Forerunner
Member
I actually prefer the seek and destroy PVE more than Reach's FF, that grew stale after you find out where to holdout on a map.
Daily and monthly challenges were okay, I don't consider them content though, just a way to arbitrarily pad out the game.
Gametypes and playlists are definitely an area where Halo 5 needs to improve. Though headhunter and stockpile were both trash, I feel the overall quality is better in 5.
Agreed on customization, 5's customization is over saturated with variants that are similar to one another, that you can't even see in game due to fidelity. There's also armor that's just plain ugly, such as Scanner, Decimator, etc...I think Halo 5's environmental art is fine, but Armor looks bad for the most part.
Does Halo 5 have more than 1 decent map? Yes, so it beats out Reach's map pool by default.
Headhunters was amazing! GOAT mode!
I also really miss Invasion. I'd rather had Invasion than WZ. Seriously, fuck WZ, easily one of my least favorite things about Halo 5.