I'd rank 3 and 1 as equal myself 5 isn't bad but I find the suit a bit busy if it was similar to either the large one on the right or the second from the right on the second row it would look a lot nicer.
How does Frankie stay sane reading threads in gaming side related to MS/Halo?
I think I'd be clinically depressed if I was a developer on gaf in general.
It [Halo 5 sales] was ~5M at 3 months.
I have no idea what mathcamp bro is attending.
New update: game now hasSpartanAbilities pertaining to movement.
https://www.youtube.com/watch?v=gcc-K5vRGpM
(the music / sounds are in-engine, btw)
30 minutes? On Darkstar? What thumbless idiots are you playing with/against?
EDIT: Ohhhh, I see, so 30 minutes means 21 minutes and "shit on" means a match that ends 1000-782 while going only -7 and the entire other team goes negative except for 5 people and they had 4 quitters throughout the match that had to be JIP'd. AKA you lost a close game where a few people on the opposing team were doing well. I'll try and keep these translations in mind for future complaints.
LolMaybe if you stopped running out of the front of the armory directly into the line of sight of the other armory the people at the other armory wouldn't shoot you.
I have to get in my daily quota of complaining.This again?
You do that.30 minutes? On Darkstar? What thumbless idiots are you playing with/against?
EDIT: Ohhhh, I see, so 30 minutes means 21 minutes and "shit on" means a match that ends 1000-782 while going only -7 and the entire other team goes negative except for 5 people and they had 4 quitters throughout the match that had to be JIP'd. AKA you lost a close game where a few people on the opposing team were doing well. I'll try and keep these translations in mind for future complaints.
I mean, from the sounds of it, the map doesn't play the same as others and requires different srats and awareness and that's a problem in your eyes. I haven't heard a real reason for the hate other than the one Kaos addressed.Lol
I have to get in my daily quota of complaining.
You do that.
No you're fine. I'm not upset with any of the responses. There are so many variables that can go into a bad game. Sometimes it's just bad luck or i simply have a bad game and that's that. With respect to the map, it just seems like I have more bad games than good games on skirmish, so I dislike it more and more regardless of its good attributes. In today's case, it was my first game I played after waking up this afternoon. I really just wanted a quick warzone game and must have picked regular warzone on accident. I also played with no sound and then everything during the match just seemed to go from bad to worse for me personally. I was pissed and vented on gaf, which is something I should try not to do. I realize that kind of posting is shit posting at best. Dont worry about trying to rationalize my posts becuase I know they're not always rational lol. Apologies.I mean, from the sounds of it, the map doesn't play the same as others and requires different srats and awareness and that's a problem in your eyes. I haven't heard a real reason for the hate other than the one Kaos addressed.
No you're fine. I'm not upset with any of the responses. There are so many variables that can go into a bad game. Sometimes it's just bad luck or i simply have a bad game and that's that. With respect to the map, it just seems like I have more bad games than good games on skirmish, so I dislike it more and more regardless of its good attributes. In today's case, it was my first game I played after waking up this afternoon. I really just wanted a quick warzone game and must have picked regular warzone on accident. I also played with no sound and then everything during the match just seemed to go from bad to worse for me personally. I was pissed and vented on gaf, which is something I should try not to do. I realize that kind of posting is shit posting at best. Dont worry about trying to rationalize my posts becuase I know they're not always rational lol. Apologies.
5 mil at 3 months is pretty decent.
Most console exclusives could only dream of such numbers. Crazy that this is a low for Halo.
5 mil at 3 months is pretty decent.
Where is ze source??
Did you miss my celebration gif/post?
The source is this post from Stinkles. He is an employee at 343: http://www.neogaf.com/forum/showpost.php?p=206247449&postcount=707
Did you miss my celebration gif/post?
The source is this post from Stinkles. He is an employee at 343: http://www.neogaf.com/forum/showpost.php?p=206247449&postcount=707
Who?
Never heard of him
Who?
Never heard of him
Yeah, and I wouldn't be opposed to it either. If they give us H3A but make it Halo 3 + new additions like H2A was, then that could potentially be pretty awesome. No sprint, projectile weapons, they could include the Grenade Launcher, DMR, CE Pistol, etc.Of course Halo 3 Anniversary would make no sense in terms of splitting the userbase etc but MS has to realize that H3 was the Halo game that lured even more people in the franchise, and they want to make money.
I would not be surprised by a H3A port. I wouldn't really like it, because H5 is superior in my eyes but I could see it happening from a business standpoint
5 mil at 3 months is pretty decent.
Yeah, and I wouldn't be opposed to it either. If they give us H3A but make it Halo 3 + new additions like H2A was, then that could potentially be pretty awesome. No sprint, projectile weapons, they could include the Grenade Launcher, DMR, CE Pistol, etc.
Did you miss my celebration gif/post?
The source is this post from Stinkles. He is an employee at 343: http://www.neogaf.com/forum/showpost.php?p=206247449&postcount=707
It was a bitter sweet moment..He loves Stinkles, he knows him.
Also was betrayed by him.
Who?
Never heard of him
Set up a Neutral Flag game.
Projectile weapons weren't the problem. Bungie added too much spread to the BR and H3's netcode wasn't good.If H3A is ever a thing they need to make the rifles hit scan. One of the worst decisions Bungie ever made.
I mean it's possible, but I don't typically just run around the map blindly with my head cut off. I rarely run through the center of the map. There are plenty of paths to maneuver around the perimeter of the map to get to other bases, which provide lots of cover. But no matter where you go, it's also just as possible and likely that other enemy players are taking the same paths to avoid fire and you run directly into them, or worse, they happen to be behind you and shoot you in the back. Or, you run into players that happen to be using a high level req to your own BR or DMR. I know I'm not going to win any arguments about why I don't like the map, but i'd prefer a less circular map that doesn't have sight lines to pretty much all the bases and fortress from everywhere on the map. Too much like Escape from the ARC imo. And apparently I'm the only one that likes Stormbreak lol.Did you ever consider you just have less experience on it than the others, so you're less aware of the paths, sightlines, etc?
*Vader Noooooo!*fake as can be
Alternatively, better feedback from shields indicating how weak players are. Reach was a step up in this regard.People aren't going to like this but if H3 had hitmarkers I think it would have been far better. You would have actually known when your shots were hitting which would have made it far less frustrating.
Alternatively, better feedback from shields indicating how weak players are. Reach was a step up in this regard.
H3A could be a massive improvement over Halo 3 and could test is more numbers flock to a Halo without sprint, clamber, thruster.
How about that they are giving the player too much information? Throw a grenade at a player around the corner and know instantly if they were damaged by it. Shoot someone with the BR and know instantly which shots hit and which ones didn't.They could change that too.
Honestly though, I feel like hitmarkers have barely any negatives. You could make the argument that they clutter the screen... maybe...
If H3A is ever a thing they need to make the rifles hit scan. One of the worst decisions Bungie ever made.
People aren't going to like this but if H3 had hitmarkers I think it would have been far better. You would have actually known when your shots were hitting which would have made it far less frustrating.
How about that they are giving the player too much information? Throw a grenade at a player around the corner and know instantly if they were damaged by it. Shoot someone with the BR and know instantly which shots hit and which ones didn't.
Edit: I'd like hit markers more if they were more as a debug tool in theatre.
I'm only talking about weapon hitmarkers and I don't see how knowing when your shots hit is too much information at all. You should know which shots hit and which missed, that's the whole point of shield flare. Hit markers are just more visible. Shooting is less frustrating and more satisfying when you know your shots are hitting.How about that they are giving the player too much information? Throw a grenade at a player around the corner and know instantly if they were damaged by it. Shoot someone with the BR and know instantly which shots hit and which ones didn't.
Edit: I'd like hit markers more if they were more as a debug tool in theatre.