, it's really hard to get anything medium range or more to hitBuff the pistol just a bit. It is the most satisfying weapon to kill with.
Yep, best pistol since CE. Just increase its range a little and it would be perfect I think.Buff the pistol just a bit. It is the most satisfying weapon to kill with.
Not at all. As I said to someone earlier, Halo feels different. I like the way Halo feels. Its part of why I've loved the series since day one.
I don't want ADS. I don't want loadouts. I don't want ordinance. I just want the fucking TTK reduced. Whether the traditional Halo fans believe it or not, the ridiculously long TTK is actually what's caused the decline in Halo's popularity.
CoD 4 would feel pretty damn different to Black Ops 2 or AW but those games don't have the sharp population decline Halo has experienced since 3. Why? Because the one constant is the quick TTK.
Halos only constant? Long TTK. Even if Halo Reach and 4 were Halo 2/3 with better visuals, Halo's popularity still would have plummeted. Perhaps less sharply. I think trying to please both parties made the drop worse.
343 needs decide who it wants. The traditional Halo fans? Or modern Halo fans. Because this trying to please both shit will get them nowhere.
I didn't say I prefer bots. I said they should be an industry standard in MP shooters. So we can keep playing long after communities die or servers are shut off.
YepThe day Halo has a fast TTK is the day I'll stop being a fan.
You can knock all the other additions to the games, that's the staple of Halo gameplay.
The day Halo has a fast TTK is the day I'll stop being a fan.
You can knock all the other additions to the games, that's the staple of Halo gameplay.
I Dont get the ranking. I go 15-0 and get +2. Really?
The day Halo has a fast TTK is the day I'll stop being a fan.
You can knock all the other additions to the games, that's the staple of Halo gameplay.
I Dont get the ranking. I go 15-0 and get +2. Really?
i wonder if they'll increase BTB player count
I say take out both Snipers on Empire, replace it with just one Rocket Launcher on the Outside.
Nothing I've played so far has convinced me it's a good sniping map, the sightlines are horrible.
I was a gold 2 playing against 3 pro ranks and lost and got a -86. Yep cause that's fair.I got +81 in a match where we won by 1 and I went 13 and 9. I think it really depends on the skill of the other team.
I was a gold 2 playing against 3 pro ranks and lost and got a -86. Yep cause that's fair.
I hope they take these wonky ass killcams out. Or at least put an option to turn them off.
It's funny how they kept the sound of the beeps when respawning- except it's only when you're backing out of a menu.
Look at that final score though, it's beautiful.
If the TTK is too fast there's no benefit to teamshooting and my favorite aspect of Halo, the teamwork, is thrown out the door.
You nailed it when you mentioned being between tiers.
The 80-point win thing is a known UI bug. You didn't get 80 points, you moved from one tier to another and the bug caused the math to come out wrong.
For example, if you lose 20 points while at 10, you end up at 90 (a tier down) It might be doing something like: "Oh, the difference is 90 (after) - 10 (before) = +80!" and then it probably checks and sees it was a loss and changes it to -80, I dunno.
But it's something like that, not looking at the tier change.
You won't ever move that much in points.
Same thing happens when you first place. It'll say something lke +93 or something when you really didn't earn any point, just got initially placed.
All just beta stuff that'll be fixed I'm sure.
I just assumed that because we are playing a Beta build from a game so far out that the Killcams just haven't been implemented properly yet. Then again I'm assuming the same about resolution, a lot of the games textures, lighting, AA solution and more.
My aiming reticle during non ads disappeared for a good 10 games. Exclusive to the smg. It made me think that they removed it as a means to compensate for it's OP status. It's since reappeared.